Last edited by monse; 03-08-2022 at 13:05.
Hi Simon.
The wording in FOG is identical.
Rob.
"Courage is the art of being the only one who knows you're scared to death."
Yes, for the multi-engines it looks the same,
Multi-Engine Bombers
"For each multi-engine bomber randomly flown remove the following cards: the climb, the dive, one stall, one turn to the left and one turn to the right"
Two-Seaters
"For each two-seater randomly flown, take the maneuver deck and leave the following cards: three straights, one stall, two turns to each side and two sideslips to each side. If there are less sideslips, just keep one per side"
I was looking through my original rules for the Nexus starter set and there were no rules for auto movement. How far we have travelled since then.
Please note: In the above thread 'FOG' refers to the 'Flight of the Giants' boxed set. The rules for autopilot bombers was to, most likely, allow players to play fighters/scouts and not be the lumbering target.
Rule Book available here: Wings of War: Flight of the Giants rules PDF
Mike
"Flying is learning to throw yourself at the ground and miss" Douglas Adams
"Wings of Glory won't skin your elbows and knees while practicing." OldGuy59
Thank you Rob and Fabrizio for your quick answer.
The automatic movement was introduced in the last Nexus boxed set (Flight of the Giants) in 2010, the same year as the second Starter Set (Deluxe Revised)
All the previous Nexus WW1 and WW2 boxed set were produced between 2004 and 2009.
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