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Thread: Jammed guns green Vs red

  1. #1

    Question Jammed guns green Vs red

    In my damage deck (A), I have two types of "guns jammed" symbols. One is green and the other is red. Is there a difference between these two? The rulebook doesn't seem to mention it...

  2. #2

    Default

    'Ace' skill - "Bullet Checker"

    An 'Ace' with this skill ignores Green jams.


    Some folks use the colours as a House Rule:
    When a twin gun system ('A' damage) receives a jam, a Green only jams one gun, a Red jams both.
    I laugh in the face of danger - then I hide until it goes away!

  3. #3



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