A quick question to Andrea: will the bases of tripods differ from each other in one way or another? I mean - how could we visually recognize a particular tripod?
A quick question to Andrea: will the bases of tripods differ from each other in one way or another? I mean - how could we visually recognize a particular tripod?
"We do not stop playing when we get old, but we get old when we stop playing."
Question is....will this plane be a KS exclusive or an add on. I can see both ways, Exclusive will force people to get on board to get the plane and encourage others to get more then one copy. Non exclusive will allow others to get it later but give no incentive to get on board now. Considering many on this site have no interest in the Sci FI element that is going to be a tough call. In my single opinion I would make it an exclusive SG but then that is just my opinion and I can respect others who feel differently. To drive in the numbers though there is going to have to be SOMETHING good that we can only get on the KS just to make it worth investing our money almost a year in advance. Printed versions of the new solo rules, more maps, plastic target pieces, plane, something special.
50 k goal has been reached! Up to 60 K !!!
Kissenberth 60K SG to be unlocked!
"We do not stop playing when we get old, but we get old when we stop playing."
$50K USD and the WWII stretch goal has been achieved! To celebrate this momentous occasion me and the boys are going to do a 30 second flyover Tokyo.
Is the new add-on WW2 damage tokens the same as the current A-D sets or is it different for flying against the Martians?
Mike
"Flying is learning to throw yourself at the ground and miss" Douglas Adams
"Wings of Glory won't skin your elbows and knees while practicing." OldGuy59
It will be really disappointing if Ares would release any historical aircraft, e.g. Navarre, Ball or Kissenberth, as items that were solely available through this particular KS. There are many of us that have supported this game from the Nexus/FFG days that are simply not Sci-fi oriented, but like to have all the planes that the system will provide. While it is recognized and agreed that this is a very creative way to build their market, ergo good for all who love the game, Ares should not attempt to use this avenue to compel the non-SF contingent to spend on non-historical items that will be of no use to the end buyer. My hope is that there will be some statement from the company that indicates all of the historical aircraft will be commercially available once the KS is fulfilled.Considering many on this site have no interest in the Sci FI element that is going to be a tough call. In my single opinion I would make it an exclusive SG but then that is just my opinion and I can respect others who feel differently
Stoked on this! I own both WWI and WWII so this is great news. I've just upped my pledge by $10 to get the WWII token set.
I was hoping for Mark III and IV as stretch goals for at least add-ons.
Not seeing the damage chits I was wondering if they just used the original with different effects like incendiary bullets, rudder jam = shield blah... It will be interesting to see the new sets. I'll have to up my pledge as I like triple sets.
I have scaled back what I was going to spend because of how limited the WWII support is. I do think Ares is missing an opportunity here by not offering a WWII fighter+components Add-on. I wrote more extensively about this on the project page, and as much as I love beating a dead horse, I will just say that not providing a complete jump in point will kill any interest from new players so I no longer see the point of promoting that aspect outside of existing pilots with planes.
Should we assume that the MKIII-etc. will not be in the KS but save for future releases?
Last edited by Tokhuah; 12-05-2017 at 14:22.
Additionally this is based on a classic, well known novel that is part of a world cultural heritage, so to say. I picture youngsters joining us, WoG players during shows that can suddenly discover a literaturę behind fun and play ("Hey, dude, here is a book about the tripods, moreover, here is a CD with music for your dad").
To my mind, this is an extra value hidden in this expansion.
"We do not stop playing when we get old, but we get old when we stop playing."
I don't think the KS page is very clear. I can buy 1 (or more) Balls as an add-on to the $45 basic set, but Kissenberth is part of the $80 set only, right?
And these are all (including Navarre) exclusive? Before pledging, I would like to make sure that these planes won't be otherwise available.
As a bit of a novice at these KS things only having taken part in the Bombers one previously, how do they know what your extra money pledge is for?
Rob.
"Courage is the art of being the only one who knows you're scared to death."
Thanks chaps. Just upped my pledge too.
Added to my Invasion set are two Albert Balls and the WW2 damage counters.
Rob.
"Courage is the art of being the only one who knows you're scared to death."
When could the Ball N.16 possibly get another release? Part of a regular series release? The N.11s were just released last year, so could be years before the reprint. The balloons apparently won't come with fighters again, will they? How else?
Hopefully they won't try and stick the Kissenberth in the next Camel series release. Need more allied Camels, not German ones!
Last edited by greenalfonzo; 12-05-2017 at 16:00.
Just as a counter argument, for those who only want the historical bits or are griping about the WWI/II stuff.
I only play WWI but have no issues with one of the few unlocked SG's being the WWII add on. You never know, I could grab a few planes later and give it a go. So, even though I am not into certain aspects of the game now that could change later, or someone I know would be happy with them down the road. Would I have been happier with another WWI plane or Martian vehicle?..Yes, but others wanted this add on so I have no issues with it. Use what you want and sell/give away the parts you do not like, it is all the same in the end.
We here in Clipperdom are just thrilled to have new toys and thus new friends and comrades in air/arms ahead, there have been so many lost in the past year's battles. There is also a rummor of things ancient arising here abouts from the first invasion, a few dozen cylinders have been revealed after the summer of hot harsh haboob winds here in the deserts of Arizona. One tribe of desert elves tell of strange vibrations and lights in the dunes, in the dark . . .
Interesting points. Based on the fact that others may not want the WWII materials I wonder if it would be more cost effective to wait until a PDF of the rulebook comes out, purchase the WWII cardboard components from a backer, get an 'extra counter set' for $10, and pick-up individual Tripods as desired. Worth considering...
That is a possability, but it depends on if the WWII PDF is compleate rules of just additions to the printed rulebook. Then you still need cards, counters, dashboards, and walkers. So you will still need the basic game. You could sell the N.16 and recover a bit of your expense though, most everything else in the box will still be needed.
On the KS page I tried to convince the Ares rep that offering an alternate WWII plane choice would make sense but was met with an obtuse response. They did post a Nazis vs Alien photo! There is still time and stretch goals so we shall see what unfolds...
Considering it is WWI in the base game, IF they do offer a WWII plane it will be an add on. But they still have 2 pods to go..and hopefully a rocket armed German and not a lot of time or interest left. Seems all who were interested are already on board from the very slow build I am seeing. Sticking to my original estimate of around 80K.
And yeah..we have chatted on the KS ..I am Ken R.
I wish they had a pledge of a set of Martians, rules, rulers and counters. Maybe one Mk IV; or or two Mk IIIs; two or three Mk IIs and three or four Mk Is. Of course the numbers could be flexible as long is in total it was a single good squad of martians. Then smaller squads can be used or the one big one for larger games. Or even single battles against any of them. Of course this is coming for a guy who said he wasn't buying in so, I guess it's getting to me. We'll see as I still have time.
The game developed its appeal and a loyal following of supporters that allowed its development over the past 12 years, all of which was based on historical aircraft. There is no issue with Ares wanting to expand their market, which is good for all the game's followers. However, to force those loyal supporters to now purchase an $80 set to get 2 or 3 unique aircraft seems insensitive at best and a gouge at worst. If 3&3 could stand on its own, Ares would make it clear that all three WW1 aircraft cited will be available to the public w/o the need to purchase 3&3. As the needlepoint on the wall at the old homestead said "When you've found a friend that's true, leave not the old one for the new". One can make many new friends, or customers in this case, without denying attractive products to those who have been loyal unless they pony up for 3&3.Just as a counter argument, for those who only want the historical bits or are griping about the WWI/II stuff.
That seems highly unlikely as there was only one, of which the image has been posted - a halberstadt D.II of Jasta 5 - the pilot Ltn Rudolf Nebel was ordered to cease & desist his experiments when he so badly damaged his own machine as to put himself at risk of serious harm.
Ares would also have to have this made whereas they already have the rocket armed N.16/N.11 available, as well as the Camel, the German marked version of which was dropped from the last Series 1 reprint by popular demand.
"He is wise who watches"
We are aligned with the funding estimate. After day three I was thinking 78-93k range depending on how juicy the stretch goals would be. After the first day bump you can usually tell where a KS is going to settle, especially if additional backer support halves or less for two days in a row. This means that the KS is not bringing in many backers who are new customers to the company or system. The low is 11 backers on day 7.
I have backed 59 successful KS projects and a handful more that failed. I have not seen a KS offer an incomplete add-on like the WWII stretch goal. While you technically do not NEED anything else if you are an existing player, a new customer will need at least one airplane to take advantage of the counter set. Telling that potential customer that they will need to find an essential component on their own is a bad business decision. But like I wrote above, there is a disconnect with this concept and I am not going to continue to argue with "Ares" about it on the KS Comments section. From another thread Ares claims to have in house stock. Well then, why not push some product with a $25 Add-on level that includes the WWII components and one of the recently released BoB fighters. Because of the available sticker mods even an existing collector like myself would go for that and it provides a COMPLETE point of entry for a new player. Did Giants of the Sky require any 'find it yourself' purchases to create a complete play experience for a new player? No plane meant no significant stretch goal bump.
It’s a game set as close to the novel’s time frame as feasible giving the existing game. The WWII angle is a nice expansion to the abilities of the game, but it is not the main thrust, and insisting that an add-on must become a complete parallel product just seems looking for a complaint rather than rejoicing that they are expanding the concept in the first place. The bigger question is will they include the WWII rules and components in the game for the public to buy? An additional expansion that you can buy? Development into its own set if the WWI version does well enough to justify it? These are all more important questions that need to be addressed before than going straight to insisting that they failed rather than succeeded.
Has Ares kickstarted anything where there was exclusive content before? Sails of Glory? The Giants of the Sky? (I’m asking, I don’t know). If yes, then figure it’s a possibility here. If no, then figure that the products will eventually see the light of day in regular retail. It is often a Kickstarter tactic to offer exclusives, to induce people to join to get those exclusives. If they are exclusives, figure they will be available without joining in, because people will buy extras simply to later sell them. But as always with a package deal, the per unit cost in the package deal is going to be cheaper than cherry picking it later even if you overall cost is going to be less.
Really think they should have saved the WWII stuff for a seperate game in another year. P51s & UFOs. Flying saucers. Some of those crazy late war experimental aircraft.
I wonder................
If this is the second invasion and the Martians have learned and are now properly immunized. Didn't we learn anything from the war machines they left behind the first time? No heat rays on planes, no light weight armor?
I do think that once they're offering the WWII rules as a stretch goal, they may as well offer WWII planes as an add on purchase.
I think they are not so keen on doing that as it risks cannibalising their vendors sales - they don't want to disincentivise shops from carrying the product. A starter pack though as an add on feels reasonable.
Tokhuah,
Keep in mind to get the add ons you HAVE to purchase the base set. So there is no choice on what parts to get. You will have to purchase the base set to get the WWII add ons, and any other WWII bits they might put out there. Considering this is a WWI game and the WWII option is an add on, I fully doubt there will be a WWII only option. It is also not really a valid option that they create a mirror version with only WWII parts. Second as it is a WWI game they need to concentrate their few SG's to go that route. Watering down the SG with WWII options will only hurt the games chances as new buyers will get confused by only a plane or two for that option. Think of this as a stand alone project for WWI, any WWII options are a gift and should be appreciated as such.
If you have a WWII airfleet then the base game and SG's are all you need. Sell off the WWI extras and you are set. Matter of fact the selling price of the base plane may cover half your cost and considering you are not interested in WWI there is no need to purchase the 2 add on planes. Just grab a few more tripods and go for it.
Sigh...so many options
I guess my previous comments have not been clear.
Desired Backer Option Scenario:
Pledge $45 or more
Martian
INCLUDES:
Tripods & Triplanes Starter Set
All unlocked "Martian" stretch goals.
Add On (example)
$25
WWII Components+Airplane
Choice: Spitfire or 109
Total: backer amount including Martian and add-on $70
I am not advocating this for my benefit. It will not cost anything and provides an additional entry point. I do not see why anyone would argue against this...
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