Ares Games
Results 1 to 17 of 17

Thread: OTT DYM - Mission 12 “Ending with a Bang” - 27th March 1916 by Mikeemagnus

  1. #1

    Default OTT DYM - Mission 12 “Ending with a Bang” - 27th March 1916 by Mikeemagnus

    OTT Daring Young Men - Mission 12 “Ending with a Bang”
    Based on the Actions of St Eloi Craters - the Ypres Salient of Flanders 27th March to 16th April 1916
    (In memory of my grandfather who served throughout WW1 with the 4th Battalion Kings Royal Rifle Corps)
    All was still as the grave with never a flicker, even from the remains of clothing hanging from barbed wire. Not a whisper of a heartbeat disturbed the uncanny calm. Nature made not a sound, the anticipation sitting nervously upon it and the red in the dawn sky gave warning, to those who could not heed it. For they were oblivious to the storm about to tear them apart.

    Click image for larger version. 

Name:	DYM12 1a.jpg 
Views:	64 
Size:	91.6 KB 
ID:	281009

    Then, WOOOOOMPF and their lives were over in a tearing maelstrom of metal, dirt and searing white hot heat. Tossed lifeless and unknowing through the air, hundreds of feet towards the sky, the ground beneath them carrying them upwards in a deathly shower, as tons and tons of high explosives, shortly before planted beneath them, gave vent to their savagery. Six great craters, the like of which had rarely been seen before, were torn in the surface of mother earth to whom the corpses now belonged. "There was an earth shake but no roar of explosion" . The shiver of pain was hers not theirs, for they were already dead. Their bodies, what was left of them, would be sprayed upon the surrounding ground, already scarred by shell holes and trenches and line upon line of vicious barbed wire ripped in her face; there the remains would sink into oblivion, names known only to those who would never see them again. Then the disturbed mud and rubble descended once again, burying hundreds more men, leaving them to suffocate.

    Click image for larger version. 

Name:	DYM12 2a.jpg 
Views:	65 
Size:	79.7 KB 
ID:	281010 Click image for larger version. 

Name:	DYM12 3a.jpg 
Views:	63 
Size:	266.6 KB 
ID:	281011

    Such was the unleashing of the mines, dug so carefully beneath the German lines, on 27th March 1916. South of the skeletal remains of the Belgian city of Ypres and beneath the soil of St Eloi on the western front, the miners had completed their shafts with great stealth.

    Click image for larger version. 

Name:	DYM12 4a.jpg 
Views:	63 
Size:	257.2 KB 
ID:	281012 Click image for larger version. 

Name:	DYM12 5a.jpg 
Views:	65 
Size:	74.6 KB 
ID:	281013

    Those lucky enough to escape death at their hands, to survive to tell the tales had they wished to, remained silent and dazed, their lips shut tight, their minds wishing to forget.

    Click image for larger version. 

Name:	DYM12 6a.jpg 
Views:	66 
Size:	107.4 KB 
ID:	281014 Click image for larger version. 

Name:	DYM12 7a.jpg 
Views:	67 
Size:	121.4 KB 
ID:	281015

    Now it was the turn of the rest of the poor bloody infantry. Men from Regular Army units that until recently had been serving as garrison troops in various parts of the British Empire. Men from all over the world. The 27th Division of the British Second Army, commanded by Major-General W R Marshall hurled themselves at the craters and in a desperate struggle, captured all but two of them. Designated craters 4 and 5, these were held by the counter attacking soldiers of the 46th Reserve Division of the Imperial German Army; men from all walks of life, many of them students, from Schleswig-Holstein, the Grand Duchy of Mecklenburg-Schwerin, Lübeck, Hanover and Hamburg. Men, just like their enemies!

    Click image for larger version. 

Name:	DYM12 8a.jpg 
Views:	65 
Size:	201.5 KB 
ID:	281016 Click image for larger version. 

Name:	DYM12 9.jpg 
Views:	63 
Size:	35.6 KB 
ID:	281017

    It is at this point, as the screaming and shouting and chattering of small arms fire, mixed with the curses and pleas and whistles and squelching of mud; the explosions of grenades and the cries of anguish and anger, that the men of the air were called upon to perform their part in the drama.

    “We need photographs, Harold” Uncle said, before replacing his pipe in his mouth and continuing to puff away nervously.
    “Right.” Harold Isore replied. “Should make for some interesting shots after those bloody great bangs.”
    “Mmmm. Three of you, ok? You’ll need the other two as escorts. I’ll lay a penny to a pound that the hun will be doing just the same. And make sure one of those escorts, at least, has a spare camera. I believe the fighting around those craters is insane and everyone is shooting at anything and everything. There will be a lot of raw nerves down there amongst those craters”.
    “Not sure we have the cameras available, Uncle, but I’ll see what I can rustle up!”
    “Right, off you go then. Brief your crews then get going. Those photographs are needed urgently.”

    Not long after that, the crews of three Sopwith 1 ½ Strutters, the latest designs, newly arrived on loan from the RNAS, in preparation for things to come, found themselves flyng towards a line of enormous craters. Their targets for the day. Lt Harold Isore and his observer, AM1 William Conker led the flight and headed for the end of the line, to starboard. His escorts obediently followed, with orders to stay in touch unless enemy intruders were identified, and not to drop below their current altitude unless absolutely necessary.

    Click image for larger version. 

Name:	DYM12 1.jpg 
Views:	64 
Size:	159.2 KB 
ID:	281018 Click image for larger version. 

Name:	DYM12 2.jpg 
Views:	63 
Size:	272.9 KB 
ID:	281019

    The enemy, as anticipated, was also approaching, the exact same area, both flights as yet unobserved by one another, being well camouflaged by the terrain. But the Germans, three Albatros CIIIs, would reach their objective first, and it wasn’t until they were almost on top of them that William Conker spotted them and tapped Isore furiously on the shoulder to warn him. In the meantime, Isore had taken them down to get a good photograph of the nearest crater and the small arms fire was a good reminder of how low they were.

    It was obvious that the hun were up to the same game as they had turned down the line of craters and one of them had dropped, to a similar altitude as themselves, leaving their escorts and the two British escort Sopwiths, above them.

    Click image for larger version. 

Name:	DYM12 3.jpg 
Views:	65 
Size:	238.8 KB 
ID:	281020 Click image for larger version. 

Name:	DYM12 4.jpg 
Views:	62 
Size:	247.9 KB 
ID:	281021

    Click image for larger version. 

Name:	DYM12 5.jpg 
Views:	63 
Size:	251.4 KB 
ID:	281022 Click image for larger version. 

Name:	DYM12 6.jpg 
Views:	63 
Size:	295.4 KB 
ID:	281023

    It was decision time. Isore had been warned that he should do his utmost to prevent any photographic evidence of the explosions from reaching enemy intelligence. A quick glance showed that William had successfully taken his first photograph, so he put the Strutter into a climb, away from the ground fire that had already put a number of holes throught the fabric of the aircraft, and temporarily affected his right rudder controls. He headed for the enemy two seater which obviously contained an observer, busily taking similar pictures.

    Click image for larger version. 

Name:	DYM12 7.jpg 
Views:	65 
Size:	163.9 KB 
ID:	281024 Click image for larger version. 

Name:	DYM12 8.jpg 
Views:	66 
Size:	147.6 KB 
ID:	281025

    Isore’s Strutter also picked up an “A” damage “0” from ground fire but I missed the photo – oops.
    Click image for larger version. 

Name:	DYM12 9.jpg 
Views:	63 
Size:	251.1 KB 
ID:	281026 Click image for larger version. 

Name:	DYM12 10.jpg 
Views:	63 
Size:	260.2 KB 
ID:	281027

    Opening fire as soon as he was in range, he had the satisfaction of seeing a spark of flame immediately come from the engine of the Albatros. But he also got a shock when bullets whined past his ears coming from his right and looking across, saw one of the enemy escorts approaching rapidly. Glaring back at his observer he shouted,
    “Why the bloody hell didn’t you see him and fire?”
    “I did see him, sir, but he’s out of my arc. Sorry, sir!”
    Fortunately, the enemy’s gun appeared to have jammed, so they got away with that mistake.

    Click image for larger version. 

Name:	DYM12 11.jpg 
Views:	62 
Size:	256.2 KB 
ID:	281028 Click image for larger version. 

Name:	DYM12 12.jpg 
Views:	65 
Size:	241.1 KB 
ID:	281029

    Click image for larger version. 

Name:	DYM12 13.jpg 
Views:	65 
Size:	244.2 KB 
ID:	281030 Click image for larger version. 

Name:	DYM12 14.jpg 
Views:	65 
Size:	216.4 KB 
ID:	281031

    Isore looked forward again to find the pale blue Albatros had slowed in preparation for taking more photographs. He gave it another burst, at close range, but was surprised when flying in from his left, almost on a collission course, came one of his own escorts. It was 2nd Lt Eric Gilliam and his observer AM2 Walter Lewis. Eric let the Albatros have it at close range too, the enemy observer doing his best to return the compliment. But what with the groundfire adding to the woes of their opponent and one of Gilliam’s bullets hitting something vital and causing an explosion, it was with some relief, that the British pilots saw the unfortunate Albatros spiral towards the earth. Whatever photographs the observer had managed to take, they wouldn’t reach the enemy – the aircraft crashed on the British side of the line of craters.

    Click image for larger version. 

Name:	DYM12 15.jpg 
Views:	63 
Size:	266.1 KB 
ID:	281032 Click image for larger version. 

Name:	DYM12 16.jpg 
Views:	64 
Size:	254.2 KB 
ID:	281033

    Click image for larger version. 

Name:	DYM12 17.jpg 
Views:	64 
Size:	242.8 KB 
ID:	281034 Click image for larger version. 

Name:	DYM12 18.jpg 
Views:	65 
Size:	111.0 KB 
ID:	281035

    But the fight wasn’t one sided by any stretch of the imagination. The remaining two escorts, one from each side, decided on a duel. Both were carrying the only spare cameras that either side had managed to muster. However, the observers of both were hardly thinking about photographs at that moment. Only on the dreadful art of killing! And this time, it was the German who won. Gunfire was exchanged at close range and how AM3 Graham Jones, the British observer, managed to escape it unscathed was a matter of sheer luck or simply fate, take your pick. Not so poor 2nd Lt John Palin though. Two bullets tore into his body, immediately knocking him unconscious. There was nobody left to control the aircraft, so screaming in horror, the not so lucky, after all, Jones found himself helpless to prevent the inevitable. The Strutter, too, plunged earthwards, the only consolation being the fire that had broken out on the aircraft of their destroyer. Jones had, at least, inflicted serious damage to his foe.
    Following that, the fight broke up somewhat with the third Albatros exchanging desultory and rather inefective fire with the machines flown by Isore and Gilliam. Isore and Conker picked up their second photograph, but nobody did much damage at that point and they were out of range from small arms bullets coming from the ground once the photoghraphy was completed.
    (NB The pic of the second photo take is missing, but a check with the pic with the butcher’s bill will show that Isore collected another “0 + 1 + rrj” from that trip below altitude 4.)

    Click image for larger version. 

Name:	DYM12 19.jpg 
Views:	63 
Size:	257.7 KB 
ID:	281036 Click image for larger version. 

Name:	DYM12 20.jpg 
Views:	66 
Size:	236.4 KB 
ID:	281037

    Click image for larger version. 

Name:	DYM12 21.jpg 
Views:	66 
Size:	206.1 KB 
ID:	281038 Click image for larger version. 

Name:	DYM12 22.jpg 
Views:	66 
Size:	235.9 KB 
ID:	281039

    At the same time the other victim of the aforementioned duel continued to burn, causing its’ occupants not inconsiderable stress. But despite this and with a great deal of courage, they decided to attempt to obtain the photographs so desperately required by their intelligence officers.
    Sadly for them however, they had little chance of success. The fire on board continued unabated and fiercely, pretty much ensuring their demise, which ultimately was finally ensured by the coup de gras inflicted upon them by Eric Gilliam. His second victim of the fight.

    Click image for larger version. 

Name:	DYM12 23.jpg 
Views:	65 
Size:	220.7 KB 
ID:	281040 Click image for larger version. 

Name:	DYM12 24.jpg 
Views:	63 
Size:	113.3 KB 
ID:	281041

    Click image for larger version. 

Name:	DYM12 25.jpg 
Views:	66 
Size:	137.4 KB 
ID:	281042 Click image for larger version. 

Name:	DYM12 26.jpg 
Views:	66 
Size:	117.4 KB 
ID:	281043

    After that Isore believed it was safe enough to get more photographs, so he dropped down to a lower altidude again whilst William Conker did his picture gathering bit and took number three. However, the troops on the ground were now undoubtedly enjoying the chance to take their woes out on an obvious target above them. Regardless of who was up there or why, they took their pot shots, much to the annoyance of Isore and Conker who came very close to joining them down there in the trenches.

    Click image for larger version. 

Name:	DYM12 27.jpg 
Views:	64 
Size:	193.2 KB 
ID:	281044 Click image for larger version. 

Name:	DYM12 28.jpg 
Views:	64 
Size:	220.7 KB 
ID:	281045

    Not at all to his liking, Isore cut his losses and decided to head for home, before it was too late. He climbed out of groundfire range, waggled his wings to signal his intentions to Gilliam and Lewis, who responded by following.

    Click image for larger version. 

Name:	DYM12 29.jpg 
Views:	63 
Size:	231.2 KB 
ID:	281046 Click image for larger version. 

Name:	DYM12 30.jpg 
Views:	62 
Size:	230.8 KB 
ID:	281047

    And the pilot of the remaining Albatros seemed only too willing to call it a day too. He headed off without offering further resistance or showing any signs of a willingness to go after more photographs – most likely he couldn’t anyway.

    Click image for larger version. 

Name:	DYM12 31.jpg 
Views:	63 
Size:	154.5 KB 
ID:	281048

    So, the job was half done, but it would have to do. Uncle at least would be glad they managed to get any photographs at all. Isore was pretty certain the man hadn’t expected to see any of them ever again! And the hun hadn’t managed to get anything at all from this reconnaissance outing – next time perhaps.

    The end

    Butcher’s Bill

    Entente

    Click image for larger version. 

Name:	DYM12 32.jpg 
Views:	64 
Size:	141.7 KB 
ID:	281049

    2nd Lt John Palin MID (pilot Strutter with tail plane markings ) / SD FT / 2xWIA / 0 kills
    Roll 2D6 = 6 – 1SD – 2WIA = 3 Injured – skip 1D6 = 6
    Result – Skip 6 scenarios

    AM3 Graham Jones (observer) / SD FT / 0 kills
    Roll 2D6 = 11 – 1SD = 10 = All well
    Result – All well

    Lt Harold Isore (pilot Strutter No 7) / RTB / 0 kills
    Result – All good

    AM1 William Conker (observer) / RTB / 0 kills Three different crater photographs taken.
    Result – All good

    2nd Lt Eric Gilliam (pilot Strutter light blue/grey) / RTB / 2 kills
    Result – All good

    AM2 Walter Lewis MM, MID (observer) / RTB / 0 kills
    Result - All good

    Central Powers

    Click image for larger version. 

Name:	DYM12 33.jpg 
Views:	63 
Size:	125.5 KB 
ID:	281050

    Ltn Karl Niederhoff (pilot Albatros CIII light blue) / EXP ET / 0 kills
    Roll 2D6 = 9 – 3 EXP = 6 Injured – skip 1D3 = 3 skip 2 scenario.
    E & E
    Roll 2D6 = 11 -1 EXP – 1 WIC – 1BEL = 8 Injured – skip 1D2 = 6 = skip 2 scenarios
    Result – skip 2 scenarios

    Ltn Alfred Osterroht (observer Albatros CIII light blue) / EXP ET / 0 kills (one photo destroyed by fire)
    Roll 2D6 = 3 – 3 EXP = 0 – KIA
    Result – Killed in action

    Fwbl Franz Theiler (pilot Albatros CIII Turkish markings) / FLM ET / 0 kills
    Roll 2D6 = 11 – 2 FLM = 9 All well
    E&E
    Roll 2D6 = 7 – 1 FLM – 1 BEL = 5 In hiding – skip 1D2 = 6 – skip 2 scenarios
    Result – skip 2 scenarios

    Ltn Wilhelm Kummetz (observer Albatros CIII Turkish markings) FLM ET / 0 kills
    Roll 2D6 = 7 – 2 FLM = 5 – injured skip 1D3 = 3 skip 2 scenarios
    E&E
    Roll 2D6 = 7 – 1 FLM – 1 WIC – 1 BEL = 4 Captured and escaped – skip 1D3 = 6 Skip 3 scenarios.
    Result – skip 3 scenarios

    Fwbl Robert Janzen (pilot Albatros CIII Brown with German markings) / RTB / 0 kills
    Result – All good

    Ltn Johannes Mesch (observer Albatros CIII Brown with German markings) / RTB / 0 kills
    Result – All good

    Victory Points
    Entente: Three photos – 3 points
    Central Powers: Nil points
    Result – Entente Victory
    Last edited by flash; 01-23-2020 at 05:25. Reason: Tally correction

  2. #2

    Default

    Note about the groundfire – read no further unless really interested
    Having posted this mission, quite a few members expressed concern about the idea behind the ground fire. So if you ever want to try the scenario, better first to decide how you want the ground fire to behave. There are a number of alternatives which the player can explore for themselves – nothing here is written in tablets of stone.

    I think, personally, the scenario without ground fire is too easy (I tried it and it is far less challenging – a scenario for the less experienced perhaps). And I wouldn’t recommend the use of AAA, only AAMGs.

    Meanwhile I think I owe it to my poor fellow conspiritors, fighting the OTT DYM campaign, to explain myself. Why did I write the rule as I did? Well, firstly, I wanted players to use altitude and according to the normal rules, photographs are taken at altitude three (pegs) and AAMGs have a range of 2 (pegs) , so this would make it all too easy for ground fire to have no effect. It would simply be avoided – and I didn’t want AA guns used.
    In this campaign, I have been following the recommended adaptations - “Rules Useful – Solo Players – For the use Of :” Under this heading I found the following -
    Solitaire Scenarios Anti- Aircraft Guns. Sub heading AAA & AAMG Ranges. Under this it reads

    “As for AAMG – effective range of a Vickers is 6500 feet (2000m), indirect fire double that so they too will be well within range …………….”.

    Recommended fire power is two “A” damage cards (from a fixed position perhaps, although this is not stated), so I didn’t, therefore, think it unreasonable to have an aircraft draw a single random “A” damage card for each manoeuver spent within range of the chaos around which the scenario was intended to be built. After all, each photo could be taken with a drop to altitude three (one damage card from the ground) and one manoeuver spent on a stall to take the pic (a second damage card) before climbing out of range again – little more than the equivalent of a scout tailing it for one or two moves at long range. And why didn’t I have identifiable AAMG positions? Because it would be far easier to take them out and leave no opposition, than to have to face the music like the real guys did!

    So there you have it – like it or hate it, that’s the way I wanted it. I play tested it twice – drew the first one having been hit with fire on the first pass over the craters; won the second. Then I play tested the scenario without ground fire – didn’t like that but offered it as an alternative.
    Then I played it for the campaign – won it, but afterwards came across all the “concerns” from OTT DYM participants. So, anticipating that I might just have been too lucky on the previous occassions, I ditched that, against Uncle’s advice, and waited for some time before doing it all for a fourth time. The results are above. It really wasn’t so very difficult, and except for one or two hiccups, the AAMG fire was not that effective. More so in the last game than the previous games. Again, maybe I was just lucky! I believe the answer really lies in the dogfight, not the groundfire. Try to prevent the enemy from getting any pics at all, then you only need three. But the more the enemy get, the more you need and the more difficult that groundfire will become later in the mission. Give it a try sometime and decide for yourself

    PS For the really sharp eyed – you’ll notice that I set up the scenario this last time incorrectly - I placed the aircraft on the wrong sides. The entente come from the German side of the trenches and vice versa. Oops! It was after Christmas 2019 and a combination of illness, too many mince pies and restorative whiskey is undoubtedly responsible. Senility has nothing to do with it whatsoever – but I am definitely not going to play it for a sixth time just to correct that error. They started from one side, they left from the same side. That will do me

  3. #3

    Default

    Well played Mike - a tidy result for the Bulldogs ! I must admit I was expecting to see more shots from craters other than the one being photo'd as they looked to be within range but maybe that's part of the misunderstanding !
    Still, anyway it's played it's an interesting scenario.

    Uncle says:


    Well done you chaps, looks like you got some interesting snaps of the craters for HQ, time for a well earned drinky and I'll get onto the chaps at the front to see how our boys Palin & Jones are doing.

    Lt Harold Isore is awarded a military cross (MC) for his service to the King.
    AM1 William Conker is awarded a military medal (MM) for his service to the King.

    Well done lads, you done the squadron proud
    Last edited by flash; 01-22-2020 at 09:02.

    "He is wise who watches"

  4. #4

    Default

    And so it begins!

    I have been waiting to see how this was actually played out before attempting my own effort (which might happen this weekend).
    I don't see as much ground fire as Juan would expect, but it must be because the aircraft are at level 4 still

    That said, I think you are using some kind of merged version of Dave's simple altitude and the official version?

    Are you doing something like Neil did with the infamous 'Death Star Trench Raid' and calling 3 pegs / 4 pegs, but actually more like Level 2?

    Quote Originally Posted by mikeemagnus View Post
    ... After all, each photo could be taken with a drop to altitude three (one damage card from the ground) and one manoeuver spent on a stall to take the pic (a second damage card) before climbing out of range again – little more than the equivalent of a scout tailing it for one or two moves at long range.
    Using the official rules it would be tricky to just "climb out of range" after playing a stall - can't have two consecutive 'steep' maneuvers, and it will take 5 turns to get back up to Level 4. Dave's rules have an 'envelope' of 4 to 6 pegs to equal one level of altitude, not literal pegs, so even there it's not just one phase to change actual altitude.

    That probably added to my confusion of the understanding of the AAMG range you proposed if it's really Level Two.

    All that aside, you gave us an interesting result with your mission on your beautiful playing surface - I like your craters especially.
    Sad to see another Adler will not be heading home, but the rest of the participants will be back before too long.
    Hopefully Dave will have his posted before I play mine so I can see the scenario from another angle.

    Have some REP for your efforts (both in the AAR and the writing of the mission) Your pictures in the preamble really go well with the story.

  5. #5

    Default

    Interesting-much more forgiving outcome than I expected, especially after the Italian Front 1917 iteration of this scenario. Someday, when everyone around me mothers stop dying, I'll have to run the a couple of times, with a couple of different rules variations.

    In the meantime, have some rep.

  6. #6

    Default

    Aaah something just clicked. I've been using Flashes simplified altitude rules (published under the OTT House rules section) for so long now that I made the mistake of thinking everyone does on this campaign. That is where I get my three pegs, four pegs etc from and that is why it is a relatively simple matter to reduce or gain height quite quickly to face or escape the ground fire. I don't think I have ever used the official rules for altitude, but of course, if you do, then the ground firing rules become very different. My bad again I guess So much to think about and in the end so many mistakes to make.

    Anyhow, adapt away guys, its your show and it is there to be enjoyed.

    Many thanks for all of the feedback and the rep - I learned a lot from this one

  7. #7

    Default

    So now its off to the mess to celebrate with Isore and Conker. Drinks all round chaps

  8. #8

    Thumbs up

    Well that was a rather intense set too Mike which of course was what you had designed.
    Surprised anyone got back with any photos at all!
    Great 3D game surface as usual & I liked that you used 1 1/2 Strutters. Nice one!
    Have some Rep on Me.

  9. #9

    Default

    What a wonderful and evocative opening to your story, I thought it was very well written and enjoyed it immensely.

    The game narative flowed well as yours always do and nice to see 3 Albatros and 3 1 1/2 Strutters flying around, it looked very neat and even, we're going to have to go a long way into the war before I can do that

    My one criticism is I thought you should have dug a few holes in your terrain boards to illustrate the craters a bit better than you did, just placing them on the surface like that was a bit slipshod if you don't mind me saying so.

    I must re-read your scenario as I completly missed the fact that 3 photos v nil wins, I thought all 6 were required, bugger something else to think about.

  10. #10

    Default

    Aaaah John - the craters would have ruined my boards had I sacrificed the latter to the one mission and torn gaping great holes in them - so slipshod the craters shall have to remain

    The photos thing was simple maths really - stay for all six if you can (according to orders, which should never be broken of course), but if the enemy have none and you have been shot up badly enough to have to retire, then three more photos than none wins. Had the enemy achieved three pics then the opportunity was still there, if possible damage wise, to get more for a draw or a win.

    During my mission, the enemy photographers were incapacitated and were unable to take any pics back to their barn. I lost my own spare and my main photo recon aircraft was down to four points left (although at the time I thought it was three) so had to leave. The win was more luck than judgement I'm afraid. I suspect some other poor soul would have been sent up almost immediately afterwards for more images
    I don't know how many two seater crews were lost in this way but I'm guessing it was a large number

  11. #11

    Default

    Quote Originally Posted by mikeemagnus View Post
    Aaaah John - the craters would have ruined my boards had I sacrificed the latter to the one mission and torn gaping great holes in them - so slipshod the craters shall have to remain (
    Where's the commitment and dedication gone Mike, a couple of new boards is nothing to a man of your capability.

    OK I'll bugger off and sort out my game now.

  12. #12

    Default

    Where's the commitment and dedication gone Mike
    Hahahaha Its still there John, bags of it, but I promised myself a slight change of direction once OTT DYM was over. So until the start of the next part of the campaign I have been experimenting with another similar game involving ............... shhhhh............. sails. Loveing it But don't tell Tim

  13. #13

    Default

    Quote Originally Posted by mikeemagnus View Post
    I have been experimenting with another similar game involving ............... shhhhh............. sails. Loveing it
    FICKLE!

  14. #14

    Default

    Love the Yorkshires Mike
    A grand day out for the boys

    Got to admit I have modified your scenario un petit peur but there is still hell from AA et al


    I'm learning to fly, but I ain't got wings
    Coming down is the hardest thing

  15. #15

    Default

    Quote Originally Posted by mikeemagnus View Post
    Hahahaha Its still there John, bags of it, but I promised myself a slight change of direction once OTT DYM was over. So until the start of the next part of the campaign I have been experimenting with another similar game involving ............... shhhhh............. sails. Loveing it But don't tell Tim
    If you just whisper it he probably won't hear.

    I started with it as well quite recently, I'm still coming to grips with the game play but theres lots of potential although I find I'm helping the AI more than with Wings, where I just hope to survive.

    Theres a similar solo campaign to OTT with some interesting scenarios which you've probably seen, I went back to 2015 I've only played 2 so far but am intending using them as my guide lines for the future because they're so much more interesting than a straight up fight.
    Hopefully I'll see your new terrain on their site, it's much easier to play on the sea with the land just providing a backdrop. Santa brought me a wonderful sea mat, a little expensive but lovely, not had enough use yet but I hope go correct that soon.

  16. #16

    Default

    A very evocative introduction Mike. Well done again. Getting away with any photos in this mission impresses me but then I have had abysmal luck in this campaign.

  17. #17

    Default

    Theres a similar solo campaign to OTT with some interesting scenarios which you've probably seen
    Aaah John, I haven't gone that far yet. Don't think I could cope with more than one campaign at a time and I'm still committed to WW1 - or maybe that should read "I need to be committed" Maybe later though - yes I'll take a look around twelve months from now!

    Got to admit I have modified your scenario un petit peur
    Not a problem - you are more than welcome Seems I have some reading to catch up with too and am looking forward to it - although right now I'm on Grandad duties

    A very evocative introduction Mike
    Kind of you to say so Peter - Thank you!



Similar Missions

  1. AAR OTT DYM - Mission 12 Ending with a Bang
    By ShadowDragon in forum WGF: After Action Reports
    Replies: 21
    Last Post: 02-12-2020, 05:04
  2. Replies: 59
    Last Post: 02-02-2020, 02:52
  3. Replies: 20
    Last Post: 02-19-2019, 07:27
  4. Replies: 21
    Last Post: 01-22-2019, 15:09
  5. AAR OTT Daring Young Men Mission 1 Luftwachdienst – Sperrflug - 5th January 1916
    By Flying Officer Kyte in forum Over the Trenches
    Replies: 27
    Last Post: 01-21-2019, 11:34

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •