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Thread: OTT Bold Young Men Mission 2 - 12th October 1916 – “All for One and One for All”

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    Default OTT Bold Young Men Mission 2 - 12th October 1916 – “All for One and One for All”

    OTT Bold Young Men Mission 2 - 12th October 1916 – “All for One and One for All”
    BRF - by Mike

    This mission is very loosely based on the following event. (Please note, that whilst the event is about an attack by allied aircraft on a factory in Germany, it could just as well have been an attack by Central Powers aircraft on a factory in France. Play the scenario either way).

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    On this day, 12th October 1916, Gervais Raoul Lufbery would become an Ace, Ltn. Ernst Udet would disable a Breguet IV, whilst Flight Sub-Lt. Raymond Collishaw would manage to limp back to Luxeuil with an engine damaged by Ltn. Otto Kissenberth flying a Fokker DII. All this, during a bombing raid in Germany that became one of the epic air battles of the year—and one in which a number of heroes, French, British, German and American, would make their mark. The Battle itself involved many different types of aircraft, including bombers, two seaters and scouts: the following are noted as having been involved: Farman 40 and 42 bombers, Sopwith 1½-Strutter two-seaters, single-seat Sopwith bombers, Breguet-Michelin IV pushers, Breguet Vs , Nieuport 17s, Ago C.Is , Fokker E.III and D.II fighters, of Jasta 15, an Aviatik and a Roland C.II .
    There is no mention of other types, but that does not mean they were not present. The whole event worked out as very big, over a wide area and very confused.

    The mission, therefore, is part of that battle which began as a joint Allied attack on the Mauser arms factory at Oberndorf-am-Neckar, but which went rather horribly wrong from the Allies point of view. A number of aircraft had to turn back because of engine trouble, aircraft got lost and the raid ended with six Breguets bombing Donaueschingen, rather than Oberndorf; the loss of a number of allied and central powers aircraft and a hazardous night time landing for some that made it back to base.

    The bombers were supported by a number of RFC “fighters”, four of which had to fly ahead and land at an advance airfield at Corcieux to refuel before proceeding to the target. Ahead lay the German aerodrome at Colmar-Nord, from which Royal Bavarian Feldfliegerabteilung (Flying Detachment) 9 – or Fl.Abt. 9b – operated six Ago CIs supported by a small number of scouts, of various types, a little to their south.
    You are part of another escorting scout group, intended to meet up with the bombers. You fly to a forward airfield where you re-fuel. Then you set off in search of the bombers, that seem to have gone off in all directions but the right one. You see no sign of them. Having used up half of your fuel you turn back, only to encounter a motley assortment of enemy scouts. The latter have been sent up to counter what they believe to be your intended attack on their airfields. They lie between you and your barn.

    Equipment: Three friendly scouts of the same type. Three enemy scouts of three different types. Two playing mats (or the equivalent) - one no-mans land and one enemy, laid long edges together. Plus all of the usual paraphernalia. Scouts to be chosen, at your discretion, from any that were available in early October 1916.

    (Example: 3 Nieuport 17s face a Fokker EIII, an Albatros DI and a Fokker DII)

    Set up as per the diagrams below and the supporting photographs.

    Objective: Defeat the opposition. If forced to retire or voluntarily leaving the area, you may leave the field of conflict from any free playing edge of the No-Man’s Land area without further penalty. If leaving from any edge on the enemy playing area you are deemed to have run out of fuel, forced to land and a kill will be awarded to the last scout pilot to fire on you. You are not necessarily injured, unless previously so during aerial combat, but you will need to roll 2D6 according to the FRTB protocol, where a double is a crash etc. You will also need to roll for Escape & Evasion. Enemy aircraft may leave from any edge without additional penalty (ie roll in the normal way during the tally process).

    Set Up: Place aircraft as in the diagram. The red range measure placed on the central dividing line, between the mats, should be centred and the whole of it on the “Enemy Territory” mat area.
    Enemy aircraft should be lined up, as best as possible, with the outside edges of the firing arcs of flanking wingmen. The centre one as dead straight ahead as possible. This means, of course, that when using the AI charts for the first turn the flanking attackers could, technically, be in one of two possible positions: On the left, the enemy could be either “12/1 closing” or “10/11 closing”; on the right, the enemy will be at either “12/1 closing” or “2/3 closing”. The choice is yours but during testing I chose these at random, using a D6, with interesting outcomes.

    All aircraft start at 4 pegs altitude and are within sight of one another. Use of altitude thereafter is optional.

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    The above photos shows an example set up where three Albatros DIs are in enemy territory heading for No Man’s Land where they will encounter a Nieuport 17 (centre), an RAF FE8 (right) and a stray RNAS Sopwith Pup (left).

    Victory points: Scout shot down, 5 points. Scout forced to return to base, 2 points (Friendly via NML mat edge; enemy via any edge). Friendly scout forced to retire via enemy mat edge, 5 points to the enemy.

    I shall try to be available to answer any questions about the mission, following posting. Please note, however, that from the 9th to the 18th July Yon and I shall be out of the office. We are messing about on a narrow boat on the Grand Union Canal and I sincerely doubt we shall have much in the way of internet access. I hope you enjoy the mission
    Take care all,


    Mike

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    Looking forward to seeing this one in action Peter
    Last edited by flash; 07-01-2021 at 23:48. Reason: Image spacing

  2. #2

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    There you go everyone - Hope you enjoy it

    PS I should also like to acknowlege the source for the basic history, which is Jon Guttman, in the Air Force Times, published in October 12, 2016 and now on the internet.
    Last edited by mikeemagnus; 06-30-2021 at 11:29.

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    Thanks Mike

    Sapiens qui vigilat... "He is wise who watches"

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    Thumbs up

    Thanks Mike! That looks like a fun furball.

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    Thanks for this one Mike. You will get to see 'Silent Siegfried' in your mission as he just made it through the 1st relatively unharmed. A little confused but at least in solid shape.

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    Quote Originally Posted by mikeemagnus View Post
    There you go everyone - Hope you enjoy it

    PS I should also like to acknowlege the source for the basic history, which is Jon Guttman, in the Air Force Times, published in October 12, 2016 and now on the internet.
    There is a mini-campaign mission for this raid in the files by David Kuijt uploaded 13 July 2010. A more extensive history of the raid appears in the Winter 1964 issue of Cross & Cockade Journal.
    So how many books are in your personal library?

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    There is a mini-campaign mission for this raid in the files by David Kuijt uploaded 13 July 2010. A more extensive history of the raid appears in the Winter 1964 issue of Cross & Cockade Journal.
    Thanks for the heads up Robert - didn't know about either and shall take a look see at both if I can find them. I get C&C but not that far back. I'll see how much the back issue costs, if they still have one.

    You will get to see 'Silent Siegfried' in your mission
    Cool
    Last edited by mikeemagnus; 07-01-2021 at 03:35.

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    OK, so way back David Kuijt posted a very detailed mini campaign called "October 12, 1916: Raid on the Oberndorf Mauser Works"

    If I've got the link right, its in the Files here : https://www.wingsofwar.org/forums/do...do=file&id=425 and is well worth a read as it gives a comprehensive outline of the raid itself and details of all the aircraft known to have participated. The link to the Manitoba Military Aviation Museum no longer works though and doesn't appear to be available via other routes either.

    Thanks for the heads up Robert, I would not even have thought to look for it, never mind find it, without your help.
    Mike
    Last edited by mikeemagnus; 07-01-2021 at 05:09.

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    Hopefully I can get on with this one this weekend - rain coming !
    Already decided the interception will not take place over the edge of NML, that will be the mat beyond.
    Last edited by flash; 07-02-2021 at 01:33.

    Sapiens qui vigilat... "He is wise who watches"

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    The three different Eagles gives me the incentive to paint some of the Shapeways aircraft (maybe even a Valom E.III). Good news in that it gets them moving along the production line but means probably the actual game will be later in the month.

    I’ve got more than enough Ares N.17 though a couple might have to have a change of markings.

    Edward

  16. #16

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    Quote Originally Posted by mikeemagnus View Post
    OK, so way back David Kuijt posted a very detailed mini campaign called "October 12, 1916: Raid on the Oberndorf Mauser Works"

    If I've got the link right, its in the Files here : https://www.wingsofwar.org/forums/do...do=file&id=425 and is well worth a read as it gives a comprehensive outline of the raid itself and details of all the aircraft known to have participated. The link to the Manitoba Military Aviation Museum no longer works though and doesn't appear to be available via other routes either.

    Thanks for the heads up Robert, I would not even have thought to look for it, never mind find it, without your help.
    Mike
    Sopwith 1 1/2 strutter scouts were in use, which is useful

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    Scouts in this context means single seaters, not tandems Barrie but if you want your chaps to take on something as fast & strong as them with a rear gunner I'm sure we'd like to see it !

    Sapiens qui vigilat... "He is wise who watches"

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    Does that rule out FE2b and BE2c too?

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    Quote Originally Posted by Baz View Post
    Does that rule out FE2b and BE2c too?
    Are they single seaters ?!

    Sapiens qui vigilat... "He is wise who watches"

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    Single shooters - ok think I have it, will need to break out the French to assist with N17 and Spad vii

    Thanks Baz
    Last edited by Baz; 07-03-2021 at 01:38.

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    Good on you Dave. Thanks for answering all the messages for me Yes, guys, I'll confirm that the mission was designed for single seat scouts only. The mention of other types in the introduction was only to give a flavour of the actual raid in 1916. Sorry if that created any confusion / ambiguity



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