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Thread: help newbie

  1. #1

    Default help newbie

    I have a question.
    As an example of an unannounced wound counter,
    rudder jams can cause your opponent to engage in illegal maneuvers.
    How do you solve this?

    and
    what does WGF, WGS means?

    thx

  2. #2

    Default

    Hi Corea, welcome to the forum

    WGF = Wings of Glory First world war; WGS = Wings of Glory Second world war.

    Rudder jams mean you cannot plan manoeuvres in the direction shown in the next turn - not on the turn they are received so they do not cause illegal moves...unless you have one each way & it forces you to play a straight when on fire.

    Wounded pilots have to be announced.
    Last edited by flash; 05-10-2019 at 05:21.

    Sapiens qui vigilat "He is wise who watches"

  3. #3

    Default

    thx Dave.!

    but I think..
    I honestly do not know if they are planning a limited movement.Unless rudder jam is announced ...

  4. #4

    Default

    Welcome to the Aerodrome, glad you are here!

  5. #5

    Default

    Quote Originally Posted by bignut76 View Post
    thx Dave.!

    but I think..
    I honestly do not know if they are planning a limited movement.Unless rudder jam is announced ...
    Correct. If you did know then you would have an advantage as you'd know which way they couldn't turn so you have to rely on the honesty/memory of your opponent to play their cards correctly. Same can be said of engine damage, another 'secret' damage

    Sapiens qui vigilat "He is wise who watches"

  6. #6

    Default

    Hi Corea, welcome from England.
    Run for your life - there are stupid people everywhere!

  7. #7

    Default

    Welcome from Poland, Corea.
    <img src=http://www.wingsofwar.org/forums/image.php?type=sigpic&userid=2554&dateline=1409073309 border=0 alt= />
    "We do not stop playing when we get old, but we get old when we stop playing."

  8. #8

    Default

    Hi Corea. Another welcome from the UK.

  9. #9

    Default

    Hello Corea and welcome from South Australia. I found many things I was not sure of and still do but the guys on this forum are wonderful and will always help you when you get stuck. One thing though is that rules are not rigid in this game in that if your group wants to play something in a particular way you can always agree to do this before your games. See House Rules for examples of this flexibility.

  10. #10

    Default

    Welcome to the Aerodrome Corea. If you enjoy Wings half as much as I do you'll love it.

  11. #11

  12. #12

    Default

    Welcome to the Aerodrome, Corea, from here in the United Kingdom. There is much on this site to add to your enjoyment of the game.

    Generally Wings of Glory players are very honest about secret damage like rudder jams and engine damage.

  13. #13

    Default

    welcome to the drome Corea!!! if youre worried about rudder jams or engine hits not being announced you can always play with open damage.

  14. #14

    Default

    Quote Originally Posted by Naharaht View Post
    Generally Wings of Glory players are very honest about secret damage like rudder jams and engine damage.
    Absolutely true. Those who are not usually get left and right rudder damage AND fire combo in the next game.
    <img src=http://www.wingsofwar.org/forums/image.php?type=sigpic&userid=2554&dateline=1409073309 border=0 alt= />
    "We do not stop playing when we get old, but we get old when we stop playing."

  15. #15

    Default

    Welcome to the 'Drome, Corea!
    I laugh in the face of danger - then I hide until it goes away!



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