at least it's stopped raining. Round 6 in
at least it's stopped raining. Round 6 in
Turn 6 in.
Excellent pictures, Andy.
Turn 6 sent.
Voilą le soleil d'Austerlitz!
Turn 6 in. How do you slow this thing down!?
Ouch ! Stop punching me you bully ! Turn 6 in...
Sapiens qui vigilat... "He is wise who watches"
Hm, never got the update notification, almost missed that there was one.
But turn 6 submitted.
Turn 6.1
Stumptonian and Camel Crew turn towards each other and exchange fire at close range. Sam Urai performs an Immelmann and is now heading towards Hedebys Spad. Camelbeagle begins to chase Bazs Halberstadt. Flash turns hard away from Gangleader147 but the Halberstadt has stalled and Flash is shot up at +1 once again. Sherlochnumber1 has also turned sharp right into German gunsights and Marechallannes lights him up.
Turn 6.2
Baz turns in giving Camelbeagle a chance to catch up but instead the camel has stalled. Hedeby and Sam Urai race towards each other but are still out of range. Stumptonian and Camel Crew fly past each other shaking their fists furiously. Flash climbs away from Gangleader147 whilst Sherlochnumber1 and Teaticket appear to be heading after Baz.
Turn 6.3
Hedeby banks away to the right and Sam Urai overshoots him. Baz and Teaticket exchange fire as they rush towards each other but Sherlochnumber1 has turned away from the Halberstadt. Maybe he intends to pursue Stumptonians Albatros despite it currently being far above him? Zenlizard has almost made it to the German lines now. Gangleader147 has turned eastwards to follow him to safety under the protective gaze of Marechallannes.
I was confused by the card shown with my last move, but realize I have 'pulled a Sven' and muxed ip the card no and description for Turn 6.3
Turn 7 on the way
Where Manoeuvre Numbers and Descriptions sent in by players do not match, I am using the Manoeuvre numbers to resolve your moves.
@Stumptonian - I think it probably worked in your favour last turn.
All the fighter cover seems to have disappeared?
Flash - I told you I was going to Top Gun your arse!
Turn 7 in ....
Turn 7 turned in.
Bloody gun jams... now where have the Hun gone?
Never Knowingly Undergunned !!
Home, as fast as I can. Turn 7 submitted.
Turn 7 in.
After flying a year of OTT in 1916 and on Thursday nights in 1916, I feel like I'm strapped to a rocket!
Most rockets explode. It can be quite spectacular.Originally Posted by Teaticket
BOOOOM! Well, there goes Peter!!!!! Maybe that is why you get all the boom cards. You have experimental rockets on you planes!
Hey, I (rep)resent that!
Chris, that is funny!
Apologies for the delay in posting Turn 7. I've had to quickly paint up some fire markers and am waiting for them to dry before I can take the pics.
uh oh. who's getting the flamer
There's more than one!
Burn - baby - burn!
Voilą le soleil d'Austerlitz!
The way my luck goes in these PM games I am sure one of them is for me ...
Turn 7.1
Zenlizard and Gangleader147 are so close to freedom now that they can practically taste it. Having escorted Gangleader147 to safety, Marechallannes banks right to assist Baz in his escape. Camel Crew follows him high above. Baz and Teaticket narrowly avoid each other whilst Flash and Sherlochnumber1 look to be engaging the two remaining D Vs. Hedeby banks right to try and re-join the action. In the far south Camelbeagle stalls his Camel. Amazingly there is no combat in this phase.
Turn 7.2
Zenlizard has safely returned to his aerodrome with his target photos. Marechallannes continues to turn back towards Baz and Camel Crew closes on him slightly. Baz continues to fly straight and level in the Halberstadt, is he mad? Flash has turned neatly into Bazs blind spot but is unable to bring his own guns to bear. Teaticket and Camelbeagle both bank left in pursuit of Baz. Hedeby exchanges fire with Stumptonian whilst Sherlochnumber1 and Sam Urai do likewise. Flames erupt from the engine cowlings of Sherlochnumber1s Camel.
Turn 7.3
Gangleader147 is mm short of safety whilst Baz continues to plough along straight and level without attracting any enemy fire and Marechallannes now swings in to cover his six. Flash, Teaticket and Camelbeagle all head towards where they thought Baz would end up but find only empty sky. Hedeby moves in and gains rapid revenge for Sherlochnumber1 setting Sam Urais Albatros on fire as well.
Flame on ! Well done Chris, stay on him
Sapiens qui vigilat... "He is wise who watches"
Ooh flames..... dakka dakka dakka !!!
Never Knowingly Undergunned !!
Turn 8 in, nice to see some friendly scouts, great cover boys.
Turn 8 in.
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