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Thread: over Flanders - another Play by PM game - Finished

  1. #1

    Default over Flanders - another Play by PM game - Finished

    Hi All,

    Inspired by Florian's (Karo7) herculean efforts (and pinching most of his ideas), I am going to attempt to spread the love a little and run a second community play by PM game.

    Duration: max 15 rounds, turnaround - 1 round per 2 days (hopefully)

    Gaming surface: Two WoG mats (Countryside and Coast) so approx 134cm* x 97cm

    Rules: Advanced rules with altitude (flying higher) and explosions (causes only half of the planes max. damage, rounded up).

    Procedure: The participants can choose a plane and their starting position (eg top, centre or bottom of starting edge) and a heading (eg W or SW).* Starting altitude is 3.

    The planes will be marked with a name sign, the actual altitude and climb markers.

    Every player dispatches me a PM with its three manoeuvres in the format "R[round number]:[manoeuvre number 1],[manoeuvre number 2],[manoeuvre number 3]" for the next round (e.g. R4:1,2,4).

    If all manoeuvres have arrived, I post aerial view images for every phase of the round, plus additional atmospheric images.

    Shooting phase: I manage the damage, and inform the players about secret damage. If there are multiple targets, I ask the player which one should be chosen.

    Central powers start from the landward side (Eastern edge), Entente enter from the sea (Western edge).

    Winning conditions:

    The side with the highest score wins. Each team scores 1 point for each enemy aircraft which leaves the gaming field, 2 points for every enemy airplane shot down and -1 for each of its own airplanes shot down.

    If you would like to take part then please post in this thread.

    The participants so far:

    Central Powers:-

    Albatros DII:
    Boelcke : Sherlochnumber1
    MvR: Flash

    Halberstadt DIII:
    Keudell: Stumptonian
    Unbekannter: Marechallannes


    Entente:-

    Nieuport 17:
    Lufbery: Camelbeagle
    Nungesser: Graugans

    Spad VII:
    23 Sqn: Karo7
    Soubiran: Gangleader147
    Last edited by Sauerkraut; 03-04-2021 at 13:57.

  2. #2

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    I'll join Andy and be his wingman, Andy.

    "He is wise who watches"

  3. #3

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    I will fly Keudel in the Halberstadt.

  4. #4

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    I'm game, currently have none of any of those

  5. #5

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    I will take the Lufbery N17.

  6. #6

    Karo7's Avatar
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    Name
    Florian
    Location
    Baden-Württemberg
    Sorties Flown
    415
    Join Date
    Sep 2018

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    Quote Originally Posted by Gangleader147 View Post
    I'm game, currently have none of any of those
    If you need the maneuvers for reference, look at the files section. There you can find the ~ "Fold Mates V3.0". There are two comprehensive cards for every maneuver deck.

    Or you use Jan Horinek's outstanding WoG companion App. There you can find an overview of each planes maneuvers and damage points, too.

  7. #7

    Karo7's Avatar
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    Name
    Florian
    Location
    Baden-Württemberg
    Sorties Flown
    415
    Join Date
    Sep 2018

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    I like to fly the SPAD VII 23rd Sqn.

  8. #8

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    Just two spots left - one Halberstadt DIII and one Nieuport 17. Any takers?

  9. #9

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    Quote Originally Posted by Karo7 View Post
    If you need the maneuvers for reference, look at the files section. There you can find the ~ "Fold Mates V3.0". There are two comprehensive cards for every maneuver deck.

    Or you use Jan Horinek's outstanding WoG companion App. There you can find an overview of each planes maneuvers and damage points, too.
    Thanks for the tips, will do.

  10. #10

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    May I join my wingman Flo, in the other SPAD?!

    Or Nungesser, if Gangleader is flying the SPAD.
    Last edited by Graugans; 01-17-2021 at 12:49.

  11. #11

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    Just one more pilot needed. A shiny Halberstadt DIII awaits you.

  12. #12

    Karo7's Avatar
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    Name
    Florian
    Location
    Baden-Württemberg
    Sorties Flown
    415
    Join Date
    Sep 2018

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    Does the Nieuport 17 have the ability "Higher gun" - shooting on overlapping planes above its altitude?

  13. #13

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    Yes, both Nieuports are the A firing type with the additional gun on the top wing.

  14. #14

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    I want to jump into the Halberstadt.

    Nice that you offer a game, Andy.
    Voilà le soleil d'Austerlitz!

  15. #15

    Karo7's Avatar
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    Name
    Florian
    Location
    Baden-Württemberg
    Sorties Flown
    415
    Join Date
    Sep 2018

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    Starting position sent.

    Andy, thank you for organising this game. I have never participated in play by PM game as a player, before.

    I will offer my second game after yours.

  16. #16

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    Quote Originally Posted by Karo7 View Post
    Starting position sent.

    Andy, thank you for organising this game. I have never participated in play by PM game as a player, before.

    I will offer my second game after yours.
    Only too happy to give it a go. I haven't done anything like this before and not even posted a battle report so you may have to be patient with me, but I'm sure I'll muddle through.

  17. #17

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    Gentlemen,

    As we now have a full complement of pilots, please PM me your starting positions and headings when you are ready. All aircraft will start one ruler distance in from their assigned map edge.

  18. #18

  19. #19

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    Start pos & heading sent.

    "He is wise who watches"

  20. #20

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    Start position sent, aiming for a non fly off

  21. #21

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    Morning Lee - you can see aircraft detail on the forum here if need to - it's what Jan put in his app.
    https://www.wingsofwar.org/forums/sh...Aircraft-lt-lt

    "He is wise who watches"

  22. #22

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    Starting position and alignment sent.

    Last edited by Marechallannes; 01-18-2021 at 06:06.
    Voilà le soleil d'Austerlitz!

  23. #23

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    I shall follow this thread with great interest

  24. #24

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    Quote Originally Posted by flash View Post
    Morning Lee - you can see aircraft detail on the forum here if need to - it's what Jan put in his app.
    https://www.wingsofwar.org/forums/sh...Aircraft-lt-lt
    Thanks Flash ��

  25. #25

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    Position and starting moves sent.

  26. #26

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    Do you know where the Huns start?
    Voilà le soleil d'Austerlitz!

  27. #27

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    Just waiting for one player's starting position and I will post up a picture of the map.

    The Central Powers start one ruler distance in from the Eastern table edge (landward side).

  28. #28

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    Darn, missed this.

  29. #29

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    Quote Originally Posted by Marechallannes View Post
    Do you know where the Huns start?
    Asked this to the players which already posted their movement.
    Voilà le soleil d'Austerlitz!

  30. #30

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    Had a few technical difficulties with an uncooperative phone camera and some excellently camouflaged planes disappearing into the WoG mats (Yes, I know you warned me Florian) so the game will now take place on a smaller 90cm x 90cm area of plain green terrain tiles. Starting positions are as shown below.

    Click image for larger version. 

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    Turn 1 moves please Gentlemen.

  31. #31

    Karo7's Avatar
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    Name
    Florian
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    Baden-Württemberg
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    Sep 2018

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    Hurra! Moves sent!

  32. #32

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    Moves in.

    "He is wise who watches"

  33. #33

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    Rubber band wound up tight, and off we go .....

    First round moves in ....

  34. #34

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    Maneuvers for turn 1 sent...

    This will be like a stabbing in a phone booth.
    Voilà le soleil d'Austerlitz!

  35. #35

    Karo7's Avatar
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    Florian
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    Baden-Württemberg
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    Sep 2018

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    Quote Originally Posted by Marechallannes View Post
    This will be like a stabbing in a phone booth.

  36. #36

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    Sent my moves with my starting position!

  37. #37

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    Hi Flash, thanks for that, I’ll need someone to watch my back!

  38. #38

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    There have been a few number errors when submitting Manouevres in this turn. For future turns please submit the number and a description of your intended manoeuvres.

    eg: 16 wide sideslip left, 1 straight, 18 climb

    Thanks,

    Andy
    Last edited by Sauerkraut; 01-19-2021 at 09:06.

  39. #39

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    Quote Originally Posted by Sherlochnumber1 View Post
    Hi Flash, thanks for that, I’ll need someone to watch my back!
    Not sure who's watching who !

    "He is wise who watches"

  40. #40

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    Sauerkraut - if I’m flying out of the zone then it was a card error

  41. #41

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    Just waiting on one set of orders then I'll get cracking on Turn 1.

  42. #42

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    Turn One (Grass Mat generously loaned by Gangleader147)

    1.1 The enemy are in sight and closing fast. Flash and Stumptonian immediately try to gain the height advantage.



    1.2 Marechallannes joins his comrades in the quest for altitude. The Entente pilots all head in different directions.



    1.3 Chaos reigns in the Jagdstaffel as Flash, Sherlochnumber1 and Stumptonian narrowly avoid colliding. Karo7 and Graugans react swiftly to the crafty Huns' attempts to gain the height advantage.

    Last edited by Sauerkraut; 01-20-2021 at 11:54.

  43. #43

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    Well, I knew I had to climb quick with Andy beside me !
    He shall now be known as "Karl"

    "He is wise who watches"

  44. #44

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    The fun begins!

  45. #45

    Karo7's Avatar
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    Florian
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    "The Central Powers planes climbed in the air, just like rockets don't do".

    Moves for the second turn sent.
    Last edited by Karo7; 01-20-2021 at 12:43.

  46. #46

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    Quote Originally Posted by flash View Post
    Well, I knew I had to climb quick with Andy beside me !
    He shall now be known as "Karl"
    😂😂good move Flash, hadntbrealised we were that close to each other, sorry!

  47. #47

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    Florian
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    Quote Originally Posted by Sherlochnumber1 View Post
    ����good move Flash, hadntbrealised we were that close to each other, sorry!
    Looks like the begin of the last maneuver, Boelke invented.

  48. #48

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    Quote Originally Posted by Sherlochnumber1 View Post
    ����good move Flash, hadn't realised we were that close to each other, sorry!
    Feels like Flight Club - plays like Fight Club !

    "He is wise who watches"

  49. #49

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    And so it begins, turn 2 en route.

  50. #50

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