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Thread: AAR OTT DYM12 - 3rd trial

  1. #1

    Default AAR OTT DYM12 - 3rd trial

    This is my third try at OTT DYM Mission 12. The scenario is described here:
    https://www.wingsofwar.org/forums/sh...by-Mikeemagnus

    The 2nd try was my ‘official’ write-up and was played with normal AAMG effective only up to altitude 2. As the planes were at altitude 3 this meant effectively no AA fire. This trial was to use AA guns. There were 2 AA guns per side 1 ruler back from the centre line join and each one ruler in from other side edge. Effectively each AA gun was 2 rulers from the dead-centre of the 2 mats.

    The planes were 3 Rolands versus 1 RE8 (primary recce), 1 DH4 (secondary recce) and 1 F2B (escort). Not a fair match but I played all Rolands while AI played the Entente planes – maybe even more unfair.

    Nothing happened until the end of turn 2 when all hell broke out. The CP AA guns both fired as the Entente planes were faster and approached down the centre. Only one Entente AA gun fired as the CP planes approached via a flank. Despite this both CP guns did nothing while the Entente gun set the primary recce Roland (the lower one in the photo) on fire – and just as it was lined up for a photo! (Lower card with special damage indicates a hit and the upper card, if there’s a hit, the damage.) The F2B (in the middle) was engaged by the secondary recce Roland (middle) and the escort Roland (pink). The RE8 and primary recce Roland exchanged fire. The escort Roland fired at long range at the DH4 for minimal damage. Start of turn 3 fire damage on the Roland was also minimal.

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    First phase of turn 3 saw more deadly plane to plane fire. The escort Roland and the RE8 both got engine hits forcing them to return to base and the secondary recce Roland was also set on fire. At this point I ended the game as the CP had lost the escort and had both recce planes on fire which prevented them from taking photos since they needed to fly a ‘stall’ to take a photo. I applied the remaining fire damage which saw the secondary recce Roland downed and the primary Roland forced to return to base. The final damage is below.

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    A resounding Entente victory with 6 photos (1 by RE8 and remaining 5 by DH4) versus 1 (secondary Roland). Mostly due to card luck and not so much the Rolands being outmatched.

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  2. #2

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    You can fly a stall when on fire.
    It's just the actual straight that is verboten.

  3. #3

    Default

    Quote Originally Posted by Stumptonian View Post
    You can fly a stall when on fire.
    It's just the actual straight that is verboten.
    You ARE right. There's no 'straight' symbol on the stall card. Argh! All this time I've been doing it wrong. Live and learn.

    Would not have mattered. Both recce aircraft would have been FRTB due to being on fire and within 5 points of destruction. Not to mention an F2B hanging around to shoot them up.

  4. #4

    Default

    Another interesting variation on a theme Thanks Paul

  5. #5

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    Quote Originally Posted by mikeemagnus View Post
    Another interesting variation on a theme Thanks Paul
    I just realized that I can - posthumously (???) - add your intended AAMG fire to my game without AAMG fire. Due to the way the game played out I can figure out how far along each photo recon plane would get before being either shot down by AA fire or FRTB. I'll add that as a post-script (yes, that's the right word, not 'posthumously'....) to that write up.



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