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Thread: OTT-FYM Mission 3 : Bloody April - 19 April 1917

  1. #1

    Default OTT-FYM Mission 3 : Bloody April - 19 April 1917

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    The RFC's commanding officer, Hugh Trenchard, believed in the offensive use of air power and pushed for operations over German-controlled territory. It was expected the large numbers of aircraft assembled over the frontlines in the spring of 1917 would fulfil this purpose. However, the aircraft were, for the most part, inferior to German fighter aircraft.

    Crucially, British pilot training was not only poorly organized and inconsistent, it had to be drastically abbreviated to keep squadrons suffering heavy casualties up to strength.
    This was self-perpetuating, as it resulted in most new pilots lacking sufficient practical flight experience before reaching the front.

    The worst carnage was amongst the new pilots – many of whom lasted just a day or two.

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    German pilot training was, at that time, more thorough and less hurried than the British programs. After the heavy losses and failures against the French over Verdun in 1916 and against the British at the Somme, they had reorganized their air forces into the Luftstreitkräfte by October 1916, which now included Jastas, specialist fighter units. These units were led by highly experienced pilots, some of them survivors of the Fokker Scourge period, and had been working up with the first mass-produced twin-gunned German fighters, the Albatros D.I, D.II and D.III.

    During April 1917, the British lost 245 aircraft, 211 aircrew killed or missing and 108 as*prisoners of war. The German Air Services recorded the loss of 66 aircraft during the same period.
    Under Richthofen's leadership,*Jasta 11*scored 89 victories during April, over a third of the British losses.

    In casualties suffered, the month marked the nadir of the RFC's fortunes. However, despite the losses inflicted, the German Air Service failed to stop the RFC carrying out its prime objectives.
    The RFC continued to support the army throughout the Arras offensive with up-to-date aerial photographs, reconnaissance information, effective contact patrolling during British advances and harassing bombing raids.

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    During ‘Bloody April’ , as it came to be known, Richthofen himself scored 20 victories – a full quarter of his overall total.
    The following is a summary of MvR’s kills during the month of Bloody April.

    2-Seaters Count
    Sopwith 1-1/2 Strutter 2
    B.E.2c 6
    Bristol F.2A 2
    R.E.8 1

    Scouts
    F.E.2b 5
    N.17 2
    SPAD S.VII 1
    Sopwith Tripe 1

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    Mission Setup

    2 Ares mats (or equivalent) placed side-by-side on the long edge.
    The left side will be No Man’s Land and the right side will be German territory.

    The Entente will have two groups, one consisting of 2 Recon aircraft and 2 Scouts and the other 1 Recon and 2 Scouts.
    Group One will be 'heading out' and the other 'heading home'.

    Roll once for each aircraft type (Recon / Scout) for each group as per the following chart, but at least one group should contain B.E.2c.
    [This table is based on the percentage of aircraft von Richthofen shot down in April 1917]

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    Entente

    The outbound group should be placed at the edge of the No Man’s Land mat, heading east toward German-held territory.

    Groups should be aircrew from your roster, but if you are short of pilots (or do not want to 'risk' them) they can be filled out with unnamed extras – especially those in Group 2.
    Any ‘unknowns’ will be considered rookies in keeping with the short life-expectancy of the RFC crews.

    [Note: For photo purposes I am showing a mixture of British scouts, but both in a group should be of the same type]*
    * Of course if you do not have the particular aircraft, or only have one, you can mix’n’match.

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    Place a target of your choice in the corner of the German territory mat as shown.

    Group 1 recon aircraft should fly to within half a ruler of the target, play a 'stall' to get a quick photo and then head back across No Man’s Land and exit from the long edge.
    FRTB aircraft can exit from any edge of the No Man’s Land mat.

    Adler

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    The Adler will also have two groups. The first should consist of 4 Albatros D.III or D.II (or a mixture of your choosing) with pilots from your roster.
    They will be placed near the join of the two mats, spaced out from the left side toward the center.
    Any German FRTB should try to exit from any edge of the German territory mat, if possible, but may exit from No Man’s Land if necessary.

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    The ‘returning’ group of British aircraft will be placed on the long edge of the German mat.
    As noted earlier, this group can be comprised of unknown aircrew.
    If you are feeling up to it you can add a second 2-seater to this group.

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    German Group 2 will be Manfred von Richthofen and an unknown Jasta 11 wingman placed near the mat join facing the returning Brits.

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    Manfred von Richthofen will have ace skills as per his Level 4 card:
    Acrobatic Pilot
    Itchy Trigger Finger
    Sniper
    Super Ace

    He will also be a “Lucky Pilot”
    If that skill is used MvR will try to exit the mission from any edge of the German mat during the next planning phase (and his wingman should follow him).

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    Overview of the German mat.

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    Overview of No Man’s Land.

    This could very well be a brutal mission for the Bulldogs and Bull Terriers, hence the option to have some aircrews be unknown rookies.

    Victory Points

    5 points for a photo that makes it back to base.
    3 points per scout shot down.
    5 points per recon shot down.
    2 points for any aircraft FRTB
    10 points if MvR is FRTB*

    *MvR is immune to being shot down. If he somehow manages to use his “Lucky Pilot” and then takes some other catastrophic hit he will be considered to have spun away and exited the mat.
    Last edited by Stumptonian; 04-01-2024 at 21:56. Reason: Added photos to victory conditions.

  2. #2

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    Looks like a doozy Pete! I think you're really out to put us all into the hospital!

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    Quote Originally Posted by Teaticket View Post
    Looks like a doozy Pete! I think you're really out to put us all into the hospital!
    Just as long as you know that Ursula Andress has a prior engagement so you will more than likely end up with Nurse Shultz.

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    That is a splendid scenario and very in keeping with the 'Bloody April' period but will take a lot of playing. I might have to spread that over a few playing periods, so don't expect an AAR before the end of the month.

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    Oooookay! I will need to substitute models for both the BE2c and FE2b as I have neither. Don’t think I will risk many from my Entente roster. Might as well do the C&W/E&E rolls now.

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    Nice one Pete. I do believe your Adlers stand a chance of winning this one

    That is a splendid scenario
    Can't imagine why you might think that Gary

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    Quote Originally Posted by mikeemagnus View Post
    Nice one Pete. I do believe your Adlers stand a chance of winning this one

    Can't imagine why you might think that Gary
    Ditto.

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    Will have to wait until the moving boxes are unpacked, but this looks a good scenario for the Adler and a chance to get out the Be2c’s again.

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    That's a lotta aircraft to control. May need a bigger table/shed Add it to the list of scenarios to be played

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    Nice one Pete, will have to wait until after Flight Club I think..

    Sapiens qui vigilat... "He is wise who watches"

  11. #11

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    Quote Originally Posted by ShadowDragon View Post
    Oooookay! I will need to substitute models for both the BE2c and FE2b as I have neither...
    As they had the same wings, more or less, use a RE8 with a XB manoeuvre deck as the BE2c, sans front gun, of course.

    Sapiens qui vigilat... "He is wise who watches"

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    Quote Originally Posted by flash View Post
    As they had the same wings, more or less, use a RE8 with a XB manoeuvre deck as the BE2c, sans front gun, of course.
    Thanks for the suggestion, Dave. A DH2 will sub for the FE2c, but...as it turns out I didn't roll for any FE2c scouts. I did roll for a BE2c though. I will use an "unknown" crew for that aircraft as I only have 2 tandem pilots ready. Tough odds for the Entente but the real challenge (for me) will be managing 12 aircraft. I struggle with more than 6 and this is double that. Soooooo, I will warn you in advance...there will undoubtedly be more than the usual number of errors in my AAR. Sorry about that.

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    Quote Originally Posted by flash View Post
    As they had the same wings, more or less, use an RE8 with a XB manoeuvre deck as the BE2c, sans front gun, of course.
    I came here to suggest the same thing ...

    And for anyone who thinks there are too many planes to control, go ahead and reduce the groups to 3 from 4.

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    Quote Originally Posted by ShadowDragon View Post
    .. A DH2 will sub for the FE2c, but...as it turns out I didn't roll for any FE2c scouts... Tough odds for the Entente but the real challenge (for me) will be managing 12 aircraft....there will undoubtedly be more than the usual number of errors in my AAR. Sorry about that.
    Yeah, this will be a handful if you go for broke but there is always the option of winding back the numbers to suit what you have. I'm dubious about using a FE as a scout but I may sub it as a recon if it comes up. I intend to using my roster pilots where possible, unknowns where there are gaps. It can be a multi mixed squadron mission.

    Sapiens qui vigilat... "He is wise who watches"

  15. #15

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    Quote Originally Posted by flash View Post
    Yeah, this will be a handful if you go for broke but there is always the option of winding back the numbers to suit what you have. I'm dubious about using a FE as a scout but I may sub it as a recon if it comes up. I intend to using my roster pilots where possible, unknowns where there are gaps. It can be a multi mixed squadron mission.
    I'll do the same, but the question is whether or not to use the top half of the scout roster or the bottom half. The top half gives a better chance of success (slim as that might be) but the bottom half is more consistent with the use of inexperienced pilots in 'Bloody April'. Likely I will be playing this some time this week.

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    The game has been played, but C&W/E&E rolls haven't been made. Write up and posting of AAR will be next week.

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    Wow Paul, that was pretty on the ball Mine will have to wait until after this weekend's Flight Club. Meanwhile, the mission is all set up and the draw has been made, resulting in me spending the last couple of days painting up a couple of RAF (Darryl's) Shapeways Tripes (long overdue) 'cos I'm not overly fond of the Ares models. Plus preping another SPAD VII (F Toy), with RFC roundels, so it can fly. Note: None of these have ever flown before, so I'm expecting the dreaded first time curse to deal out death and destruction on my Bulldogs. But the BE2c has flown before. Perhaps that will be my secret weapon - OK got to be positive about this Aah well, theirs is but to do or die.
    Now I'm already thinking about how on earth my lot have come by such an assortment of aircraft, many of which they have never flown before! Explain that one Michael!

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    Well done, Paul, you'll lead the way as at least three of us are at Flight club this weekend !

    Sapiens qui vigilat... "He is wise who watches"

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    Quote Originally Posted by mikeemagnus View Post
    Wow Paul, that was pretty on the ball Mine will have to wait until after this weekend's Flight Club. Meanwhile, the mission is all set up and the draw has been made, resulting in me spending the last couple of days painting up a couple of RAF (Darryl's) Shapeways Tripes (long overdue) 'cos I'm not overly fond of the Ares models. Plus preping another SPAD VII (F Toy), with RFC roundels, so it can fly. Note: None of these have ever flown before, so I'm expecting the dreaded first time curse to deal out death and destruction on my Bulldogs. But the BE2c has flown before. Perhaps that will be my secret weapon - OK got to be positive about this Aah well, theirs is but to do or die.
    Now I'm already thinking about how on earth my lot have come by such an assortment of aircraft, many of which they have never flown before! Explain that one Michael!
    It worked out well for me - my chaps had F2A and tripes in Group 1. Group 2 had a BE2c (extra unknown crew as I only had two ready) and N17.

    Quote Originally Posted by flash View Post
    Well done, Paul, you'll lead the way as at least three of us are at Flight club this weekend !
    Friday was the day I could be sure of having the dining room table for the day, so it had to be then or it would be a week or more. Have fun at the Flight Club.

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    Hope to get my own done next week.
    Good luck all!

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    Quote Originally Posted by Stumptonian View Post
    I came here to suggest the same thing ...

    And for anyone who thinks there are too many planes to control, go ahead and reduce the groups to 3 from 4.
    Pete it looks an interesting scenario but I'm going to have to cut the numbers back, Paul said 12 planes but I make it 7 Entente and 6 wrong un's which when I went to school was 13, however it was a long time ago so it may have changed in the mean time. I might just halve the numbers if that's ok.
    I'm just struggling for time at the mo, we're off travelling for 2 to 3 months, leaving soon and I still haven't played the March game and Fear-Naught Murdo is still chasing witches on my table top at present.

    Re the dice roll for the planes based on MvR's tally, 6 out of 11 were Bee's, not really a surprise, but that's 50% and the RE8's was only 1 out of 11 but you've given them both the same 2 out of 6 chance of appearing. I'm happy to use your dice roll chart but just wondered if there was a reason for your choice.

    Anyway, I'll give it my best shot.
    Cheers

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    Quote Originally Posted by Vagabond View Post
    Pete it looks an interesting scenario but I'm going to have to cut the numbers back, Paul said 12 planes but I make it 7 Entente and 6 wrong un's which when I went to school was 13, however it was a long time ago so it may have changed in the mean time. I might just halve the numbers if that's ok.
    I'm just struggling for time at the mo, we're off travelling for 2 to 3 months, leaving soon and I still haven't played the March game and Fear-Naught Murdo is still chasing witches on my table top at present.

    Re the dice roll for the planes based on MvR's tally, 6 out of 11 were Bee's, not really a surprise, but that's 50% and the RE8's was only 1 out of 11 but you've given them both the same 2 out of 6 chance of appearing. I'm happy to use your dice roll chart but just wondered if there was a reason for your choice.

    Anyway, I'll give it my best shot.
    Cheers
    You're addition is still spot on, John. Maybe I should have taken my shoes and socks off to continue counting over 10 or maybe I was just in shock or maybe it's all a blur. My preferred number for a mission is 6-8. With fewer than 6 planes there can be a lot of flying around without shooting opportunities, but with more than 8 my mind goes 'TILT'. Having said that, I'm pleased that I didn't make as many errors as I feared I would, but I'm making that claim BEFORE I review my photos. The count for the number of errors is currently at 2, but that's a minimum and...well, my ability to count correctly has been demonstrably erroneous.

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    Quote Originally Posted by Vagabond View Post
    Re the dice roll for the planes based on MvR's tally, 6 out of 11 were Bee's, not really a surprise, but that's 50% and the RE8's was only 1 out of 11 but you've given them both the same 2 out of 6 chance of appearing. I'm happy to use your dice roll chart but just wondered if there was a reason for your choice.
    I think I may have got the RE.8 and Bristol switched at some point in my Excel summary. Sorry about that.

    Feel free to reduce the numbers to suit your space and/or collection size.
    I sometimes forget that not everyone has as many as I have.

    The one thing I would like everyone to use is at least one BE.2c, using another model as a 'standin' if necessary, but sticking with the XB deck and 10 damage points.

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    Sigh, no one writes mission even thinking about the French. I'll make it work though as I have enough pitiful planes for the French to fly so the Germans can have fun.

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    Quote Originally Posted by Teaticket View Post
    Sigh, no one writes mission even thinking about the French.
    Was 'Bloody April' as bad for the French and Belgian aircrews as it was for the British? I've never looked into that.
    So how many books are in your personal library?

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    The French had a coordinated offensive ~50 miles south of the British attack. I've not seen anything about French Air Force specifically in April of 1917. The French offensive, the Nivelle Offensive, failed and had very high casualties resulting in French army mutinies ending offensive actions for months. What happened in the air I'm not sure. The British kept up their offensives through the rest of the year but April is specifically known for the beating the RFC took. Beaten but not defeated as they kept on flying all the necessary missions.

  27. #27

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    Quote Originally Posted by Teaticket View Post
    Sigh, no one writes mission even thinking about the French...
    Well the Bulldogs are British and the Eagles are Hunnish, so it's no big surprise !

    Sapiens qui vigilat... "He is wise who watches"



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