Your manoeuvre number and description didn't match Sven. Made an assumption, apparently incorrectly. Have PM'ed you.
Your manoeuvre number and description didn't match Sven. Made an assumption, apparently incorrectly. Have PM'ed you.
Yeah, wasn't that clear because I posted the wrong number for the named maneuver.
Thank you for your patience.
Voilą le soleil d'Austerlitz!
For those of you who have already submitted your orders, Marechallannes' Albatros should have performed a Straight instead of a Right Turn in phase 3.3. I will post up a corrected photo as soon as I am able. If you wish to change your orders in light of this then please do so.
After review there will be "No Change" to my submission, Andy.
Central powers going home Westwards!!! Turn 4 in
Soooory for the circumstances...
Turn 4 sent.
Voilą le soleil d'Austerlitz!
I'm effected ! Turn 4 in..
Sapiens qui vigilat... "He is wise who watches"
No changes required by me.
I am good. I will keep my turn 4 moves.
Corrected photo for Turn 3.3
Turn 4 submitted.
Turn 4.1
Teaticket and Hedeby dive down and open fire on Baz from two different directions as he banks above the centre of the town causing extensive damage to the Halberstadt. Baz returns fire at Hedeby. Zenlizards observer remains busy, this time shooting at Camel Crew as he crosses his tail. Flash turns hard right and exchanges fire with Gangleader147s observer to the north of the town. Smoke trails from the Camel.
Turn 4.2
Stumptonian takes over where Zenlizard left over and fires into Camel Crew. Camelbeagle gets a shot off at Zenlizard as he crosses his sights but is punished himself by a burst from the onrushing Sam Urai. Gangleader147 has dived for the deck and his observer seizes the opportunity to fire into the belly of Teatickets Spad.
Turn 4.3
The two Spads narrowly avoid a collision as Teaticket climbs to A3 as part of his Immelmann turn (edited - after I was reminded that the Spad's climb rate is 2 not 3 as per the Camels). Camel Crew swings into position behind Marechallannes’ Albatros and lets rip at close range. Elsewhere Zenlizard’s observer is again in action firing at Camelbeagle as he turns away.
Close ups for the missing models.
Last edited by Sauerkraut; 05-17-2021 at 09:11.
Turn 5 in!
Turn 5 in ....
They're heading home already? Must be some new high speed German cameras. Well, they can't out run us.
Turn 5 in.
Last edited by Teaticket; 05-17-2021 at 07:57.
Good shooting Iain, stay on him ! Turn 5 in
Sapiens qui vigilat... "He is wise who watches"
Dave, as will become obvious as the round progresses, I've got some bad news and some bad news, oh and it's started to rain round 5 in
Turn 5 in, then amended, then in again.
Never Knowingly Undergunned !!
So in the picture 4.3 is Teaticket at Altitude 3 rather than 2+2 as shown?
It’s not a problem, you are doing a great job on a busy map, it’s a great scenario
Yup, keep it up, stirling work thus far (apart from the bullet holes in my plane, for which I hold you entirely responsible)
Never Knowingly Undergunned !!
Keep going Andy. It's a lot of information to process. Yer doing a grand job. Have a mid game Rep point to keep you flying on.
p.s. this view might be slightly soured if I go down in flames or suddenly go "BOOM"
No worries. The management will get easier as planes drop out of the scenario.
The sky is quite thick with dancing kites!
Turn 5 in.
Just to let you all know, I have not had time to get the full Turn 5 post and photos done this evening as I had a job interview after work. I have played the turn out and taken a load of photos and will get them edited and the post up as soon after work tomorrow as I can.
No worries Andy, we all appreciate it’s a big job.
Never Knowingly Undergunned !!
Don't even think about it. Good luck on the interview!
No rush mate, I'll be at Entoyment until late, good luck with the jab tomorrow too !
Sapiens qui vigilat... "He is wise who watches"
Awaiting the results of your interview (and turn 5, but the interview is more important).
Turn 5.1
The swirling melee continues above the town. Incredibly despite the number of aircraft involved no-one gets a shot off in this phase.
Turn 5.2
Hedeby speeds after the escaping Baz and they exchange fire at long range. Flash dives down after Gangleader147 and receives a burst from the observer for his trouble. Elsewhere the remaining pilots struggle to get into position or to the correct altitude. Zenlizard appears to be showing everyone a clean pair of heels as he heads back towards German lines.
Turn 5.3
Hedeby has now performed an Immelmann and is heading away from Baz. Marechallannes banks right and catches Sherlochnumber1 with a quick burst. Flash continues to stalk Gangleader147 and exchanges fire with the German observer this time.
Last edited by Sauerkraut; 05-19-2021 at 09:39.
Whew - lots of lead in the air...
Turn 6 submitted.
Turn 6 submitted
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