By January the leaders of all combatants had realised the potential of Aircraft in assisting to win the War.
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The value of aerial reconnaissance had already been proven & now that aircraft were being fitted with Morse Code transmitters they could assist range Artillery Batteries to great effect.
The Mission
Mission 3 will be a two part Mission but played simultaneously!
You will need two WoW/WoG mats (or similar playing surface) joined along the long edge.
Preferably the Trench Mat which free long edge will be the Allied edge & either a Countryside or Industrial Complex mat the free long edge will be the German edge.
If you do not have the Trench mat you will need to show opposing trenches with a no mans land with the German Trenches 1/2 range ruler from the join of the two mats or the mid point of your gaming surface. This trench complex needs to cover the length of the surface.
SET UP
First Part:
The German Command want to obtain Photographs of their current front line Trenches so they can commence planning for any coming Spring Activity.
An Allied 2 seat Fighter will be patrolling behind the Allied Lines.
Ideally you will use a German 2 Seater with Rear Firing M/gun against a Vickers Gunbus or similar French aircraft.
If you use a FE 2b or Morane you should fly a Albatross C.III.
Set Up as shown below:
The Gunbus one ruler from the Allied edge in the centre of the mat.
The German 2 seater will be positioned one ruler from the mat join & half ruler in from the LHS looking from the Allied side.
The German Aircraft will fly in a straight line until it approaches the German Front Trench & will then turn to overfly the Trench line until one half ruler from the opposite edge when it will turn back towards the German edge using normal AI charts.
While photographing the Trench Line it will use the following cards. 2 straights, 2 stalls & one each LHT & RHT. These cards will be shuffled & drawn in order.
The Gunbus or other Fighter will attempt to shoot down the German Aircraft. The German Observer can either Shoot or Photograph each movement card but not do both. He MUST photograph at least once per 3 card turn otherwise the mission will be a failure.
2nd Part
A German heavy Artillery Battery has been causing bad damage to a section of Allied Trenches & HQ have determined the area it is situated & now 2 x BE.2c's are to be dispatched to range in by Morse Radio a counter Battery. HQ. have dictated that all Observation Aircraft must be accompanied by another as an escort due to the "Fokker Scourge"! If you do not have BE's substitute FE 2b's or similar.
Set up as below:
One ruler back on the Allied side from the mat join & 1/2 ruler in from the Right Hand side of the mat with 1/2 ruler separating the two aircraft.
The escort Aircraft may have a pilot operated Lewis Gun mounted on the fuselage firing at an oblique angle as well as the Observers Lewis Gun. A Bristol Scout may be used instead of a BE if you wish
The Target Artillery Battery is sited in approx the Centre of the German Mat one ruler in from the mat join as shown.
The 2 aircraft will need to fly to the Battery & then circle whilst the Observer of one BE radios in range corrections to the friendly Artillery. You can only make one correction per 3 card turn & cannot fire your Lewis gun in the TURN you transmit. Once you have come within 1/2 ruler of the enemy battery you can commence sending messages. After the first message has been sent then each TURN, roll a Games Workshop Scatter Dice (used for "Flavor") & on a Hit the German Battery is destroyed otherwise the shots are Off Target & need correction. If you do not have a Scatter Dice use a regular D6 & you will hit on a 1 or 6.
Naturally the Germans will respond to this attack & a Fokker Eindekker will be sent to intercept. It will be subject to the "Do not approach the Front Lines" Direction from German HQ.
Roll a D6 & on a 1 or 2 it will start from the RH corner of the German edge, on a 3/4 the Centre & on a 5/6 the LH corner. This will happen at the start of Turn 3.
Sample shows centre setup with dice roll of 3
All Aircraft will use AI until the Spotter plane needs to circle the gun battery. You may of course choose to fly the spotter yourself if flying for the Allies.
Only one Aircraft is equipped with a Morse Key so the Escort cannot takeover this role if the Spotter is shot down or forced to return to base.
German Players may choose to fly against the Allies or Reverse the roles!
VICTORY POINTS
If the German Observation plane is prevented from completing the mission (e.g. Forced Return to Base) or is Shot Down: 10 Points to the Allies
If the Allied Aircraft fail to destroy the German Battery: 10 Points to the Germans
Should you wish to ask any Questions or need clarifications please post below!
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