Ares Games
Results 1 to 18 of 18

Thread: OTT CYM Mission 3 - ShadowDragon's Oxymoron of Military Intelligence July 19th 1916

  1. #1

    Default OTT CYM Mission 3 - ShadowDragon's Oxymoron of Military Intelligence July 19th 1916


    The Oxymoron of Military Intelligence - July 19th 1916: Part 1

    “It’s time, Grandad, it’s time for another one.”

    “Another one? Okay, but only if you can convince your grandmother to join us on the veranda to watch the sunset?”

    “Just a minute, Jacques,” called Angelique. Soon Angelique was seated next to Jacques and the children. “Tell them the one about the experiment. That’s a good one since it’s not all about you, dear.” Angelique gave Jacques a wink and poked him in the ribs with her elbow.

    “The experiment, eh? You know what’s an experiment, kids? It’s where technical types, called boffins these days, poke and prod you to see if you bleed or not. A most nefarious group – especially when they’re from your side.”

    “Jacques!!!!”

    “Alright, dear, I won’t go on about boffins and their prodding.”

    It was in mid-July of 1916, the time of that terrible Battle of the Somme. It was a warm, sultry evening. We were all seated outside the shack we called our wardroom, enjoying a G&T, when Sir Henry, our squadron commander approaches, beaming from ear to ear.

    “We are indeed in luck, gentleman. We have the honour of being chosen to test a new concept of operations. The mission briefing will be in an hour.”

    I don’t think the Royal Navy ever lost it’s appetite for new fangled things since Sir Winston, God rest the great man’s soul, was First Lord of the Admiralty. Apparently this novel concept of operations was that we would fly two missions in one day. We’d normally just do one mission but this was an ‘honour’; so it would be twice the danger for the X-Men during the experiment. The first mission would be a routine photo-reconnaissance flight to confirm the location of a couple of well camouflaged supply depots that our military intelligence had picked up. There’s a good one – military intelligence – probably the same intelligent blokes that had planned the Somme. We’d fly back and there’d be a field lab for developing the photographic plates real jiffy like and a bevy of ‘intelligence’ officers that would pore over the photographs and decide which targets were the real deal and then off we’d go to bomb the ‘genuine’ ones before the Hun got wind of the danger. The had a name for this concept – the Rapid Assessment and Targeting System”.

    “That would R.A.T.S.” remarked Fergis, our Irish comrade. “It’s fitting since we will be the laboratory rats tomorrow.”

    “Aye, and about as welcome as a bee up your kilt”, said Jock.

    Jock was well respected in the squadron and seen as the informal second-in-command for the scout flight by everyone including our Flight Commander, Flashman. I think that was settled in back of the wardroom after a rough mission and a few to many drinks. All we knew is that both had black eyes the next morning and were acting the best of bosom buddies. I suspect that was front for the rest of chaps, but whether the friendly cheer was real or not, the respect and trust in combat they had for each other after that seemed real enough.

    Soon after a couple of trucks showed up and out fell the most unsoldierly looking bunch of fellows. Those were the boffins. Our scout flight commander, Flashman, and the tandem flight commander, Arthur Percy Hastings, had a chin-way with them and then drew up the flight plans for the next day.

    The first mission would be just four aeroplanes to avoid drawing attention into our goings on. Two photo tandems and two scouts. The Sopwith Strutter tandems were crewed by Steve and Joe in one and Ian and Chuck in the other. Flashman, the mission commander, and Uncle Bruce would fly the two escort scouts, our beloved Neuport Bébés.

    Click image for larger version. 

Name:	CYM03101.jpg 
Views:	59 
Size:	156.7 KB 
ID:	286961


    [Editor’s Note: The German line up for the scenario.]

    Click image for larger version. 

Name:	CYM03102.jpg 
Views:	60 
Size:	165.9 KB 
ID:	286960


    The plan was that each Sopwith, escorted by one Bébés, would photograph two targets and then get the hell out of there as fast as they could. Flashman would protect Steve and Joe while Uncle Bruce would do the honours for Ian and Chuck.

    Click image for larger version. 

Name:	CYM03103.jpg 
Views:	57 
Size:	78.0 KB 
ID:	286959


    They might have hoped that the Hun would have been completely surprised but whether he was or not there were two of those Fokker monoplanes the Huns called eindeckers. Ugly, ungainly looking beasts. Nothing like our elegant Bébés.

    Click image for larger version. 

Name:	CYM03104.jpg 
Views:	57 
Size:	84.9 KB 
ID:	286958


    Those eindeckers turns on us with a fury. It seems the X-men had beaten up their squadron, or jasta as the Hun called squadrons, so they had it in for us. The grey eindecker headed for Steve and Joe. They know that the tandems were the ‘high value’ aeroplanes. But Flashman, for all of his annoying behaviour at the station, was a good, brave pilot and he headed off the Hun. Put a few rounds into the eindecker and soon enough, what every pilot hates to see, flames were flickering along the eindecker’s wings. If that wasn’t bad enough for that Hun, his own archie mistook him for one us got the most lucky hit I ever saw from archie….lucky for us. It wasn’t lucky for the Hun. He was done for and would be lucky to get his burning crate safely on the ground.

    Click image for larger version. 

Name:	CYM03105.jpg 
Views:	57 
Size:	127.8 KB 
ID:	286957


    To add insult to injury Joe got a few rounds in as that poor Hun tried to keep his Fokker in the air, twisting this way and that way to keep the fire from spreading but it wasn’t of much use. He went down behind his own lines. According to the rules for air combat scores, Joe got the ‘kill’ to the chagrin of Flashman as he had done more. Personally, I always thought the Hun archie should have got the credit.

    Click image for larger version. 

Name:	CYM03106.jpg 
Views:	58 
Size:	129.2 KB 
ID:	286956


    That pretty much cleared the way for Steve and Joe to get their photographs taken. Well except for the occasional how-do-you-do from archie. According to Joe, every time there was a nearby blast from archie, Steve would chant, “Archibald, certainly not.” That was a music hall song popular at the time, sort of like your, what are they called, The Bugs? No, the Beatles. We also called the Hun anti-aircraft fire ‘archie’ after that. Steve said the chant was a charm for warding off archie and that he was told this by one of the Royal Flying Corps chaps.

    Click image for larger version. 

Name:	CYM03107.jpg 
Views:	59 
Size:	118.5 KB 
ID:	286955


    While Flashman was dealing with the grey eindecker, Uncle Bruce tangled with the other, beige or CDL, eindecker.

    Click image for larger version. 

Name:	CYM03108.jpg 
Views:	59 
Size:	116.5 KB 
ID:	286954


    But Uncle Bruce, Ian and Chuck were in for more trouble than just one eindecker. Two more Huns appeared – a green eindecker and a light blue Bébé the Hun must have captured. It didn’t seem fair using our own aeroplanes against us. A real shame to have to shoot down one of those Bébés.

    Click image for larger version. 

Name:	CYM03109.jpg 
Views:	58 
Size:	59.1 KB 
ID:	286953


    As Uncle Bruce was occupied with the CDL eindecker, these two new Huns had a free run at Ian and Chuck. The Hun flying the Bébé was the better pilot and he hit Ian’s and Chuck’s Sowith dead centre – badly wounding Ian. They had to abort – just shy of their first target. In fact, Chuck was all set to take the photograph.

    Click image for larger version. 

Name:	CYM03110.jpg 
Views:	59 
Size:	105.7 KB 
ID:	286952


    Ian and Chuck tried their best to fight off the two Huns but Ian was injured and only managed to jam his Lewis. Chuck did better. He probably hit an oil line and got the captured Nieuport smoking. At least that would draw the attention of Uncle Bruce and Flashman.

    Click image for larger version. 

Name:	CYM03111.jpg 
Views:	58 
Size:	131.9 KB 
ID:	286951


    Sure enough, Uncle Bruce noticed and managed to take advantage of the disoriented Hun in the green eindecker. Flames started lick around the Fokker. A second Hun aeroplane was on fire.

    Click image for larger version. 

Name:	CYM03112.jpg 
Views:	59 
Size:	126.1 KB 
ID:	286950


    It wasn’t just Uncle Bruce that noticed the smoking Nieuport, with the grey eindecker finished, Flashman had headed over to help protect Ian and Chuck. It was too late to save their mission but not too late to keep them from being shot down by the Hun Nieuport. Flashman was on a roll with his aim – one burst and the Nieuport exploded.

    Click image for larger version. 

Name:	CYM03113.jpg 
Views:	58 
Size:	119.9 KB 
ID:	286949


    Flashman tried to finish off the green eindecker but his Lewis wasn’t part of the same program as it jammed and the eindecker headed for safety. There were no reports of the Fokker crashing so we assumed it got home okay. Not that this didn’t stop Flashman from claiming a victory for the green eindecker as well as the grey one.

    Click image for larger version. 

Name:	CYM03114.jpg 
Views:	58 
Size:	144.3 KB 
ID:	286948


    That just left one Hun, the CDL eindecker, who pounced on Flashman giving him a smart wound in the arm. Not enough to send Flashman packing but enough to put him out of the game for a few moments.

    Click image for larger version. 

Name:	CYM03115.jpg 
Views:	59 
Size:	122.7 KB 
ID:	286947


    The pilot of the CDL eindecker knew what was what – he saw that Ian and Chuck had aborted. So had Steve and Joe. Steve should have turned around and headed for the station but since three of the Hun aeroplanes had been taken out and the other Sopwith had failed in its mission, Steve tapped Joe and said, “Let’s finish the job, Joseph.” A blast by archie acknowledging Steve’s new plan did nothing more than get an, “Archibald, certainly not,” response from Steve. The CDL saw the Steve turn his Sopwith not for home but towards the other targets. This was his opportunity to take out the tandem and totally defeat our mission.

    Click image for larger version. 

Name:	CYM03116.jpg 
Views:	57 
Size:	151.8 KB 
ID:	286946


    Uncle Bruce was the only one that could stop the CDL eindecker. He opened up his throttle to catch the Hun. His first blast with the Lewis and the Hun was on fire – the third Hun aeroplane to catch fire. They were the enemy but no one liked to see another pilot with a flamer.

    Click image for larger version. 

Name:	CYM03117.jpg 
Views:	56 
Size:	97.8 KB 
ID:	286945


    The Hun tried to dodge Uncle Bruce but Bruce hugged him like fleas hug a dog. Even archie couldn’t warn Uncle Bruce off.

    Click image for larger version. 

Name:	CYM03118.jpg 
Views:	55 
Size:	94.8 KB 
ID:	286944


    The Hun dodged this way…..

    Click image for larger version. 

Name:	CYM03119.jpg 
Views:	57 
Size:	134.2 KB 
ID:	286943


    And he dodged that way….

    Click image for larger version. 

Name:	CYM03120.jpg 
Views:	57 
Size:	124.9 KB 
ID:	286942


    But it was to no avail. Uncle Bruce had his number that day. Down went the third Hun and the last one over the targets.

    [Editor’s note: I forgot the +1 for tailing. If I had put those in the eindecker would have gone down in the previous photo, but I thought this photo was cool so I kept it in the story.]

    Click image for larger version. 

Name:	CYM03121.jpg 
Views:	58 
Size:	126.0 KB 
ID:	286941


    As for Steve and Joe, it was almost as they were on a training flight – well, except for archie and Steve’s, “Archibald, certainly not”, chanting.

    Click image for larger version. 

Name:	CYM03122.jpg 
Views:	57 
Size:	104.7 KB 
ID:	286940


    One last target, one last photograph, one last blast from archie and one last, “Archibald, certainly not,” and the mission was done. All four aeroplanes made it back; although both Flashman and Ian were both wounded.

    Click image for larger version. 

Name:	CYM03123.jpg 
Views:	58 
Size:	136.5 KB 
ID:	286939


    “Eh bien, mes enfants”, said Angelique, “it’s your bedtime. Off you go to say goodnight to your parents”.

    “But what about the second mission, granddad?”

    “ À demain!”

    “As your grand-mère says, kids, tomorrow.”

    ****************************************************

    Results for part 1:
    4 target photographs brought back safely (+4 points)
    3 enemy scout airplanes shot down (+3 points)
    1 seadog (RNAS) tandem pilot and 1 seadog (RNAS) scout pilot wounded
    Total for part 1 = 7 points

  2. #2

    Default


    Butcher’s Bill - Part 1

    The Seadogs

    Sopwith 1 ½ Strutter
    FSL Stephen Fiennes / RTB / - / 0 kills
    AM1 Joesph Darwin / RTB / - / 1 kill and 4 targets photographed

    Click image for larger version. 

Name:	CYM031BBStephen.jpg 
Views:	58 
Size:	107.2 KB 
ID:	286970



    Sopwith 1 ½ Strutter
    FSL Ian David-Lloyd / FRTB-W / WIA / 0 kills
    C&W = roll 4 -1 WIA + 1 Land Safely = 4; injured = roll 4, skip 4
    AM2 Charles Bazzden / FRTB / - / 0 kills

    Click image for larger version. 

Name:	CYM031BBIan.jpg 
Views:	57 
Size:	107.3 KB 
ID:	286973


    Nieuport 11
    FC Nigel Flashman / RTB / WIA / 1 kill
    C&W = roll 10 -1 WIA +1 Land Safely = 10; all well when you land well

    Click image for larger version. 

Name:	CYM031BBFlashman.jpg 
Views:	59 
Size:	104.0 KB 
ID:	286975


    Nieuport 11
    FSL Bruce Dundee / RTB / - / 1 kill

    Click image for larger version. 

Name:	CYM031BBBruce.jpg 
Views:	55 
Size:	82.2 KB 
ID:	286977


    The Adlers

    Nieuport 11
    Ltn Ernst Klimke / EXP-FT / - / 0 kills
    C&W = Roll 7 - 3 EXP = 4; injured = roll 4, skip 4

    Click image for larger version. 

Name:	CYM031BBErnst.jpg 
Views:	57 
Size:	98.8 KB 
ID:	286976



    Fokker E.III
    Ltn Hans Bohenkamp / FLM-FT / - / 0 kills
    C&W = Roll 5 – 2 FLM = 3; injured = roll 3, skip 3

    Click image for larger version. 

Name:	CYM031BBHans.jpg 
Views:	56 
Size:	90.0 KB 
ID:	286974


    Fokker E.III
    Ltn Rudolf Plauth / FLM-FT / - / 0 kills
    C&W = Roll 9 - 2 FLM = 7; injured = roll 6, skip 2

    Click image for larger version. 

Name:	CYM031BBRudolf.jpg 
Views:	57 
Size:	103.5 KB 
ID:	286971


    Fokker E.III
    Fwbl Otto Marwitz / FRTB-D / - / 0 kills

    Click image for larger version. 

Name:	CYM031BBOtto.jpg 
Views:	56 
Size:	94.9 KB 
ID:	286972




  3. #3

    Default


    The Oxymoron of Military Intelligence - July 19th 1916: Part 2

    “Well, kids, are you ready for the end of the story about the R.A.T.S. experiment?”

    “Yay!”

    “Grandad, I have a question? Why to the other kids call us ‘plonkies’ and say our wine is ‘Chateau Chunder from down under’?

    “Phillip, people are suspicious of things they don’t understand and are strange to them. Do you think someone as smart as Dr. Max Lake is a ‘plonkie’ and makes ‘Chateau Chunder’ wine? You remember this. ‘Cuz when your schoolmates are adults, I’m willing to bet my last Aussie pound…or, rather dollar that when they’re grown they’ll be as proud as they can be about Aussie wine.”

    “One more question, Grandad – why is they winery called the X-Factor and not the X-Men or X-Squadron?”

    “Well, considering the women in this family – your Grand-Mère, Great Aunt Isabel, your mom and cousin Marta – are the real force in the operation, ‘Men’ just didn’t cut it.”

    “Then why not the X-Women?”

    “It wasn’t necessary, Phillip. When you study biology, you’ll understand. Plus women ain’t so welcome in the business. The men in the family are the business front but women are the heart. And, speaking of which, Angelique, you and Izzy have made a truly outstanding chardonnay. Now enough on the business, it’s time for the story.”

    The squadron was feeling pretty chuffed about the results of the first sortie – all four locations photographed, three Hun planes shot down and maybe a fourth. Ian was hurt somewhat but would be back in action before long – lucky him we thought and Flashman had only a scratch. The two Sopwith bombers had been packed with bombs for the next sortie. It would have been nice to send one of the tandems as an escort or with bombs as a backup but Ian wasn’t fit to fly. We had three scout planes in good condition for escort that would be flown by Jock, Uncle Bruce and my fellow Canadian, the lumberjack Al. Flashman’s Bébé seemed to have only minor damage, but the mechanics thought it best that it not go out. My aeroplane wasn’t completely repaired from the last mission but my mechanic and me both thought it was air worthy, so I beg Flashman to join the fun. Let that be a warning to you, kids, be sure you really want what you asking for.

    Click image for larger version. 

Name:	CYM03201.jpg 
Views:	52 
Size:	143.6 KB 
ID:	287012


    {Editor: the German line up for this mission.]

    Click image for larger version. 

Name:	CYM03202.jpg 
Views:	51 
Size:	169.8 KB 
ID:	287013


    We changed our flight formation after the experience of Ian and Chuck being jumped by those two Huns that last time. This time the three undamaged Bébés would fly in a line out front to tangle with any Huns lurkin’ about. We were lucky that the boffins had told us that the targets were the two locations close together, so Art and Steve would fly their Strutters in a line, one behind the other, and more or less drop their bombs at the same time with Al in close support while Jock and Uncle Bruce were to take out as many Huns as they could. I was to fly shotgun behind the others – sort of like the chap that cleans up after the horses in a parade.

    Click image for larger version. 

Name:	CYM03203.jpg 
Views:	51 
Size:	76.8 KB 
ID:	287014


    After the drubbing the Huns got in the first sortie we weren’t expecting much trouble this time, but we were wrong. Three of them were waiting for us. They must have been as mad as hell and looking for revenge ‘cuz they were lookin’ for a real fight. They had yet another captured Nieuport. We wondered if they had stolen the plans and were manufacturing them.

    Click image for larger version. 

Name:	CYM03204.jpg 
Views:	50 
Size:	109.0 KB 
ID:	287015


    The plan to have the Bébés out front worked. Al got in with the Nieuport before the Hun could get a shot at Art.

    Click image for larger version. 

Name:	CYM03205.jpg 
Views:	51 
Size:	112.3 KB 
ID:	287016


    Of course, there was our old friend, archie, up to his usual mischief. I expect Steve was chanting, “Archibald, certainly not”, but he was alone in the Strutter; so when we asked him about it he’d only wink.

    Click image for larger version. 

Name:	CYM03206.jpg 
Views:	51 
Size:	135.9 KB 
ID:	287017


    As Jock and Bruce were dog-fighting with the other two Huns, Art and Steve had clear run to the targets. Their plans worked out because the bombs were dead on. Those bombs started a whole bunch of explosions. What a sight that was! The mission was already a ‘success’ for the bigwigs, but we had to get back to the station alive and well for us to consider it a ‘success’ and that was going to be a little more difficult ‘cuz those three Huns had something to say about it.

    Click image for larger version. 

Name:	CYM03207.jpg 
Views:	49 
Size:	90.6 KB 
ID:	287018


    And, of course, archie had a final word too. Say it with me, kids, “Archibald, certainly not!”

    Click image for larger version. 

Name:	CYM03208.jpg 
Views:	53 
Size:	122.8 KB 
ID:	287019


    Now for those other Huns, Uncle Bruce went after a grey eindecker. He got an oil line ‘cuz the eindecker started to smoke, but Uncle Bruce got the worst of the exchange. Gosh darn it! His Bébé was on fire.

    Click image for larger version. 

Name:	CYM03209.jpg 
Views:	52 
Size:	129.1 KB 
ID:	287020


    I saw that and though Uncle Bruce was a goner for sure. I wasn’t going to see that Hun get Uncle Bruce so I had a go at him. Don’t think I did much but a few of the Hun’s bullets whizzed by….just past my ear. Bzzzzz….like a bee buzzing around your head, kids.

    Click image for larger version. 

Name:	CYM03210.jpg 
Views:	49 
Size:	120.4 KB 
ID:	287021


    Jock has some trouble too. He had done one of those Immelmann turns where you flip aeroplane over so as to help Uncle Bruce, but the third Hun in a CDL – you remember that’s a beige one – came after him. Those Huns must have jammed their machineguns ‘cuz we had a bit of a lull just then that was most welcome after that first rush by the Huns and with Uncle Bruce’s aeroplane on fire.

    Click image for larger version. 

Name:	CYM03211.jpg 
Views:	49 
Size:	125.0 KB 
ID:	287022


    But there was still that Hun Nieuport and Jock got the worst of that. Boom! His Bébé was on fire too. Two of our scouts were on fire and mine was damaged from before. I didn’t look good for us getting back.

    Click image for larger version. 

Name:	CYM03212.jpg 
Views:	52 
Size:	137.9 KB 
ID:	287023


    Mind you, Art and Steve had dropped their bombs by now and could help out. The Sopwith Strutter was a fine aeroplane for it’s day. It wasn’t near as good as a Bébé in a dogfight but it could hold it’s own and could take a good deal more damage.

    Click image for larger version. 

Name:	CYM03213.jpg 
Views:	52 
Size:	111.6 KB 
ID:	287024


    I can tell you the help of the Strutters was most welcome with Jock and Uncle Bruce trying to keep their fires from flaring up and avoid the Huns at the same time.

    Click image for larger version. 

Name:	CYM03214.jpg 
Views:	50 
Size:	128.1 KB 
ID:	287025


    It wasn’t just the Strutters helping out; Al had done one of those Immelmann turns too and just in the nick of time to set the CDL eindecker on fire. That was now three burning planes – two of ours and one of the Hun’s on fire.

    Click image for larger version. 

Name:	CYM03215.jpg 
Views:	52 
Size:	130.8 KB 
ID:	287026


    It’s a tough job to fight a fire on one of those flimsy, canvas and wood flying machines we had in those days, kids. The fire was enough trouble for the Hun without Al on this tail but the Hun seemed to be a good flyer. He dodged about and Al was having some trouble getting a bead on him.

    Click image for larger version. 

Name:	CYM03216.jpg 
Views:	50 
Size:	100.9 KB 
ID:	287027


    And the fire wasn’t doing so well either.

    Click image for larger version. 

Name:	CYM03217.jpg 
Views:	53 
Size:	105.9 KB 
ID:	287028


    Not that Al wasn’t trying his best, but the Hun was a slippery one.

    Click image for larger version. 

Name:	CYM03218.jpg 
Views:	50 
Size:	86.4 KB 
ID:	287029


    He finally got away, diving low over the Hun trenches were he wouldn’t be followed as there was a risk from the Hun machineguns and rifle fire.

    Click image for larger version. 

Name:	CYM03219.jpg 
Views:	50 
Size:	126.6 KB 
ID:	287030


    That left just two Huns. They’d have taken off seeing as there were six of us, but two of ours aeroplanes were one fire and that must have given them hope. But the luck we had ever since we got sent to help the RFC was still holding out. I got the Hun Nieuport in my sights and fire a few rounds. I must have hit his engine. His aeroplane started to jerk around and he too dove down for protection from the Huns on the ground. I didn’t follow as the mission was a ‘success’ and it was more important to see if Jock and Uncle Bruce were okay.

    Click image for larger version. 

Name:	CYM03220.jpg 
Views:	50 
Size:	129.6 KB 
ID:	287031


    But Steve was behind me had a shot at the Hun Nieuport before he got away.

    Click image for larger version. 

Name:	CYM03221.jpg 
Views:	50 
Size:	113.7 KB 
ID:	287032


    Even though two of his chums had quit the battle, the grey Hun eindecker wasn’t done. He tried to finish off Uncle Bruce but Steve was his saviour. The grey Hun was on fire! That’s four, kids. Can you believe it – four planes on fire. It was like a birthday cake in the sky.

    Click image for larger version. 

Name:	CYM03222.jpg 
Views:	48 
Size:	114.8 KB 
ID:	287033


    The grey Hun was in trouble and he knew it. Art has one last parting shot at him but I’m sure it went wide. But that didn’t help the Hun, his fire blazed up as his aeroplane glided down to the ground. He was a brave pilot. He was the enemy but I hope that he survived.

    Click image for larger version. 

Name:	CYM03223.jpg 
Views:	49 
Size:	131.6 KB 
ID:	287034


    That was that. The mission was over with no more Huns to harass us. Uncle Bruce had managed to get his fire put out. Soon after Jock had his out. We were lucky, very lucky that we didn’t lose both Uncle Bruce and Jock.

    When we got back, Flashman came running out of the infirmary with his arm in a sling. He had heard the ground reports of flaming aeroplanes and had feared the worst. He sure was happy to see his gang of misfits back alive. Maybe we were still misfits but we were Flashman’s misfits and if anyone was going have a go at one us, they’d have to go through Flashman first – that is if Flashman didn’t finish us off before then.

    We weren’t done yet. We had to endure the boffin’s post-action interrogations. When they had enough, they were packed up and off. After we checked on Ian, It was one tired squadron of X-Men that trotted off to the wardroom.

    “So that’s the story of the RATS experiment. Now off to bed, kids.”

    ****************************************************

    Results for part 2:
    2 targets bombed – both genuine (+20)
    1 enemy scout airplane shot down (+1 points)
    Total for part 1 = 21 points
    Mission Total = 7 + 21 = 28 points (Victory)
    Last edited by ShadowDragon; 05-06-2020 at 12:02.

  4. #4

    Default


    Butcher’s Bill – Part 2

    The Seadogs

    Sopwith 1 ½ Strutter (9700)
    FC Arthur Percy Hastings / RTB / - / 0 kills, 1 target bombed

    Click image for larger version. 

Name:	CYM032BBArthur.jpg 
Views:	49 
Size:	128.4 KB 
ID:	287051


    Sopwith 1 ½ Strutter (9700)
    FSL Stephen Fiennes / RTB / - / 1 kills, 1 target bombed

    Click image for larger version. 

Name:	CYM032BBStephen.jpg 
Views:	53 
Size:	122.4 KB 
ID:	287044


    Nieuport 11
    FSL Jock MacDonald / RTB / - / 0 kills

    Click image for larger version. 

Name:	CYM032BBJock.jpg 
Views:	51 
Size:	124.2 KB 
ID:	287047


    Nieuport 11
    FSL Bruce Dundee / RTB / - / 0 kills

    Click image for larger version. 

Name:	CYM032BBBruce.jpg 
Views:	53 
Size:	132.8 KB 
ID:	287050


    Nieuport 11
    FSL Al Smith / RTB / - / 0 kills

    Click image for larger version. 

Name:	CYM032BBAl.jpg 
Views:	52 
Size:	125.6 KB 
ID:	287052


    Nieuport 11
    FSL Jack Wilde / RTB / - / 0 kills

    Click image for larger version. 

Name:	CYM032BBJack.jpg 
Views:	51 
Size:	135.8 KB 
ID:	287048


    The Adlers

    Nieuport 11
    ObLtn Fritz Böhning / FRTB-E / - / 0 kills

    Click image for larger version. 

Name:	CYM032BBFritz.jpg 
Views:	51 
Size:	107.8 KB 
ID:	287049


    Fokker E.II
    Ltn Reinhold Piechulek / FRTB-F / - / 0 kills

    Click image for larger version. 

Name:	CYM032BBReinhold.jpg 
Views:	51 
Size:	117.0 KB 
ID:	287045


    Fokker E.II
    Fwbl Otto Marwitz / SD-FLM-FT / - / 0 kills
    C&W = Roll 11 - 2 FLM = 9; all well when you land well

    Click image for larger version. 

Name:	CYM032BBOtto.jpg 
Views:	51 
Size:	134.7 KB 
ID:	287046

    Last edited by flash; 05-17-2020 at 07:15.

  5. #5

    Default

    You do the goodest AAR's Love those graphic enhancements. Great work.

  6. #6

    Default

    Quote Originally Posted by Baxter View Post
    You do the goodest AAR's Love those graphic enhancements. Great work.
    Thanks, Gary....you are the bestest.

  7. #7

    Default

    A good start for your dogs - looking forward to La Deuxième Partie

    Nice clean presentation - love the explosions, smoke and flames.

  8. #8

    Default

    A rather "fiery" part one romp Paul - more than a few scorched feathers for the Eagles !
    Pics looking good - I prefer cards for damage myself but if you go the text box route can you clarify the close range shots, and any aim bonus' eg rather than putting a total number please put, for example, 2,1 at +1.
    Should there be any special damage add it to the card score eg 3 Pilot - for pilot wound, or Obs if observer deemed hit; 2 RRD for right rudder damage, that kind of thing, so a close range shot with special damage & aim bonus would look something like: 1 Jam,2 RRD at +1. We can work out the totals. Ta !
    On a historical note the Hun are not in Jasta just yet, they get going in August/September.
    Looking forward to part 2 - will have to circle back to drop some REP on you.

    Scorchio ! Hotter than a smithy ! Despite being outnumbered the jolly old Hun gave it a go but looks like they came off second best.

    Uncle says:

    Well done chaps, a job well done, all areas photographed, all targets identified, all targets bombed and a few kills to boot.
    Who could ask for more ! Well, we'll ask for a few pints from the victors I think
    Last edited by flash; 05-17-2020 at 07:14.

    Sapiens qui vigilat... "He is wise who watches"

  9. #9

    Default

    Quote Originally Posted by Stumptonian View Post
    A good start for your dogs - looking forward to La Deuxième Partie

    Nice clean presentation - love the explosions, smoke and flames.
    Thanks, Pete. When that first shot by Ernst (captured Nieuport) wounded Ian (Sopwith pilot) with his first shot, I thought the Seadogs luck had turned, but with Hans being taken out by Archie (the only damage done by Archie over the two parts) and Ernst drawing the boom card it quickly turned back in favour of the Seadogs. I keep wondering how long it will last....oh well, part 2 is not yet up, so we will see.

    As for the luck I've been looking at that and how to balance things. I think by now over the three missions and the two Southern front missions it's clear I'm outshooting the opposition. Drawing more damage cards = more chance of fires and booms. So I have been thinking of reducing the boom to half original damage and maybe B damage for fires for the Hun. I just haven't had the guts to do that yet. Maybe I need to test it out. I didn't see this problem as much with the DYM Italian missions because the SE5a, Camels and SPAD XIII were better than Albatros DVa, Oeffag 153, etc. that my Flik was flying.

  10. #10

    Default

    Quote Originally Posted by flash View Post
    A rather "fiery" part one romp Paul - more than a few scorched feathers for the Eagles !
    Pics looking good - I prefer cards for damage myself but if you go the text box route can you clarify the close range shots, and any aim bonus' eg rather than putting a total number please put, for example, 2,1 at +1.
    Should there be any special damage add it to the card score eg 3 Pilot - for pilot wound, or Obs if observer deemed hit; 2 RRD for right rudder damage, that kind of thing, so a close range shot with special damage & aim bonus would look something like: 1 Jam,2 RRD at +1. We can work out the totals. Ta !
    On a historical note the Hun are not in Jasta just yet, they get going in August/September.
    Looking forward to part 2 - will have to circle back to drop some REP on you.

    Held for Uncle
    Fires indeed are the story of this mission for me, Dave.

    Easy enough to separate out the damage for close range as 'x,y' with '+1' for height and subsequent shots. I was doing the +1 but for some reason stopped. I will fix that for part 2. I won't redo part 1 photos. I will keep with the text box as it did two things for me - (1) keeps any 'action' shots clean and (2) cuts out the glare I've had from the cards with my lighting set up which at times for some angles has been a problem for me. One option would be the chits mentioned by Peter.

    As for historical accuracy I've gone with the old guy telling 'embellished' stories with all the accuracy of such stories. Not for game results but for peripheral stuff like the Hun that invented the parachute while falling from the sky, the story about the origin of 'archie' coming from the Seadogs, etc. I figure that the jastas came into being shortly after the timeline for mission and that could easily get confused 50 years later which is when my storyline is set.

  11. #11

    Thumbs up

    Well that was a Fiery encounter to be sure Paul.
    I enjoyed your new AAR format & liked the Boxes to show the damage.
    Really like your storytelling & especially the reference to Max Lake. You must know a fair bit about Aussie wines & the Hunter Region in particular!
    Great success for your Seadogs so have some Rep on me!

  12. #12

    Default

    Quote Originally Posted by gully_raker View Post
    Well that was a Fiery encounter to be sure Paul.
    I enjoyed your new AAR format & liked the Boxes to show the damage.
    Really like your storytelling & especially the reference to Max Lake. You must know a fair bit about Aussie wines & the Hunter Region in particular!
    Great success for your Seadogs so have some Rep on me!
    I'm trying to focus on improving my writing as this does not come naturally to me. When I did my last Southern Front mission I found that the dialogue balloons were a distraction.

    I have been keenly interested in wine for many decades. I did think of owning a boutique vineyard / winery but after enough investigation I concur with what is a common saying in the industry - to make a small fortune in the wine business you must start with a large fortune. So I'm content to be involved in one of the industry's most important jobs - that of consumer.

    I've been to Australia just once for work to the Canberra - although I was overnight in Sydney enroute. It would be great to visit and tour some of the wine regions....okay, I know, that would a long time but it would give the liver a chance to recovery in between tour stops.

    At the start I hadn't really intended the story to be from the perspective of an ex-Canadian, married to a French woman, running a vineyard/winery in Australia. It just grew out of the happenings of the first mission as a result of the Aussie pilot in the squadron.


    I'm actually worried about the success of my Seadogs. They need some angst. It makes better storytelling.

  13. #13

    Lightbulb

    Quote Originally Posted by ShadowDragon View Post
    I'm trying to focus on improving my writing as this does not come naturally to me. When I did my last Southern Front mission I found that the dialogue balloons were a distraction.

    I have been keenly interested in wine for many decades. I did think of owning a boutique vineyard / winery but after enough investigation I concur with what is a common saying in the industry - to make a small fortune in the wine business you must start with a large fortune. So I'm content to be involved in one of the industry's most important jobs - that of consumer.

    I've been to Australia just once for work to the Canberra - although I was overnight in Sydney enroute. It would be great to visit and tour some of the wine regions....okay, I know, that would a long time but it would give the liver a chance to recovery in between tour stops.

    At the start I hadn't really intended the story to be from the perspective of an ex-Canadian, married to a French woman, running a vineyard/winery in Australia. It just grew out of the happenings of the first mission as a result of the Aussie pilot in the squadron.


    I'm actually worried about the success of my Seadogs. They need some angst. It makes better storytelling.
    If you make it back down here you must visit the Hunter Valley Wineries. Apart from Lakes Folly, Rothbury & others there is Tulloch's & Tyrrells two family owned vineyards both over 100 years old who make some magnificent wines both Red & white. The Hunter is only about 2 hours drive North of Sydney.

  14. #14

    Default

    All done Paul

    Sapiens qui vigilat... "He is wise who watches"

  15. #15

    Default

    What can I say Paul? It's superb. A real scorcher in more ways than one (Sooo many flame cards drawn!) I love the story telling, the presentation and the banter with the "kids".
    – sort of like the chap that cleans up after the horses in a parade.
    Especially like this one, having done the job myself on many an occassion
    Congrats on a job very well done.
    PS I love Aussie wine REP buddy!

  16. #16

    Default

    Quote Originally Posted by mikeemagnus View Post
    What can I say Paul? It's superb. A real scorcher in more ways than one (Sooo many flame cards drawn!) I love the story telling, the presentation and the banter with the "kids".
    Especially like this one, having done the job myself on many an occassion
    Congrats on a job very well done.
    PS I love Aussie wine REP buddy!
    Thanks, Mike. Re storytelling I appreciate the inspiration from you and the rest of the chaps.

    Yup, a whole lot of flame cards. I thought it would have ended worse than it did but the damage cards were kind.

    Re horse poop - I’m drawing on my memories of colourful chaps from where I grew up (Alberta) and then toss a few bits of acquired ‘culture’ that happens when you live in different places - as happened to me when I came back to Canada with a Dutch accent after living in the Netherlands for 9 years.

  17. #17

    Default

    Well Paul, that was a lesson on how the Seadogs can dominate the sky. Your wonderfully colorful planes did a number on those poor Hun. They had spirit but not the determination of your Doggies shown by their grit dealing with their fires and sticking to the mission.

    Great story as usual full of color and fun.

  18. #18

    Default

    Quote Originally Posted by Teaticket View Post
    Well Paul, that was a lesson on how the Seadogs can dominate the sky. Your wonderfully colorful planes did a number on those poor Hun. They had spirit but not the determination of your Doggies shown by their grit dealing with their fires and sticking to the mission.

    Great story as usual full of color and fun.
    Thanks, Peter.

    The fire gods were far kinder than I expected after all those fire cards were drawn.



Similar Missions

  1. Replies: 68
    Last Post: 07-22-2020, 17:43
  2. Replies: 15
    Last Post: 07-12-2020, 18:48
  3. Replies: 20
    Last Post: 06-22-2020, 06:34
  4. AAR OTT-CYM Mission 1: Back to Front - July 5th 1916 {ShadowDragon}
    By ShadowDragon in forum Over the Trenches
    Replies: 24
    Last Post: 04-04-2020, 14:12
  5. AAR OTT DYM Mission 7-- Dit Fromage--19th Feb 1916--gully_raker
    By gully_raker in forum Over the Trenches
    Replies: 21
    Last Post: 09-19-2019, 10:36

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •