I downloaded a set of Ace cards from BoardgameGeek or some such site, these are the usual mix of ace abilities, some doubled up so there are about 40 cards. The all have a duration and once used are discarded and another one picked up.
There doesn't seem to be any rules on how to play them so we started a game where an Ace pilot took one card at the beginning and then the game proceeded as normal. The cards worked well for my opponent as he used, discarded and chose new cards. My first card however was a 'Stymied' card, which meant I could 'stymie' some of his cards when played. But we took the course that I could only use the 'stymie' if my Ace was the target of the other ace, which meant in practical terms, as he never actually came after my ace, that my Ace was pretty much useless and never got the chance to use his card and pick up something better.
Anyone else use this system? Should a 'Stymie' be played at any time against any Ace?
The system is very good because you never know exactly what skill your opponent will have at any one point and you never forget because you have the card in front of you.
The are on pages 5, 7, and 8 of Images
http://www.boardgamegeek.com/boardga...us-aces#images
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