Something we sometimes use in the concept of the oops plane. Basically, if you're controlling one plane and are shot down really early in the game and are the first one to be shot down, you can come back, but at the extreme your edge of the table and in "last year's plane." For example, if you're balloon busting in an Albatross D.III and get shot down during your first pass, you can come back at the far end of the board from the balloon, but in a Halberstadt D.III. It prevents a player who's only controlling one plane from having to sit out most of the game.
(There's three of us who play, and it's typically 2 v. 2 planes. One side has both planes controlled by the same player, and the other side each player has one plane. The oops plane applies to the side with one plane per player.)
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