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Thread: AAR - Variation OTT DYM Mission 3

  1. #1

    Default AAR - Variation OTT DYM Mission 3

    Having got ‘stuck in’ with Mission #2 as a variant of the “Daring Young Men” (DYM) OTT campaign, it seems I ‘must’ continue along the lines of the AAR for that mission. Although I was planning to play along with eh DYM campaign, I hadn’t intended the game for that AAR to be anything more than a one off. The plan was to wait until I got some Shapeways balloons done up and to start from mission #1. So, I’ve had alterations here and there…most notably the character whose plane I’m flying, Ltn Wolfgang von Augustin had his 1st combat mission in that AAR. So when I finally do play mission #1 it will either be ‘out of sequence’ (i.e., all the missions prior to that shift down by 1) or it will be retrospective with different pilots.

    This Mission is about intelligence collection and features a photo recon plane for the Central Powers side and an artillery spotter for the Entente side. The mission (#3 set in early 1916 on the NW Front and devised by Gully_raker) is here:

    https://www.wingsofwar.org/forums/sh...by-Gully_raker

    My AAR (parts 1 & 2) for the previous mission are here:

    https://www.wingsofwar.org/forums/sh...least-halfway)
    https://www.wingsofwar.org/forums/sh...o-2-(2nd-half)

    As mentioned the official DYM OTT campaign is set on the NW Front in early 1916. My games are set on the Italian Front in late 1917 primarily because of the limited set of planes I have – er, now had as more arrive every week. One thing I’m finding with the Italian Front set in the time frame of the Battle of Caporetto is that one can use a good variety of planes – out of date ones are still being flown in this theatre and you can legitimately fly Austro-Hungarian, Italian, German, French, British…and even some from one of the many Balkans countries.

    My Set Up

    Central Powers

    1) Austro-Hungarian Scout – Aviatik D.I (the plane I ended up flying) that’s supposed to intercept the Entente artillery spotting plane

    2) German two-seater – Rumpler C.IV (attached to my characters’ Flik as the Germans don’t think the A-H are capable of effective and efficient reconnaissance.
    [The real reason is that I didn’t have anything that was being flown by the A-H KuK LFT. However, the Germans really did think that the A-H intelligence was inferior – well, crappy. Here’s a quote from “The German Air Force in the Great War” by Major Georg Paul Neumann:

    “When the German 14th Army in the valley of the Save was assembled round about Laibach and Krainburg towards the end of September 1917, and the Army Commander proceeded to verify his information concerning the district and our enemy, it became obvious that the existing Austrian maps of the Julian Alps, and the mountainous regions of Tolmein, Karfreit, and Civigale were quite unreliable…. Consequently our reconnaissance machines were ensured command of the air over the battle-fields, and were therefore able to carry out their work unhindered. Before long they had completed a photographic survey of the districts on both sides of the lines, and had provided the General Staff with a complete picture of the enemy's railway system, the distribution of his forces, and the disposition and strength of his flying units.”

    The quote is from here:

    http://www.allworldwars.com/The-Germ...y-Neumann.html

    Crew:

    Aviatik D.I - My ‘character’ was recovering from wounds for one mission, so the Aviatik will be flown by another member of Flik 55J Bis – Leutnant Ryan von Taaffe (yes, his first name is Irish but he was born in Austria).

    Rumpler (German crew) – Leutnant Wilhelm Lange (pilot) / Feldwebel Ludwig Jäger (observer)

    That’s it for the CP side.

    For the Entente side the problem was similar – a lack of suitable 2-seater reconnaissance aeroplanes as the Italians primarily flew French ones or home-brewed ones – none of which are on offer from Ares (or previously Nexus). After the balloons this will be the focus of the next Shapeways order.

    1) Scout to intercept the Photo Recon plane – SPAD S.VII. I decided to go with a B firepower on this plane but to give the pilot a ‘Perfect Aim’ ace skill with the assumption that the pilot was inspired by Franceso Baracca who said, “It doesn't matter if the VII is equipped with a single gun. Provided you are a good fighter, a single gun is just enough."

    2) Artillery Spotter – Sopwith 1 ½ Strutter.

    3) Scout to Escort the Arty Spotter – Sopwith 1 ½ Strutter Comic

    The Sopwiths are flown by British airmen – a reconnaissance squadron sent down a wee bit in advance of the British / French reinforcements that showed up after Caporetto – a bit of a fudge since these missions are just before Caporetto (i.e., October 1917).

    Crew:

    The SPAD S.VII was flown by an Italian pilot – Tenente Andrea Bertotti Diamanti (Ace – Perfect Aim)

    Sopwith 1 ½ Strutter – Lieutenant David Kelsey (pilot) / Sergeant John Russell

    Sopwith 1 ½ Strutter Comic – Lieutenant Raoul Wittington (his mother had romantic notions – see bio of the Swedish diplomat, Raoul Wallenburg).

    The final obstacle was a NoMansLand matt. I didn’t have one and it was a key part of the scenario. Eventually I will get one when a reasonably priced one (including shipping) is available. I had the NML tiles downloaded from the Aerodrome and printed them out. They were too drab so I decided to jazz them up with scenic flock but I didn’t like the results (after getting them half done). I realized that the flock I was using for the crater rims was a warm light earth colour but the basic NML was a cool taupe. Not good. So, I tried photoshopping the original pdf files and that seemed good enough that I went with it. The photo below has three stages – (1) tile printed out as is but with some dark green flock, (2) tile with light earth colour added for crater rimes, and (3) a photoshopped version without any flock, which is what I used.

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    The Story – Mission Orders

    Hauptmann Michael von Taafe (see disclaimer below) walked into the duty room. He had just got off the phone with HQ. They wanted a plane up – schnell! An enemy reconnaissance plane and escort had been spotted headed up the valley and whatever their intentions, HQ wanted their mission aborted. Nothing was to interfere with the planned offensive. All of Flik 55J’s pilots were already on missions; so it was up to Flik 55J Bis to do something.

    Michael looked around the room. He sighed. The only pilot in the room was his cousin, Ryan von Taaffe. He had just sent up that new German crew, Leutnant Lange and Feldwebel Jäger on a photo reconnaissance mission. He noted how curious it was that German two-seaters had officers as pilots and NCOs as observers while it was the opposite in the KuK FLT. Flik 55J Bis’s other pilots where either recovering or already on missions. That left Ryan. It was one of the perversities of military systems that Ryan, a cousin, was assigned to Michael’s command. Michael and Ryan had frequently played – and fought – together it seemed forever. Michael both admired and detested Ryan for likely the same reasons. Ryan was the opposite of Michael. Ryan was care free, egotistical, risk taking and so on while Micheal was responsible, modest, cautious and so on. However, worst of all ever since Ryan’s time at Trinity College he would from time to time put on an affection of being Irish – mostly to charm young Frauleins but also to irritate Michael. The von Taaffe’s had been in Austria for over 100 years and were as Austrian as anyone else, but their grandfather had married an Irish woman and grandmother had insisted that her children and grandchildren had something of Irish culture in them, which was fine but Ryan seemed to relish in it – perhaps because he was Oma’s favourite.

    “Ryan, your on task. An enemy reconnaissance flight has been spotted coming up the valley. HQ wants that mission aborted at all costs. So up you go. Oh, and by the way, the engineers at the Flars Group want some operational evaluations on that new aircraft they sent - the Aviatik; so take the Aviatik.”

    “Right you are, Michael”, replied Ryan in his most affected Irish accent.

    “And don’t call me Michael!”

    “Aw surely, Mikey”, muttered Ryan under his breath. He had a thought that Michael meant him a wee bit of mischief by assigning him the Aviatik – a lovely looking plane but you’d hardly use an untested plane on a crucial mission.

    Michael thought, “A slight wound wouldn’t be amiss”. He shook his head. “No, pilots – even Michael – were too valuable and aggressive, lucky ones like Michael were the most valuable”. He turned back to face Ryan and ordered, “Ryan, do not approach the Front Lines! Under any circumstance.”

    Disclaimer: There really was an Irish-Austrian aristocratic family; the head of which was both an Irish Earl and an Austrian Graf. My characters are purely fictitious. The only thing I’ve taken from the von Taaffe’s are the name and the Irish background. No offensive is intended and any similarity is purely coincidental. So apologies if you’re reading this and are a Taaffe or know a Taaffe.


    The Story - Artillery Spotting

    Lt. David Kelsey, his observer – Sgt. John Russell and Lt Raoul Wittington were members of a squadron that had been sent to the Italian Front. The Huns were up to something big. Intelligence had reports that Germany had been sending troops, including aircraft. The Brass wanted to know what was going on and so far the enemy had been giving the Italians a difficult time, so their squadron was deployed to the Southern front. Their current mission was to do a bit of arty spotting. Apparently a heavy battery had been making a mess of the front line trenches.

    Kelsey and Russell were in the Sopwith reconnaissance plane while Wittington flew escort. As they approached the front lines. Kelsey looked to his left. He spotted a Rumpler – “Hmmm,… a German plane. Could mean trouble.” However, he saw further to his left an Italian SPAD heading to intercept the Rumpler.

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    Raoul must have also spotted the Rumpler and SPAD as he banked right to come up on the right side of the Sopwith.

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    “A little close there, Raoul.”

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    “A good call, Raoul”, thought Kelsey as he spotted an enemy scout heading their way. He signalled the enemy battery below to John.

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    John started signalling the Italian battery.

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    Ryan spotted the plane doing circles around their artillery. “Now, don’t we be doing a wee bit of naughty spotting. Let’s see if we can do something about that.” He headed for the spotter. He noted the escort to the left. Perhaps he could just scoot on by.

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    Bullets whizzed by with a few hitting the Aviatik. “A British machine! You crumpet-stuffer”, thought Ryan.

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    Raoul banked right after his shot at the Austrian….he didn’t recognize the aeroplane type. The spotter plane moved slower than Ryan anticipated. He cursed….”missed both!”, as both the spotter and escort flew out arc.

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    Kelsey banked right and came upon the tail of the strange enemy plane. He fired a burst but the enemy pilot was flying well and the shots seemed miss.

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    “Here’s one for you”, though Ryan as he flipped the plane over and got a good burst in. Several pieces flew off the wings and fuselage of the British plane.

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    The spotter banked right but the escort was in Ryan’s sights. Another good burst. The Sopwith fired back but most of the bullets seemed to miss Ryan. Note: the photo shows a shot from the Sopwith spotter. That was a mistake I discovered later. I took the damage points back but it was too late to do anything about the rudder damage as I had gone past that point in the game. It probably meant Ryan missed a couple of shots on the Sopwiths.]

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    The Italian artillery shells were landing on target. Kelsey signalled Raoul that it was time to head home. Ryan moved the stick to bank left but the rudder wouldn’t respond. “What that….?”, cursed Ryan.

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    Not being able to follow the British machines, Ryan climbed and applied a full rudder in the opposite direction to yaw his aircraft around. “Too late for the battery”, he thought as he saw enemy shells land on target.

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    Ryan had thoughts of chasing the Britishers but he saw he’d not be able to catch them. “Ah well, Michael had told him to not approach the Front Lines.” He looked around and noticed the German Rumpler that had recently been assigned to their Flik being hounded by a SPAD. “Time for a wee bit of fun then!”, thought Ryan.

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    To be continued….
    Last edited by ShadowDragon; 03-05-2019 at 07:54.

  2. #2

    Default

    So far not all that interesting – one missed opportunity for a shot and two good shots in by Ryan von Taaffe. Even if I had played it correctly at most Ryan would have had another couple of shots and perhaps taken down one of the Sopwiths, but that part of the mission still went to the Entente. So, the score is Entente 10 and Central Powers nil.

    On to the other part (part 1 in the mission description but actually both parts are to be played and were played simultaneously.

    Leutnant Wilhelm Lange and his observer, Ludwig Jäger, approached the Front Lines. The mission was to photograph the Austro-Hungarian trenches. It seemed that the A-H command didn’t even have accurate maps of their own trenches. That was the mission, but the senior German intelligence officer at 11th Army HQ had suggested that if it were appropriate to get photographs of the Italian trenches. The German heavy artillery recently assigned to 11th Army had been mercilessly pounding the Italian trenches and evidence of the damage would be useful.

    As Wilhelm approached the A-H trenches. It was mostly clear so there should be no trouble getting decent photographs. The enemy SPAD could be troublesome though.

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    Turn 1-2


    Andrea circled around to come up from behind the Rumpler. With a good shot he’d take out the observer and the Rumpler would be his 6th kill.

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    Turn 2-2


    Seeing the intentions of the SPAD, Wilhelm flew towards the Italian lines hoping to both evade the SPAD and get some of the damage done to the Italian trenches.

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    Turn 3-2


    Andrea wasn’t so easily shaken off. He banked left and let off a burst from his single Vickers machine gun. A few bullets hit but not the damage Andrea had hoped would be done. He didn’t realize that a few of those bullets had jammed the Rumpler’s rudder. “Sch….e”, muttered Wilhelm as the stick refused to budge has he tried to turn towards the A-H trenches.

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    Turn 3-3


    Taking advantage of the Rumpler’s difficulties, Andrea closed. With a burst form the Vickers the Rumpler was smoking but Ludwig fired back with deadly accuracy. “Madre…”, exclaimed Andrea as flames flickered from the engine of the SPAD.

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    Turn 4-1


    Fire damage at the end of the turn – It’s not looking good for the SPAD!

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    Turn 4-3 (Fire damage for start of next turn)


    The Rumpler is finally able to turn back towards A-H lines but Andrea ignores the fire and again closes in on the crippled Rumpler. Andrea and Ludwig exchange fire to little effect on each other’s machines, but Ludwig’s gun jams.

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    Turn 5-2


    Andrea’s killer instinct kicks in….”Arrivederci, signori”, he said to the other aeroplanes crew but really to no one in particular. Another burst from the Vickers and the enemy observer slumpled over the side of the aeroplane.

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    Turn 5-3


    Andrea continues to fire into the desperate Rumpler…. He notes an enemy scout heading in his direction. “Coming to spoil my fun, eh?”

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    Turn 6-1


    Ryan could see that the Rumpler was in serious trouble. Maybe he’d be in time and save the Germans. He fired a burst but the SPAD pilot was good…not flying in any direction for more than a second.

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    Turn 6-3 (Last of the fire damage for the start of turn 7)


    Ryan flew into an Immelmann so he'd come up behind the SPAD for another shot but his schwarlose guns jam.

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    Turn 7-2


    Ryan watched helplessly as the SPAD continued to fire into the Rumpler which disintegrated. “Jezuz, Mary, Joseph and all the other saints”, exclaimed Ryan. “Let’s see if we can even the score.”

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    Turn 8-1


    “Let’s see if we can even the score,” thought Ryan as he gave chase to the Italian SPAD.

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    Turn 8-2


    The fire was out but it had done a lot of damage to the SPAD, so Andrea decided that he didn’t want to take on the relatively undamaged Austrian machine. The only problem was getting past the Austrian.

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    Turn 9-1 You can keep running in that direction


    The mountainside loomed in front of Andrea. He pulled his stick back and put the SPAD into a climb and then shoved it over to loop the SPAD back at the Austrian machine. It must have surprised the Austrian – the Austrian got a burst off that went wild but Andrea was aim deadly and he could see that he had done some damage to the enemy.
    Bullets whizzed by Ryan. “Just who is this chap?”, he thought.

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    Turn 9-3


    “Well two can play the same game,” thought Ryan as he duplicated the SPAD’s manoeuvre and came up on it’s tail for a shot. “This will likely be my only chance”, muttered Ryan as he crossed himself and then squeezed off a burst. BOOM!

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    Turn 10-2


    “My lucky day”, thought Ryan, “If that pilot survives I’ll invite him for dinner. He's made me as happy as Larry - whoever Larry is...was."


    End result is a complete and total mission failure and a ‘moral’ victory for shooting down the Italian ace.
    Last edited by ShadowDragon; 03-05-2019 at 15:00.

  3. #3

    Default

    Butcher's Bill

    1) Aviatik D.1 - Ltn Ryan von Taaffe

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    Note: the '3' hit is worth 4 hits due to Andrea's ace ability

    Ltn Ryan von Taaffe - pilot Aviatik D.1 / RTB / 1 Kill
    Result - all good (1 kill)


    2) Rumpler C.IV - Ltn Wilhelm Lange (pilot) / Fw Ludwig Jäger (observer)

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    Top line of hits are at +1 due to ace ability. '5' hit on the bottom line reduced to a '3' due to wrong deck

    Ltn Wilhelm Lange - pilot Rumpler C.IV / SD FT / WIA & WIC / 0 kills
    C&W: Roll 5 - 1 (WIA) - 1 (SD) = 3 (WIC); Roll 5 = skip 5 missions
    Result - skip 5 missions

    Fw Ludwig Jäger - observer Rumpler C.IV / SD FT / WIA & WIC / 0 kills
    C&W: Roll 10 - 1 (WIA) - 1 (SD) = 8 (WIC); Roll 5 = Skip 2 missions
    Result - skip 2 missions

    (Note: the camera was rescued from the crash but the photographs were useless due to excessive smoke = failed mission)

    3) SPAD S.VII - Ten Andrea Bertotti Diamanti

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    Ten Andrea Bertotti Diamanti - pilot SPAD S.VII / SB ET / KIA / 1 kill

    C&W: Roll 4 + 1 (ace) -3 (SB) = 2 (KIA)
    Result - KIA (1 kill)
    Awarded the Bronze Medal of Military Valor (Posthumously) - celebrating dead heroes helps with the propaganda war

    4) Sopwith 1 1/2 Strutter - Lt David Kelsey (pilot) / Sgt John Russell (observer)

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    Lt David Kelsey - pilot Sopwith 1 1/2 Strutter / RTB / 0 kills
    Result - all good (0 kills)

    Sgt John Russell - observer Sopwith 1 1/2 Strutter / RTB / 0 kills + successful spotting
    Result - all good (0 kills - successful spotting mission)

    5) Sopwith 1 1/2 Strutter Comic - Lt Raoul Wittingdon (pilot)

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    Lt Raoul Wittingdon - pilot Sopwith 1 1/2 Strutter Comic / RTB / 0 kills
    Results - all good (0 kills)
    Last edited by ShadowDragon; 03-05-2019 at 18:48.

  4. #4

    Default

    Don't worry about the Brits being a bit early, because I set a president when we did this period a couple of years back. I sent a Bulldogs special unit embedded in the Italian Air Force. They were known as "the Cano Corso" and were there as a sort of advance unit to liaise with the Italians testing the ground before the main units of the British Air force were committed.

    Here is a link to the last mission flown by me with the "Cano Corso"

    https://www.wingsofwar.org/forums/sh...ano-corso-quot

    Rob.
    Last edited by Flying Officer Kyte; 03-05-2019 at 13:04.
    "Courage is the art of being the only one who knows you're scared to death."

  5. #5

    Default

    Quote Originally Posted by Flying Officer Kyte View Post
    Don't worry about the Brits being a bit early, because I set a president when we did this period a couple of years back. I sent a Bulldogs special unit embedded in the Italian Air Force. They were known as "the Cano Corso" and were there as a sort of advance unit to liaise with the Italians testing the ground before the main units of the British Air force were committed.

    Here is a link to the last mission flown by me with the "Cano Corso"

    https://www.wingsofwar.org/forums/sh...ano-corso-quot

    Rob.
    I loved the planes that you used in that scenic. Quite nice.

  6. #6

    Default

    Well played and excellently presented, Paul.

    Sadly, I think your Andrea is actually KIA.
    4 -3 EXP +1 ACE=2

  7. #7

    Default

    Quote Originally Posted by Stumptonian View Post
    Well played and excellently presented, Paul.

    Sadly, I think your Andrea is actually KIA.
    4 -3 EXP +1 ACE=2
    You are right. Fixed above. to Andrea.

  8. #8

    Thumbs up

    Great AAR Paul + wonderful scenery & photos.
    Sure deserves some Rep!.

  9. #9

    Default

    Great AAR. Thanks.

  10. #10

    Default

    Great AAR, the series of photos over the cratered and pockmarked no man's land are particularly effective, I think you went with the right choice out of the three options. When you first mention doing this I thought it would look like a patchwork matching the edges and not work very well but this is a really good result.
    Well done there.

  11. #11

    Default

    Quote Originally Posted by Vagabond View Post
    Great AAR, the series of photos over the cratered and pockmarked no man's land are particularly effective, I think you went with the right choice out of the three options. When you first mention doing this I thought it would look like a patchwork matching the edges and not work very well but this is a really good result.
    Well done there.
    Thanks, John. Yeah, I had a lot of concerns about the tiles - not lying flat, looking like a patchwork quilt, matching the Ares mat, etc. The middle tile in the example was clearly a case of a lot of work to make things worse, but it probably was a necessary step before I could go..."doh! Why don't I photoshop the original". I also wanted to get the game done on the weekend as it was set up on the (formal) dining room table and I wanted it cleared before Monday. Looking at the photos I probably could have got an even better match with the mats but I'm happy enough with the result as a temporary measure.

    One other thing about the tiles was that it takes 4 rows for a complete trench line on both sides - one transition tile with communications trenches and one with front line trenches and NML for both sides, but that was more than one mat's width. However, it would have required reducing the tile sizes by 20-25% and a layout of 4 X 6 instead of 3 X 4 and a greater chance of looking like a patchwork. So I came up with the story of the Italian front line trenches being obliterated by A-H / German artillery.



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