Doncaster 2021 - WWII Mission 2 Brief - Battle of Britain
On the 15th September 1940, at 10:30 AM British radar stations detected a significant build up of aircraft over the Pas de Calais. At 11 AM the Observer Corps reports Do 17s approaching the British Coast escorted by Bf 109s. Spitfires from 92 Sqn rush to intercept the enemy. As the Bf 109s turn to engage the Spitfires, Hurricanes from 303 Sqn scramble to intercept the unprotected bombers.
Play Area
The play area is 54 x39 inches (2x standard Wings of Glory mats). One of the short edges is declared the AXIS edge.
Forces
The opposing forces are composed as follows:
RAF
3x Spitfire MkI
3x Hurricane MkI
2x Large ground targets
Luftwaffe
4x Bf 109E-3
3x Do 17Z-2
The initial disposition of forces is per the picture and description below. “Left” and “right” are used as if the play area is being viewed from the AXIS edge:
- Bf 109s are placed at altitude 7 in a “finger four” within the right hand half of the mat, within 1.5 rulers of the AXIS edge and with no more than 0.5 ruler spacing between adjacent aircraft.
- Spitfires are placed in a “vic” formation at altitude 7 within 1 rulers of the right hand edge of the play area, within 0.5 rulers of the centre join between the mats and with no more than 0.5 ruler spacing between adjacent aircraft.
- 1 Large ground target is placed in the approximate centre of the upper mat (that which does not include the AXIS edge). A second large ground target is placed 0.5 rulers to the left.
- The Do 17s are placed at altitude 6 in the left hand half of the play area in a “kette” formation at least 1.5 rulers from the AXIS edge, at least 1 ruler from the centre join between the mats and with no more than 0.5 ruler spacing between adjacent aircraft.
- The hurricanes are placed at altitude 6 in a “vic” formation, wholly within 1 ruler of the central target card and with no more than 0.5 ruler spacing between adjacent aircraft.
Scoring
Fighter Aircraft are scored as follows at game end:
- Confirmed kill (0 health) - 10 points
- Probable kill (=<5 health) - 5 points
- Damaged (=<10 health) - 2 points
Bomber aircraft are scored as follows at game end:
- Confirmed kill (0 health) - 15 points to RAF
- Probable kill (=<5 health) - 10 points to RAF
- Damaged (=<10 health) - 5 points to RAF
- Returned to base Damaged (<10 health) - 5 points to Luftwaffe
- Returned to base Repairable (=>10 health) - 10 points to Luftwaffe
Bombs are scored as follows:
- Bombs within red sector - 15 points per load to Luftwaffe
- Bombs within card - 10 points per load to Luftwaffe
- Bombing Disrupted (bombs jettisoned or fall >1/2 ruler from target) - 10 points to RAF
Rules in Effect
The game uses the ADVANCED rules as defined in the Battle of Britain rulebook with the following modifications and optional rules.
Collisions
If two overlapping aircraft:
Are both at the same altitude, and
Both either have climb counters (any number) or no climb counters
a collision may occur. In this event, one of the controlling players draws and reveals one ‘A’ damage token, if the value is zero no collision occurs, otherwise both aircraft involved draw a ‘C’ damage. The ‘A’ token is returned to its bag. If more than two aircraft are overlapping, each possible collision is resolved separately.
Illegal manoeuvres
If a player reveals an illegal manoeuvre, it is replaced by a straight at the current speed and the player draws 1 ‘A’ damage. Additionally that player may not fire during this game turn as the pilot is distracted recovering the aircraft.
Explosion
Any aircraft that draws an explosion, treats it as zero damage but must draw and apply an additional ‘C’ damage counter.
Flying Higher
Aircraft can operate up to the maximum altitudes stated in the rulebook.
Fleeing
With the exception of Luftwaffe aircraft exiting the AXIS side, any aircraft that exits the play area is counted as shot down. Luftwaffe aircraft exiting the AXIS side are removed from play and scored per the game rules.
Bf 109E
The Bf 109s are subject to the following additional rules:
- Fuel - The Bf 109s have 30 points of fuel and must exit the AXIS side of the playing area before reaching zero fuel otherwise they are considered shot down.
- Limited Ammo - The Bf 109s have 4 rounds for the 20mm cannon. When firing the pilot can declare an MG (A/A) shot, or combined MG and Cannon shot (ACC/C). This declaration can be made AFTER measuring for range.
Do 17z
The Do 17s are subject to the following additional rules:
- Bombs -The Do-17s carry two bomb loads which may be dropped separately or as a single salvo.
- Full Load - The Do-17s are subject to the full load penalty until at least one bomb load is dropped.
- Overdive - The Do-17s may perform an overdive, after all bombs have been dropped or jettisoned (this may be declared on the same turn as the stall that initiates the overdive). On the straight card of the overdive the controlling player draws one A damage representing the stress on the airframe, ignoring any special damage effects.
- Extended crew damage - per the normal optional rules.
Bookmarks