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Thread: Balloon Bust & Photo Recon

  1. #1

    Default Balloon Bust & Photo Recon

    One of my best buddies, Jayson, came down last weekend for some good times breaking the isolation of our respective covid bubbles. He knows I'm heavily into Wings these days and is a good sport about beating me at any games I own.

    I drafted these scenarios to try instead of just dogfighting. Special thanks to @teaticket for reviewing my proposals, although I changed up the planes at the last minute since I'd originally thought these would be battles with my parents.

    I'll lay out the rules and maps then do the AARs in subsequent posts. These were played on a 6 x 4 mat, although the balloon one was essentially half that size. Evil Jayson and I flew each scenario on day one, then changed sides and repeated them on day two. Results were Evil Jayson 2 wins, Chris 1 win, and a draw.

    It would be fun to do again using different planes, perhaps later model 2-seaters that have an Immelmann or A guns. The balloon scenario was also a lot of fun, and the Germans must take care not to lose 2 planes as the mission is scrubbed. We didn't have the opportunity for any plane to respawn.

    Jayson may return this weekend so I'll try to post some more if I come up with something!

    Balloon Buster
    Entente - defender, starts anywhere on the clock face and chooses facing
    Sopwith Triplane - Collishaw (my Collishaw model was hiding somewhere so these were flown with Little using A guns)

    Austrians - aggressor
    Alb D.III Hautzmayer
    Alb D.III Brumowski

    Balloon 28 pts, starts at 4,000 ft (12 turns)

    Entente or Central Powers can respawn 1 scout if destroyed before turn 6 (roll 2 x D6 for start position, may choose facing. Distance = 2 rulers from balloon peg).
    Explosion cards = 6 damage to balloon or planes.
    Planes overlapping their base peg on balloon base draw one C card.

    Central Powers win if the balloon is eliminated (if Entente dies 2x, Central Powers still need to eliminate the balloon before it reaches ground).

    Entente wins if 2 Central Powers scouts are killed (the rest abort the mission).

    Draw = any other result.

    Photo Recon
    Entente - defender
    Sopwith Camel Stackard
    Sopwith Camel Maclaren

    Central Powers - aggressor
    Rumpler C.IV.C MFFA2
    Rumpler C.IV.C Luftstreitkrafte 8231

    Explosions = 6 damage
    Blind spot rule in effect, p23
    Only observer can take photo
    2-seater wounded crew: roll D6. 1-3 = pilot wounded, 4-6 = observer incapacitated

    Germans photograph 2 locations (rail depots)

    German win = collect a photo of each location and escape both Rumplers off the board in the "2 rulers" area (Return to Base) or shoot down both enemy aircraft.

    Entente win = shoot down both Rumplers.

    Draw = 1 photo collected and safe return to base of that single Rumpler.

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    Last edited by malachi; 09-13-2020 at 13:15.

  2. #2

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    In this first match I flew the Little Triplane and Evil Jayson took the Germans.

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    Last edited by malachi; 09-13-2020 at 13:14.

  3. #3

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    This scenario I flew the Rumplers and Evil Jayson took the Camels

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    EDIT: that should read "sharp-eyed rear gunners" lol

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    Last edited by malachi; 09-13-2020 at 14:10.

  4. #4

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    In this one Evil Jayson flies the Rumplers and I fly the Camels

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    Last edited by malachi; 09-13-2020 at 13:33.

  5. #5

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    Evil Jayson is the Entente defender in the Little Triplane, I took the Germans

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    Last edited by malachi; 09-13-2020 at 13:41.

  6. #6

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    Looks like fun games! Glad you could get some in with a good friend.

  7. #7

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    Some great games you had there.

  8. #8

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    Lots to like here Chris!

    I admire your balloon repaint.
    Love the flames you are using!
    I’m interested to know what cockpits you used - they look like they have lots of extra information on them.

    Nice to see photos of the players but there are none of you!

    Great job all round and you obviously found that, like our little group, the human interaction adds heaps to the fun!

  9. #9

    Thumbs up

    Thanks Chris for the great AAR's & Photos!
    Looks like you both had a lot of fun.

  10. #10

    Default

    Thank you guys for the comments and the rep, much appreciated!

    Wayne, I've mostly used a version I adapted from RJames: this one I find the reminders helpful for learning the game and the layout works for me. If folks want to review my wording in spots I'd appreciate it -- I tried to simplify but have had to correct a couple ambiguities. I mainly use those consoles and a couple of summary player aids for damage types and it has helped learn all those rules you guys carry around in your heads lol

    I'll try to post an action pic of me in a future AAR. You may regret it.

  11. #11

    Default

    Well done Chris, thanks for the entertaining AARs. Wonderful balloon repaint. I'll send you mine this week. You'll get it back to me when?

    When planes overlap you can still shoot, just not at the plane you are overlapped with. Planes (not overlapping with you) can also shoot at you when you are overlapping another.

  12. #12

    Default

    Quote Originally Posted by Teaticket View Post
    Well done Chris, thanks for the entertaining AARs. Wonderful balloon repaint. I'll send you mine this week. You'll get it back to me when?

    When planes overlap you can still shoot, just not at the plane you are overlapped with. Planes (not overlapping with you) can also shoot at you when you are overlapping another.
    Thank you, Peter! Maybe we can make a deal lol. I'll paint a balloon for you if I can send you a challenging plane for a repaint

    I think we discussed the rule during Thursday's online game too. I suppose it makes sense if thinking in 3D and your clearer way of summarizing it might help me remember

  13. #13

    Default

    Looks like a load of fun Chris, good job E-J didn't have incendiaries or your first balloon would've been toast.

    "He is wise who watches"

  14. #14

    Default

    Looks like you guys had some excellent games, Chris.

    I miss having that opportunity to play the odd game against a live opponent.

  15. #15

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    Quote Originally Posted by malachi View Post
    Evil Jayson is the Entente defender in the Little Triplane, I took the Germans
    Chris, that was a fun read. Have a shot of rep.

  16. #16

    Default

    Great action report! Thank you so much!

  17. #17

    Default

    Thanks, Francesco! I'd forgotten about these old AARs with those ugly Ares triplane models



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