Ares Games
Results 1 to 6 of 6

Thread: An A & B Skirmish

  1. #1

    Default An A & B Skirmish

    Preamble
    I decided to use flash’s suggestions for gun jams (See AAR “Jamming Camels and Albatrii”.) In checking the damage cards, it became clear that gun jams would have limited impact if we used a scenario that had only A firing guns. Therefore I decided on the following scenario: a skirmish between four A firing single seaters and four B firing two seaters. This meant starting with 8 planes on the table, which is more than what we usually do.

    For those who missed flash’s thread, here is his suggestion, with the addition of information about how many of the damage cards are in each deck.
    Gun jams
    Red zero = gun lost A deck 1, B deck 2
    Red number = 3 manoeuvres to clear A deck 1, B deck 1
    Green zero or number = 1 manoeuvre to clear A deck 2, B deck 3

    Here is just a selection of photographs from our game.

    Click image for larger version. 

Name:	20210817_194849 T (1024x576).jpg 
Views:	27 
Size:	74.2 KB 
ID:	305447
    Click image for larger version. 

Name:	20210817_194858 T (1024x576).jpg 
Views:	27 
Size:	71.1 KB 
ID:	305448

    Click image for larger version. 

Name:	20210817_195249 T (1024x576).jpg 
Views:	27 
Size:	71.6 KB 
ID:	305449

    It is no fun flying a two-seater – at least not at this moment!
    Click image for larger version. 

Name:	20210817_195604 (1024x576).jpg 
Views:	27 
Size:	75.2 KB 
ID:	305450

    Click image for larger version. 

Name:	20210817_195628 T (1024x576).jpg 
Views:	27 
Size:	74.2 KB 
ID:	305451

    Two tangles of four fill the skies.
    Click image for larger version. 

Name:	20210817_200646 (1024x576).jpg 
Views:	27 
Size:	67.7 KB 
ID:	305452 Click image for larger version. 

Name:	20210817_200654 (1024x576).jpg 
Views:	27 
Size:	75.8 KB 
ID:	305453

    And then they disperse for some one on one action …
    Click image for larger version. 

Name:	20210817_201138 (1024x576).jpg 
Views:	27 
Size:	76.5 KB 
ID:	305454

    Later, the Sopwith cops a double blast.
    Click image for larger version. 

Name:	20210817_201932 (1024x576).jpg 
Views:	27 
Size:	75.5 KB 
ID:	305455

    In another part of the sky the Aviatik downs the Nieuport just before the Bristol brings it down.
    Click image for larger version. 

Name:	20210817_202700 (1024x576).jpg 
Views:	27 
Size:	67.9 KB 
ID:	305456

    But not all is close action …
    Click image for larger version. 

Name:	20210817_202939 (1024x576).jpg 
Views:	27 
Size:	77.0 KB 
ID:	305457

    But, of course, some is
    Click image for larger version. 

Name:	20210817_203253 (1024x576).jpg 
Views:	27 
Size:	66.8 KB 
ID:	305458 Click image for larger version. 

Name:	20210817_203733 (1024x576).jpg 
Views:	27 
Size:	76.2 KB 
ID:	305459

    Albatros C.III rear gunner ends the Camel’s day.
    Click image for larger version. 

Name:	20210817_204103 (1024x576).jpg 
Views:	27 
Size:	67.9 KB 
ID:	305460

    And the Bristol’s rear gunner ends the Rumpler’s day.
    Click image for larger version. 

Name:	20210817_204610 (1024x576).jpg 
Views:	27 
Size:	56.1 KB 
ID:	305461

    Click image for larger version. 

Name:	20210817_204917 T (1024x576).jpg 
Views:	27 
Size:	71.4 KB 
ID:	305462

    The Albatros and the Strutter have been brought down, leaving only the Bristol and Pfalz to duel.
    Click image for larger version. 

Name:	20210817_210551 (1024x576).jpg 
Views:	27 
Size:	73.8 KB 
ID:	305463 Click image for larger version. 

Name:	20210817_210811 (1024x576).jpg 
Views:	27 
Size:	68.1 KB 
ID:	305464

    Flying close to one another is risky, and when they finally collide, the Pfalz comes off second-best. (A 0 for the Bristol and a 0 with a 1 in front for the Pfalz – i.e. 10!)
    Click image for larger version. 

Name:	20210817_211241 (576x1024).jpg 
Views:	27 
Size:	70.5 KB 
ID:	305465


    Debrief
    I must confess to not noticing how the gun jams affected the game play, and the outcome, except where it had a direct impact on me. My Sopwith 1˝ Strutter observer’s gun received a red zero gun jam on the very first time it fired at an opponent. This effectively turned the Strutter into a scout. Comments on this thread from my fellow flyers will indicate how much they thought these gun jam ideas affected them.
    To flash’s suggestions we added the element that a pilot could go back to base to get a lost gun repaired, and then return to the fray. We introduced this element so that a single seat plane was not rendered useless for the whole game. I chose to return to base with the Strutter even though it had one working gun. Straight after getting the gun repaired I was served another red zero gun jam for the rear gun!!!!
    The other interesting element of our game was that two of the A deck gun jam cards were chosen when a player was taking fire damage. Thus they had no effect in relation to guns.
    Last edited by Windy Jack; 08-23-2021 at 00:23. Reason: Double of one picture!

  2. #2

    Default

    Well, as the Pfalz driver, I found the extra gun-jam rules brought another layer of anticipation to the damage card draw. So much so that this coming Tuesday night when I’m hosting, we will repeat Doug’s scenario but with different aircraft.

  3. #3

    Default

    Liked the mix of aircraft used in this one. Lots of collisions and the number of "0" damage cards drawn by the Bristol was awesome. I like Dave's jam rule and shall use them in solo games. But I shall stick to conventional rules for Doncaster 2021 Balloon Busting mission. Thanks for sharing this one Doug.

  4. #4

    Default

    Until I saw this
    we added the element that a pilot could go back to base to get a lost gun repaired
    I thought using single gun machines with the adjusted jam rules was being very brave ! Glad to see you're giving it a go & adjusting it for your gaming needs though.

    Sapiens qui vigilat... "He is wise who watches"

  5. #5

    Default

    Quote Originally Posted by Biggles downunder View Post
    Well, as the Pfalz driver, I found the extra gun-jam rules brought another layer of anticipation to the damage card draw. So much so that this coming Tuesday night when I’m hosting, we will repeat Doug’s scenario but with different aircraft.
    As the driver of the Bristol for that one I am really looking forward to tonight's replay. Bags the Re8.

  6. #6



Similar Missions

  1. Skirmish for Four
    By Windy Jack in forum WGF: After Action Reports
    Replies: 4
    Last Post: 05-11-2019, 13:47
  2. Two-seater Skirmish
    By Windy Jack in forum WGF: After Action Reports
    Replies: 10
    Last Post: 09-22-2017, 21:05
  3. Skirmish of Aces
    By Willi in forum WGF: After Action Reports
    Replies: 4
    Last Post: 02-05-2017, 10:21
  4. Sunday Night Skirmish
    By Warhawk in forum WGS: After Action Reports
    Replies: 13
    Last Post: 01-27-2015, 17:10
  5. Skirmish Day 2012
    By Coog in forum WGF: After Action Reports
    Replies: 4
    Last Post: 08-05-2012, 01:03

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •