Hello dear community members,
as previously announced, I am going to offer a play by PM game.
- Duration: 10 rounds, minimum 1 round per 2 days
- Gaming surface: 90*90 cm (plain grass mat for better recognisability).
- Rules complexity: Advanced rules with altitude (flying higher) and explosions (causes only half of the planes max. damage, rounded up).
- Procedure: The participants can choose a plane and their starting position. Starting altitude is 3. The planes are marked with a name sign, the actual altitude and height markers. Every player dispatches me a PM with its three maneuvers in the format "R[round number]:[maneuver number 1],[maneuver number 2],[maneuver number 3]" for the next round (e.g. R4:1,2,4). I recommend to use the WoG-Mates-Fold-V3 of the file section for planning the maneuvers (https://www.wingsofwar.org/forums/do...o=file&id=2366). If all maneuvers have arrived, I post aerial view images for every phase of the round, plus additional atmospheric images.
- Shooting phase: I manage the damage, and inform the players about secret damage. If there are multiple targets, I ask the player which one should be chosen.
- Central powers start from the east side, Entente from the west.
- Winning conditions: The side with the highest score wins. Each team scores 1 point for each enemy aircraft gone out of the gaming field, 2 points for every enemy airplane shot down and -1 for each of its own airplanes shot down.
The participants so far (please post in this thread, if you want to participate and don't sent a PM):
Fokker Dr. I:
MvR (olive-red): Marechallannes
LvR (olive-yellow): Sauerkraut
Weiss (olive-white): Graugans
Sopwith Camel:
Barker (white stripes): Teaticket
Ellwood (red hearts): camelbeagel
Brown (red-white elevator): flash
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