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Thread: CHASED BY A ZEPPELIN STAAKEN

  1. #1

    Default CHASED BY A ZEPPELIN STAAKEN

    Interception mission of a Zeppelin Staaken bomber by a Sopwith Snipe (led by Antsaintex) and a Nieuport 28 (Monse at the controls).
    The Staaken moves in automatic mode along the length of the mat.
    Each time the planes reach the opposite side of the mat, they are moved back to the other side of the mat in their last position.
    The planes start at altitude 2.


    1- Effective fighter fire on the Staaken (6 points of damage) : a crew damage neutralizes the left wing gunner.
    The Nieuport 28 suffers 2 points of damage.



    2- Missed shots on both sides.
    The left rear machine gun is jammed.



    3- Consecutive fire from the Nieuport 28 against the Staaken (5 points).
    The left flank of the Staaken is momentarily neutralized.



    4- The Snipe is not in position to shoot and does not suffer any damage from the Staaken's front gunner.
    Another consecutive shot from the Nieuport 28, the Staaken suffers 7 damage points.



    5- Another missed shot from the front gunner against the Snipe !
    The Nieuport climbs to altitude 3.



    6- The Snipe escapes again from the front gunner's shot !!
    The Nieuport is too far away to shoot.



    7- After some maneuvers, the Snipe performed an Immelmann which keeps it away.
    The Nieuport 28 (4 points) descends to altitude 2 and exchanges fire with the right rear machine gunner (3 points).



    8- The right rear machine gun of the Staaken is jammed.
    The Snipe tries to catch up with the bomber.



    9- Consecutive shots cause 5 points of damage on the Staaken and the Nieuport.



    10- With only 1 point of structure left, the Nieuport 28 goes to altitude 1 to move away from the bomber, but the randomly drawn maneuver cards keep the Staaken in line with the fighter on all the following maneuvers.
    The Staaken suffers one Fire damage from the Snipe.



    11- The Nieuport escapes a shot from the Staaken by being at the limit of its range.
    Exchange of fire with the Snipe without consequence.



    12- Consecutive shot by the Snipe against the bomber (2 points).



    13- New missed shots.



    14- The removal of the second Flame counter leads to the destruction of the bomber.

    Result : The Nieuport 28 suffered many points of damage at the beginning of the game, while the Snipe was not in position to shoot.
    The Nieuport narrowly escaped destruction as it was chased by the bomber during several maneuvers.
    The Snipe ends the game intact.
    The Fire damage combined with the elimination of one of the bomber's gunners contributed to the Allied fighters' victory.

  2. #2

    Default

    Enjoyable AAR Simon with great pics and lots of action

  3. #3

  4. #4

    Default

    Well done, Simon, looks like the Nieuport did much of the heavy lifting, the gunners did not help their cause !

    "He is wise who watches"

  5. #5

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    Thanks for the report. An impressive victory over the big bird with just two fighters!

  6. #6

    Default

    Well done to the two fighters to survive a Staaken. All those 0s help.

  7. #7

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    A very creditable action Monse. It goes to show that two fighters can prevail against a big bomber if the conditions are right.

    Rob.
    "Courage is the art of being the only one who knows you're scared to death."

  8. #8

    Default

    Very good AAR Simon thanks



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