Escorted by a Hanriot HD.1, a Caproni Ca.3 bomber has to bomb several targets (Antsaintex at the controls).
Two Austro-Hungarian fighters (operated by Monse) Aviatik D.I and Phönix D.I oppose the Italian attackers.
The Caproni has five bomb loads.
The three fighters inflict A damage and the bomber B damage.
A cloud cover extends over the whole altitude 4.
The planes start at altitude 3.
The game is played on one game mat.
1. First shot of the Hanriot (5 points of damage) at short range on the Aviatik (3 points + right Rudder damage) which returns fire at long range.
The Caproni descends to altitude 2.
2. Ascent of the Aviatik to altitude 4 in the cloud layer.
The Phönix (2 points) shoots from the higher altitude at the Caproni (2 points) whose front and rear gunners return fire (the elevated platform at the rear of the Caproni allows a 360° shot at a target at the higher altitude).
3. Consecutive missed shot from the rear gunner on the Phönix.
4. After announcing the bombing, the Caproni performs a stall and drops a bomb from altitude 2 which falls in the center of the target.
5. The Phönix shoots at the Caproni from a higher altitude (3 points + right Rudder damage).
The rear gunner of the bomber is more than half a ruler away and cannot shoot.
6. Consecutive missed shot by the Phönix (1 point + Flame damage) against the Caproni which is close enough to return fire.
Second successful bombardment by the Caproni.
7. The Aviatik (1 point) performs a Descent (preceded by a stall) which allows it to get out of the cloud layer and to fire from a higher altitude at the Caproni (4 points) whose rear gunner returns fire.
Overdive target rule more difficult to aim at : the first damage card drawn is ignored and replaced by another damage card (the rear gunner jams).
The Hanriot shoots at the Phönix (3 points) which targets the Caproni from a higher altitude (2 points + left Rudder damage).
8. The Hanriot fires consecutively at the Phönix (2 points + right Rudder damage) which again targets the Caproni (2 points).
The Aviatik finishes its Overdive to altitude 2.
9. The Hanriot shoots again at the Phönix (4 points + left Rudder damage + 1 point of removal of a Flame counter).
10. Third consecutive shot by the Hanriot which eliminates the Phönix (10 points + Engine damage + Crew damage + Jamming damage), which shoots at the Caproni (3 points) before crashing.
Unsuccessful exchange of fire between the Aviatik and the front gunner of the Caproni.
11. Collision between the Aviatik (2 points) and the Caproni (3 points).
12. (Extension of the playing area to prolong the game).
Immelmann of the Aviatik (3 points) exchanging short-range shots with the Caproni (1 point + right Rudder damage).
13. New mutual fire between the Aviatik (3 points + Jamming damage) and the rear gunner of the Caproni (0 points).
14. The rear gunner of the Caproni eliminates the Aviatik (2 points + Smoke damage).
Conclusion : total Italian victory with the elimination of the two Austro-Hungarian fighters and two ground targets.
The Hanriot suffered 5 points of damage and the Caproni 20 points (the bomber has 25 points of structure).
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