After weathering medical situations, vacations and missed vacations, Baltic Bob and I were finally able to take to skies over Lastner Meadows airfield. Baltic had just finished the last of his six LVG C.I (recently posted on his Lithuanian Flying Circus album). So to make things more interesting, he flew a pair of the LVGs while I flew a Baltic Landwehr Junkers CL.1. The LVGs used the same maneuver card for both planes for each move so they would stay paired up.
Battle notes: No altitude rules in play. If a Boom card is drawn, it inflicts 50% of an aircraft’s original damage value.
Turn 1: The pair of LVGs head directly for the intruding Junkers. The brown LVG on the left and the blue LVG on the right (from the Junkers perspective).
The Junkers banks left and takes a hit but the brown LVG suffers a gun jam.
The dogfight ensues in earnest with the Junkers taking more damage including its left rudder controls.
The Junkers gets into a good position to fire on the blue LVG causing some damage but sustaining a gun jam in the exchange.
The brown LVG causes more damage to the Junkers including a right rudder issue but suffers yet another gun jam.
The Junkers and brown LVG continue to trade fire.
Both LVGs pummel the Junkers.
Up until now the damage on both sides in each turn has been minimal. But the Junkers has maneuvered in the blind spots of both LVGs and gets lucky.
The boom card on the brown LVG is enough to send it down in flames.
We decide to end the game at this point with the Junkers having 6 damage points remaining while the blue LVG has 12 points remaining.
It was a little surprising to go for so long without some serious hits and then out came the boom card. Since this was the first game for the newly painted brown LVG, guess it was part of the first-timer curse!
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