Ares Games
Results 1 to 26 of 26

Thread: Fokker D.VII stall turns and Split-S/Overdive

  1. #1

    Karo7's Avatar
    Users Country Flag


    Name
    Florian
    Location
    Baden-Württemberg
    Sorties Flown
    445
    Join Date
    Sep 2018

    Default Fokker D.VII stall turns and Split-S/Overdive

    Is it allowed to begin the two maneuver sequences with a stall turn instead of a regular stall?

  2. #2

    Default

    No - all aircraft must perform the same sequence.
    I laugh in the face of danger - then I hide until it goes away!

  3. #3

    Karo7's Avatar
    Users Country Flag


    Name
    Florian
    Location
    Baden-Württemberg
    Sorties Flown
    445
    Join Date
    Sep 2018

    Default

    Quote Originally Posted by Flying Helmut View Post
    No - all aircraft must perform the same sequence.
    In the rules, a stall is defined as "A steep maneuver with a short arrow is called a stall." The Overdive and Split-S rules only require a "stall" at the begin of the sequence. I can neither find any reference, that the "straight stall" has to be involved, nor that the sequence maneuvers have to be identical for every aircraft.

    I don't want to exploit the rules or promote power gaming. I'm just curious.
    Last edited by Karo7; 01-29-2021 at 12:54.

  4. #4

    Default

    We'll need ARES to make a ruling on if the short steep turns are considered 'Stalls'.

  5. #5

    Karo7's Avatar
    Users Country Flag


    Name
    Florian
    Location
    Baden-Württemberg
    Sorties Flown
    445
    Join Date
    Sep 2018

    Default

    I have asked Andrea about. Let's see what his answer is.

  6. #6

    Default

    Quote Originally Posted by Karo7 View Post
    I have asked Andrea about. Let's see what his answer is.
    If you can use the turn stalls for a split-s this will make the DVII even more powerful!

  7. #7

    Default

    Quote Originally Posted by Teaticket View Post
    If you can use the turn stalls for a split-s this will make the DVII even more powerful!
    Yes, not a good thing imo. The D.VII doesn't need any help.

    I understand the potential interpretation in favor, but I don't think it's what's intended in the rules. Will be interesting to hear Andrea's answer. Depends on the definition of a Stall. I interpret it as referring to the specific card pictured as in this example.
    Click image for larger version. 

Name:	PXL_20210128_225759077.jpg 
Views:	68 
Size:	89.3 KB 
ID:	297013

    p 7 of the WoG Rules & Accessories: "To play the Immelmann card, a player must plan a Straight move (a card with the {up arrow} symbol) immediately before performing the Immelmann, and another straight move immediately after the Immelmann." Also a Stall card is pictured from T deck similar to above with the straight short arrow with caption "A steep maneuver with a short arrow is called a stall." This may not preclude the L deck stall turn being a "short arrow" but it's not a straight.

    p15 the Split-S is tied to the Immelmann rule: "To plan a Split-S, a player uses the standard Immelmann card, but it must be preceded by a stall and followed by a straight."

  8. #8

    Karo7's Avatar
    Users Country Flag


    Name
    Florian
    Location
    Baden-Württemberg
    Sorties Flown
    445
    Join Date
    Sep 2018

    Default

    Yes, I think I already know what Andreas' answer will be. It just came to my mind and I want it to be clarified.

  9. #9

    Default

    Climb, Dive, Overdive, Immelmann, Split-S, all change altitude.

    All can only be played in a straight line.

    If you allow a change to any one (or more) of these, you destroy the symmetry of the entire altitude system - and all for the benefit of the scout which is already (arguably) the most capable and powerful in the game.

    I suspect that when the Split-S Rule was written, the 'L' deck hadn't even been released.

    Hey, I'm a Fokker D.VII fan; possibly the biggest such fan on the Forum , but I wouldn't allow this change even if Andrea says Yes (and I don't for one moment believe that he will!).
    I laugh in the face of danger - then I hide until it goes away!

  10. #10

    Default

    Ummm...

    Acrobatic Pilot:
    This pilot may perform a non-straight manoeuvre after an Immelmann, or, a Split-S.

    There have been discussions about wing-overs, where a plane rolls over into a dive. I could see the D.VII using a turn that looses altitude, because planes can do it. It isn't in the current maneuver decks, but I saw (and have copies) of player-created climbing and diving turn cards for early maneuver decks.

    House rules could cover even this.
    Mike
    "Flying is learning to throw yourself at the ground and miss" Douglas Adams
    "Wings of Glory won't skin your elbows and knees while practicing." OldGuy59

  11. #11

    Default

    I think the "stall" is clearly as a steep maneuver defined.

    So there is no room for interpretations.

    The Phoenix X deck has a similar non steep maneuver card. Just because it looks like a stall is hasn't to be one like demanded for some special maneuvers.
    Last edited by Marechallannes; 01-30-2021 at 22:16.
    Voilà le soleil d'Austerlitz!

  12. #12

    Default

    Quote Originally Posted by Flying Helmut View Post
    ..I suspect that when the Split-S Rule was written, the 'L' deck hadn't even been released..
    I'd think that's spot on Tim and the stall was designated in the first WoW rule sets under engine damage along with an image on p10.
    ...The plane has to play at least one stall Maneuver each turn (see besides - one with a short arrow and the <> symbol)

    Sapiens qui vigilat "He is wise who watches"

  13. #13

    Default

    Quote Originally Posted by OldGuy59 View Post
    Ummm...

    Acrobatic Pilot:
    This pilot may perform a non-straight manoeuvre after an Immelmann, or, a Split-S.
    Yeah, I know!

    But Aces are the EXCEPTION to the norm.

    And anyway, that's after the manoeuvre, not before it.
    I laugh in the face of danger - then I hide until it goes away!

  14. #14

    Default

    Quote Originally Posted by OldGuy59 View Post
    There have been discussions about wing-overs, where a plane rolls over into a dive. I could see the D.VII using a turn that looses altitude, because planes can do it. It isn't in the current maneuver decks, but I saw (and have copies) of player-created climbing and diving turn cards for early maneuver decks.

    House rules could cover even this.
    All planes can already turn and roll over into a dive - play a Turn card before the Stall..................


    As for House Rules covering this I agree, and players should feel free to implement whichever House Rules they want - having bought the game, it belongs to them and they should make any changes they wish.

    The question was, however, about the interpretation of the Rules As Written, not House Rule changes.
    My personal opinion is that the altitude system should remain in straight lines only, for ease of use by new players as much as for anything else.
    I laugh in the face of danger - then I hide until it goes away!

  15. #15

    Default

    Quote Originally Posted by Marechallannes View Post
    I think the "stall" is clearly as a steep maneuver defined.

    So there is no room for interpretations.

    The Phoenix X deck has a similar non steep maneuver card. Just because it looks like a stall is hasn't to be one like demanded for some special maneuvers.
    It's not the non-steep "stall" being discussed, Sven, it's the Left and Right "short-steep-turn" cards.
    I laugh in the face of danger - then I hide until it goes away!

  16. #16

    Default

    Right - the Phoenix is a bad example.

    ...but this does not change my statement.
    Voilà le soleil d'Austerlitz!

  17. #17

    Karo7's Avatar
    Users Country Flag


    Name
    Florian
    Location
    Baden-Württemberg
    Sorties Flown
    445
    Join Date
    Sep 2018

    Default

    I have just received this surprising feedback from Andrea:

    Dear Florian,
    yes - the curved "stalls" are definitely stalls for every rule. Even for the rule of making a stall every turn when you have a damaged engine. As you say they are short arrows, and they are steep. So they are within the definition.
    Not so the #15 card, a kind of "unsteep stall", since it's not steep.

    Have a great time!

    Andrea

  18. #18

    Default

    Well well, a turn before a spilt-s. Now it will be a lot trickier dealing with the deadly DVII!

  19. #19

    Karo7's Avatar
    Users Country Flag


    Name
    Florian
    Location
    Baden-Württemberg
    Sorties Flown
    445
    Join Date
    Sep 2018

    Default

    Seems not so easy. I have received a second message from Andrea. He will clarify this topic more detailed, soon.

  20. #20

    Default

    Hello!
    Thanks a lot to Karo7 for calling me.
    Well, you have several good points here.
    First: true, a stall is defined as a straight arrow with a steep symbol. So the curved stalls of the Fokker D.VII can be considered stalls, the non-steep short arrows of the D.VII and of the Phoenix are not stalls.
    Second: true, I designed the L deck after having written the rules with the definition of stall and Split-S. I thought that the new cards did not conflict with the rules: you could use them when you had a broken engine.
    Third: you have a good point saying that a curved stall at the start of a Split-s (while there is not the possibility of a curve before an Immelmann) is a bit too much.

    All considered, today, I'd rather write the rule to define the stall differently: "A straight steep maneuver with a short arrow is called a stall." That's simplier. Or at least, I'd ask for a "straight stall" before a Split-S or a overdive.

  21. #21

    Default

    Whew! No super DVII.

    Thanks for the clarification Andrea.

  22. #22

    Karo7's Avatar
    Users Country Flag


    Name
    Florian
    Location
    Baden-Württemberg
    Sorties Flown
    445
    Join Date
    Sep 2018

    Default

    Thank you Andrea for the clarification. I am happy about the outcome.

  23. #23

    Default

    Thought so!

    No changes needed then.
    Hurrah!
    I laugh in the face of danger - then I hide until it goes away!

  24. #24

    Default

    Quote Originally Posted by Karo7 View Post
    I have just received this surprising feedback from Andrea:

    Dear Florian,
    yes - the curved "stalls" are definitely stalls for every rule. Even for the rule of making a stall every turn when you have a damaged engine. As you say they are short arrows, and they are steep. So they are within the definition.
    Not so the #15 card, a kind of "unsteep stall", since it's not steep.

    Have a great time!

    Andrea


    [propeller hang intensifies]

  25. #25

    Default

    Quote Originally Posted by Teaticket View Post
    Whew! No super DVII.

    Thanks for the clarification Andrea.


    id still classify the dvii as pretty super being able to use the stall turns to fulfil the engine damage requirement.

  26. #26

    Karo7's Avatar
    Users Country Flag


    Name
    Florian
    Location
    Baden-Württemberg
    Sorties Flown
    445
    Join Date
    Sep 2018

    Default

    Quote Originally Posted by milcoll73 View Post
    id still classify the dvii as pretty super being able to use the stall turns to fulfil the engine damage requirement.
    I interpreted Andreas answer in that way, that only the straight short steep arrow is going to be classified as a stall. So no engine damage advantage for the D7.



Similar Missions

  1. Fire and overdive
    By Mike Wyant in forum WGF: Rules Help
    Replies: 3
    Last Post: 08-27-2020, 17:21
  2. Immelmann turns or split S's
    By Popsical in forum WGF: Rules Help
    Replies: 20
    Last Post: 11-05-2018, 10:28
  3. Special manoeuvres - Immelmann, Split-S and Overdive
    By Prodromoi in forum WGF: Rules Help
    Replies: 18
    Last Post: 09-26-2015, 20:32
  4. Fokker D VIII - non-steep stall?
    By RJames in forum WGF: General Discussions
    Replies: 6
    Last Post: 04-23-2015, 16:28
  5. Fokker D.VII non-steep "Stall" and ENGINE damage
    By Bruce in forum WGF: Rules Help
    Replies: 7
    Last Post: 01-20-2012, 21:22

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •