I chose "Other" beacuse there wasn't an "All of the above" to choose from.
If you think aobut it, none of us play Wings of Glory -yet.
I chose "Other" beacuse there wasn't an "All of the above" to choose from.
If you think aobut it, none of us play Wings of Glory -yet.
Last edited by Rick57; 04-30-2012 at 09:23. Reason: typos
It's the combination of all mentioned options. The game combines many of the different fields of interests I have.
But; if forced to choose an outstanding reason for liking this game, it must be the simulation aspect of it. Because I recognize the genius of the game-mechanics that make this game work so well.
Back when I was a child I dabbled with all sorts of ideas myself, with which I could capture flight into a boardgame. And that was just because I was a game loving, enthousiastic modeler with an unhealthy interest (compared to my class-mates) for history-related subjects.
WoW is the game that I could have very well developed on my own if Andrea and Pier Giorgio hadn't taken all the arduous labour off my hands.
All of the reasons apply in part for me but the main reason I play WoW is that I like the game!
The universe of the game is fascinating to me, I have read a bit on WWI aviation and I have played the old PC games, Knights of the Sky, Blue MAx, Red Baron, Red Baron II. When WoW came out I eventually started exploring it. It is a really good game system, it allows for creativity and customization, it is beautiful to look at and plays as easy or as hard as you want it to be. It can feel abstracted or a simulation, depending on the efforts you put to it, it's got bluffing, tactics, luck elements, it's a winner!
Bravo Andrea!
Aviation History buff for sure, but also for the QT time with my sons...
I picked socializing because it can be learned in minutes and can be played with anyone who drops by.(not to mention the FUN in watching someone go down in flames)
I choose " I like the simulation aspect", but this isn't the MAIN reason.I play because I like planes, and mainly the WWI and WWII planes and historys.
Summarizing: I love this game!!!
Nick
I chose "other" for the following reasons:
I love the miniatures, the rules are simple and complex at the same time, it is certainly stimulating in how you can learn and outwit your opponent, and the game doesn't have that "sealed pack" aspect that other gaming companies seem to do simply to create revenue. Also, the game is affordable, fast (don't have much time since the kids and work are competing with my time). Also, as my kids get older, maybe they'll use the miniatures to "wow" their history class (either wow the class or get the "you're dad's a geek" verbage).
I thoroughly enjoy wargames, but this one is great for several reasons:
-Visually attractive to players and for recruiting.
-Great mechanics - easy to learn and to teach.
-Fun collecting planes, etc. - especially for those of us who lack model-building talent.
But the two biggest reasons:
-This community.
-My wife wants to play.
Hard to answer ...
I work in aeronautic world for roughly 30 years and I'm fond of Warbirds.
I've got my first wargame I was 14 YO (Guderian from SPI).
I did models and figure painting for 40 years.
WoG is a combination of nice models, good and easy to learn wargame, based on one of my favorite subject.
I bought WoW years ago then returned to playing this fantastic game only last year , and I'm now addicted to this forum and to painting and gaming with my planes.
I picked "other"
I've always loved biplanes, and played several board games over the years, but never found any WW1 miniatures game until December 2012 - THIS GAME!
The gaming club I joined had a tradition of a big, all-inclusive Wings game on the last meeting before Christmas (no other games allowed on this meet!).
I found the game quick to learn, easy to play, great fun all round and everyone, of all ages, enjoyed it immensely.
It was quick to set up and pack away, and simple to get into collecting - just a couple of planes and a rules download and you're off into the skies!
It is also one of the most SOCIAL games I've played - plenty of banter generated, and with the brightly-coloured miniatures it is an attractive spectacle as well.
An all-round winner!
Baron Rolf put it so well - <<I'm now addicted to this forum and to painting and gaming with my planes.>>
Long may this continue.
Other.
I'm a history buff, but not of aviation, and mostly pre-1914.
I used to war game, but only very casually, and I haven't for years.
I have hands like spades, so model making has always frustrated me.
I so far I have only played with friends I would be socialising with anyway.
It was simply love at first sight; I played it once and fell for those funny little aircraft.
Other...
I was a gamer, and had put it aside for a busy workload and no space, moving around the country. So, after four+ years of nothing, I stopped into a gaming club and played a game of WoW.
Simple to learn, excellent representation to the ideal of a dog fight (That first game was Snipe vs D VII). You can make it as complicated as you want, or just have fun "flying". I think you actually need to learn how to "fly" each plane to take advantage of the characteristics of the plane, and you should know your opponents, too. It is a bit simplistic for a simulation, but you can "complicate" it, if you want (fuel, ammo limits, rookies, ace skills, etc...).
The painted models were great, but there were lots of options for modeling (had to make my own models to start playing, as I couldn't find any planes anywhere, under $20+. June 2012 was not a good time to start playing WoW.).
You can stick to a small period of a single front, or expand to the entire war ( and beyond), and use two seaters, bombers, balloons, and zeppelins.
I, too, have an interest in military history, but that was ramped up after getting into WoW. And that has been research into markings, locations, aces, and tactics. I have started buying books I never would have considered before WoW.
Not much socializing in my local community, now. But I have made my own global community to game with (Skype!). Going to conventions, meeting other players and even running games has been a blast! This forum has been awesome, too.
But, it is a great game, that is "easy", but mostly FUN.
Mike
I voted "Aviation History Buff" but that's only part of the story for me. I love WWI aviation and that's definitely a huge part of the draw of WGF for me, but it's also just an exceptionally fun and well-designed game. That, in turn, makes it accessible to all my friends, who may be aviation buffs, or gamers, or like to hang out and socialize, but aren't all those things. The game has something for everyone, but it also has everything for someone - me!
EDIT: I will say that the difference between my friends who are and aren't aviation history buffs is sometimes evident in the way we each approach the game. My best friend and I, who are both huge history buffs, will try to disengage and make it back to the safety of our lines if we're badly hurt. That, for us, is "winning" - it's what actual pilots would have done. But my less history-inclined friends see the game as purely about winning in the traditional sense, which means killing your opponent and fighting to the last damage pip...even if you die in the process.
Not an easy question. I voted other. I like the social aspect but it is not often I can play with others, so the solo variant is really nice. I love the modelling, history, research, painting. The game is a great puzzle that changes every turn. A lot of good in an overall simple, elegant game!
I picked the simulation one. The fact that the game is easy to learn how to play and years to master is the center that brings in the history of the planes and the socializing between players of different ages.
I chose other for several reasons. I'd like to think I'm an aviation history buff but the reality is I'm more into military history as a whole and therefore not as devoted to the aviation side as much as some are. Secondly I find the game a lot of fun, and one of the few military strategy style games I can convince my friends to play. So an all of the above option might work for that, but I'm not sure. I think the sharing of experiences on this site makes it a lot of fun too. I probably spend more time reading about people's flights on here than playing the game (or at least close to the amount) and each AAR is cool to read about. It's a tough one for sure.
Other
I'm a gamer and I love this one
I'm a collector so both the mini's and cards have their appeal
I love real warbirds so it has that appeal
I enjoy the guess work/strategy of the game
I have made new friends when I have gone over to other clubs for a friendly comp' or social matches. I have never bothered with comps' much in my wargaming life, they have never appealed to me, but this game is so much fun when played as multiplayer, and the comps have always been so much fun and not so serious like other eras.
I'm a modeller/painter/sculptor and this game gets the artistic juices flowing
This for me is one of the few games I have played that ticks every single box for me.
Last edited by Roger Wilco; 05-16-2014 at 16:46.
this was a tough choice for me as i liked most of the options plus so many other reasons. the aviation history aspect would have to take precedence as ive been a history buff (primarily military) for most of my life. but it was the beautiful minis that got me into the game (i received some just for participating {and won one} at origins 2013 {and like any "good" drug, the 1st dose is always free ).
the simple, fast paced elegance of the game mechanics really hooked me though. i simply love how easy it is to teach others and am very intrigued in the open ended expandability inherent in the mechanics. though i usually disdain card driven games for their overly random nature i actually LIKE it in WoG because it acts as the great equalizer between the small but significant performance envelopes of the A/C involved (ie the boom card). i also REALLY, REALLY like the absence of dice from the game!
i like how the game is marketed, as others have mentioned, you dont have to buy any "booster pack" A/C sight unseen and take what you get (i probably wouldnt have more than 10% of the A/C i have were that the case {and if i didnt love the game so much i wouldnt have bothered investing in it at all}). the only thing i could even say i dont care for is the long wait between release of new A/C and how some A/C go out of print and that not all the major types are readily available for me to acquire at my whim but i understand the economics for it and full well realize that, were it not so, the game would most probably not exist for me to love.
i simply love the simulation quality of the game as, for me, it most captures the face paced feel of computer flight sims ive played in the past. miles more than any of the hex based systems ive played in the past and light years ahead of the flip book types or traditional counter based strategic level war games ive played in the past.
i enjoy the social aspects the game brings as it seems to attract those from virtually all walks of life even non history buffs and even NON GAMERS! very few people ive met dont at least like the game and will play if given the chance. only one guy ive played with actively doesnt care for it (but his disdain isnt enough to prevent me from bribing him to play by agreeing to play a railroad game with him ).
all in all i would have to say this is my favorite game ive played to date! even more so than a game called battletech which is saying volumes in my case
Last edited by milcoll73; 07-16-2014 at 00:01.
I voted "Other" too.
I like the models. I really like the models. They beat counters or blocks any day.
I like the elegant rules (simple, easy to learn, easy to remember, fun to play). So well done that non-wargamers often find it compelling.
And something about the old American Heritage Dogfight game grabbed me when I was a kid. The box, board and cards are long gone, but I still have one of the red Fokkers. WoW feels like Dogfight 2.0 —Just about perfect.
Last edited by Savoir Faire; 07-15-2014 at 05:02.
For me I am in the "other" category.
WGS is dad and Son (6 years old) time. And maybe daughter (8 years old) as well (since she just found out the Russians had girls who flew) so both kids will get their own Russian planes and I get to collect my German planes.
I have waited so long for them to be old enough to grasp the rules and be keen to play. Roll on the Eastern front missions.
Alan
For me I am in the "other" category.
WGS is dad and Son (6 years old) time. And maybe daughter (8 years old) as well (since she just found out the Russians had girls who flew) so both kids will get their own Russian planes and I get to collect my German planes.
I have waited so long for them to be old enough to grasp the rules and be keen to play. Roll on the Eastern front missions.
Alan
It has a complexity at many levels I've kids play(10-11) it at their level and adults(21 and up 62) at level of complexity. It just works as a fun game. that is easy to sat an does need a lot of room to play.
I voted Socializing effect, but true answer is: Great mechanism, important history periods, lots of fun. And Other sounded poor to cover all good things this game gives.
I voted for the simulation aspect. But I would not have come to the game apart from the history aspect, I can't resist historical simulations!
This really needs a "Select all that apply" response. History , modeling, and gaming have always figured I to my recreation.The RPG aspect of creating a narrative adds a fourth.
Had to vote 'other' as it is one of many hobbies/follies I pursue in an effort to keep me off the streets at night.
I'm learning to fly, but I ain't got wings
Coming down is the hardest thing
It was the planes made me like it - and the people that made me love it...
This forum is THE difference between this game and any other I have played.
Long may it be so...
Never Knowingly Undergunned !!
What is the MAIN reason YOU play WoG?
I voted 'other' as none of the given categories was suitable.
I find the game visually pleasing. You can use any model, doesn't have to be Aeres minis and neither does you WoW Airfleet 038.jpg Views: 0 Size: 51.1 KB">WoW Airfleet 038.jpghave to stay with one scale. We play WW2, Korea and Vietnam with 1:300th models. The rules are relatively simple and you can get a game played in a reasonable time. As I am a model maker I get much pleasure from building and painting other makes of model. I have a whole WW1 Airfleet of Skytrex Red Eagle models. See photos. I have added more since these photos were taken.. I just like the game.
WoW Airfleet 002.jpg Views: 70 Size: 53.8 KB">WoW Airfleet 002.jpg
WoW Airfleet 038.jpg Views: 0 Size: 51.1 KB">WoW Airfleet 038.jpg
Last edited by Rebel; 11-24-2015 at 14:46. Reason: 2nd photo did not attach.
2nd Photo herewith. I hope.
WoW Airfleet 038.jpg Views: 0 Size: 51.1 KB">WoW Airfleet 038.jpg
Still not happening. Oh well you can't win them all!WoW Airfleet 038.jpg Views: 0 Size: 51.1 KB">WoW Airfleet 038.jpg
Try again.WoW Airfleet 038.jpg Views: 0 Size: 51.1 KB">WoW Airfleet 038.jpgWoW Airfleet 037.jpg Views: 66 Size: 45.7 KB">WoW Airfleet 037.jpg
This is not the photo that will not attach but same models just a bit out of focus.
I think it might have to do with the fact that the one on focus has been uploaded to the site before but a long time ago and has timed out?
Last edited by Rebel; 11-25-2015 at 07:35. Reason: photo did not attach.
What I really enjoy about the game is the rules are pretty simple.playing time is fairly quick depending on the number of players\planes.The planes are the sweet.I've also meet some good people that I would never have meet.the historcal aspect of the game is huge for me.since I joined the club my interest and knowledge of ww1 has increased 100 fold.I now own numerous books on both planes and pilots.only wish I would have started when the game was first released!
It was hard to choose only one. I like aviation history and I'm a modelmaker. So there are two reasons but there are more.
I like small things so the scale fit me as well. And the game is well made and can be played in so many ways (senarios)
Just realised how I voted in this poll just recently but never left a comment as to why ...
Because I'm a WW2 Aviation Buff. Had to vote this although I do really like the simulation aspects which are attached to Wings of Glory too
I am very pleased that Wings Of Glory continues to strive in this day & age when miniatures games like Star Wars X-Wing dominate the market. I wonder how many < 30 year old's play WGF?
As much as I like WW1 aerial combat I wouldn't mind if Ares would put out more WW2 planes and expand WGS. And on that note I wouldn't mind a jet era version of WoG too.
You can see the demographic for players on the Drome here Stephen.
http://www.wingsofwar.org/forums/sho...re-mature-game
This may at least give you some idea of the numbers although it can't obviously reflect players who are not members.
As far as aerial combat with more models go you are echoing the feelings of many members who's comments can be found in sundry posts. Jet age Wings is also given a good airing along with the problems of integrating it into the card based system.
Rob.
"Courage is the art of being the only one who knows you're scared to death."
Thanks for the info Rob!
I suspect that "youngins" are more attracted to starfighters then biplanes as the poll hints at.
I wouldn't mind a game system that simulates Korean era jet combat (Sabre's versus Mig's) or even Vietnam era dogfighting. One can always dream, in the meanwhile I will look up some of the old posts.
Because it's a damn fun game and a nice way to meet similarly minded people.
See you on the Dark Side......
"Because it's just another brain burner" said no one ever.
For me it is a combination of a couple of things.
1) an interest in WWI planes and
2) the simulation aspect of the game.
I was introduced to WWI aviation, the Hat in the Ring squad, and von Richtofen and his flying circus in the game Dogfight, at an early age. I later enjoyed the game Dawn Patrol and the dogfighting in it and the ability to create a pilot and advance him through campaigns.
Wings of War/Glory is just an extension of those two games, only better.
I am an aviation history buff, I like it's simulation aspect, I like it's socializing effect, I am a model maker and the game suits my interest, the other reason I love WW1 air planes just look at the thread below that me and my son did:
http://www.rcgroups.com/forums/showthread.php?t=1122519
Well quite honestly there are lots of reasons I enjoy this game.
I've played games, from family board games to simulation, Ameri-Games to Euro-Games, from simple one page rules to fairly complex games that last days. I've played these for several years now. I like several different genres too, History, Fantasy to Sci-Fi. So I like gaming. This is a good, relatively clean and simple historical simulation game. So I like it and I've recently found I prefer easy to middle complexity games; if it takes an hour to explain the rules my current friends wouldn't even try to play. I play games to get my mind away from it all. I enjoy meeting new people and playing with old friends. My wife plays some games too (even Star Wars: X-Wing and Wings of Glory). I like looking up the pilots who are/were real people. I like the 100 years ago today post. It adds something to the game. The figures are nice and prepainted. I DON'T paint or build models so that is a real big plus.
But the main reason is that as an adult I have an excuse to move little painted miniatures across the table and yell "thump, thump, thump, thump, thump, got'cha!"
Army men for grownups. Well... older at least.
Last edited by Ken at Sunrise; 03-03-2016 at 10:51. Reason: Maybe the shorter maneuvers during a climb and or stall are good enough for speed and altitude. I'm good
I had to vote "other" for the reasons others pointed out.
What got me interested was the fact that I love gaming and collecting miniatures.
The game is fun and easy to learn. I enjoy the hobby side just as much and I have always loved warplanes, too.
It fits so many interests for me.
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