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Thread: Non ship model thread - stations, asteroids, etc

  1. #1

    Default Non ship model thread - stations, asteroids, etc

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    Asteroid field using waste low density polyethylene (LDPE) packing foam, cut with scissors, and spray painted.

  2. #2

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    They look very effective, Zoe.

  3. #3

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    Ejected pilot (unpainted) for SAR missions.

    N scale seated model railway passenger, some styrene ribbon, black hex flight stand.

    Model is unpainted.




  4. #4

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    Excellent idea, Zoe!

    Please post pictures of the painted model when finished.
    I laugh in the face of danger - then I hide until it goes away!

  5. #5

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    Quote Originally Posted by Zoe Brain View Post
    Ejected pilot (unpainted) for SAR missions.

    N scale seated model railway passenger, some styrene ribbon, black hex flight stand.

    Model is unpainted.



    This would be good for the SAR Raptor. Great idea, Zoe!
    Mike
    "Flying is learning to throw yourself at the ground and miss" Douglas Adams
    "Wings of Glory won't skin your elbows and knees while practicing." OldGuy59

  6. #6

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    As discussed with Andrea, preliminary rules for SAR:

    1. Pilot is assumed to eject unless killed by 2 hits to crew.
    2. Ejection stand or marker moves at same KE and speed as Viper had when destroyed, in a straight line.
    3 To pick up, Raptor must be in base contact, same KE and speed, course within 30 degrees (firing arc is 30 degrees).

    This means that ejection when doing an overboost will probably need the Raptor to FTL well ahead, then match velocity and position.. This is deliberate, and makes a good game in its own right.

  7. #7

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    Quote Originally Posted by Zoe Brain View Post
    As discussed with Andrea, preliminary rules for SAR:

    1. Pilot is assumed to eject unless killed by 2 hits to crew.
    2. Ejection stand or marker moves at same KE and speed as Viper had when destroyed, in a straight line.
    3 To pick up, Raptor must be in base contact, same KE and speed, course within 30 degrees (firing arc is 30 degrees).

    This means that ejection when doing an overboost will probably need the Raptor to FTL well ahead, then match velocity and position.. This is deliberate, and makes a good game in its own right.
    I can see making the pilot stand with one of those little LED blinking lights (Tweenies earrings); it would make such a sight on the game matt!

    Karl
    It is impossible for a man to begin to learn what he thinks he knows. -- Epictetus

  8. #8

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    Quote Originally Posted by Jager View Post
    I can see making the pilot stand with one of those little LED blinking lights (Tweenies earrings); it would make such a sight on the game matt!

    Karl
    Now there's a challenge I'm up for. Don't hold your breath but next Origins it will be there.

  9. #9

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    Rescue Beacon



    Flashing LED fashion earings on a standard black hex stand.

  10. #10

    matt56's Avatar May you forever fly in blue skies.
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    Definitely a cool idea, Zoe - Peter, if anyone can do it, you certainly can! It would be a great game scenario for Origins next year. And I think I am going to be making some asteroids myself to make things a bit more interesting...

    All the best,
    Matt

  11. #11

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    Ballpoint pen that had run out, pipe cleaner, and a ubiquitous black plastic hex base.

    Now to make a set of rules for missiles...

  12. #12

    matt56's Avatar May you forever fly in blue skies.
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    Bought a set of N Gauge people 'in the park' - several walking/standing and several seated!! Time to break out the plastic card stock and make some ejection seats...

    All the best,
    Matt

  13. #13

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    Official - well, they're on the Ares site - rules for Search and Rescue, ejection and so on are at https://www.aresgames.eu/24385

    Rules for recovering ejected pilots

    Raptor must match course within 30 degrees (ie within a firing arc) and KE of ejectee, and be in base contact.
    Ejected pilots move using the drift template, according to their KE, twice a turn, once when overboosts are played, once when other cards are played. Use the KE and direction of movement of the Viper when it was KO'd. A KE of -1, 0 or 1 means no movement.
    Only Raptors without extra gear cards (armament) can recover ejectees - only they have the internal room, and adding weapons makes them too unmaneuverable for rescues to be practicable.
    _________________________________________________________

    Pilots with 1 wound have to be rescued quickly (suggest 6 turns)
    Pilots with 2 wounds cannot eject, but a Raptor can rendezvous with the Viper and extract them.
    Pilots with 3 wounds are dead

  14. #14

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    While I have my own set of asteroids made that I need to share, a new DIY asteroid idea occurred to me this morning. The YouTube channel Crooked Staff Terrain does a bunch of tiles and terrain for role-playing games by creating and printing textures (tiles. rock, wood, etc.) onto paper and cardboard. While I don't play any RPGs, I find terrain crafting videos really interesting.

    On to my point, this crafter has posted his texture files on the DriveThruRPG website as a pay-what-you-want download. If you are looking to make some quick, easy, or light-weight 3D (or 2D) asteroids, you may be interested in his cave tile texture at this link. There are four textures in the pdf file: gridded and gridless rock and gridded and gridless water (and a page of doors). With some paper or cardstock, scissors, glue, and maybe toothpicks or dollar store foam board, a quick set of asteroids could be made in an afternoon from the gridless rock texture. If you're interested, there is also a YouTube video showing his technique on the linked page.

  15. #15

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    Thank you for telling us about this, Scott.

    Here is a link to the video https://www.youtube.com/watch?v=BW6P...BkPwB&index=12

  16. #16

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    Quote Originally Posted by Naharaht View Post
    Thank you for telling us about this, Scott.

    Here is a link to the video https://www.youtube.com/watch?v=BW6P...BkPwB&index=12
    Thanks Naharaht.

    Here is a link to a video where he makes a rock using texture and some foam. He makes a number or other items, too, so work on the rock starts at the five-minute mark. https://www.youtube.com/watch?v=m72JQ5JZTKk

  17. #17

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    Wrecked spacecraft.

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    No, no models were harmed to make them. These are manufactured deliberately distressed (so they can't be used as genuine models) resin casts, that have been further broken, had holes drilled in, etc. Useful as terrain, or to mark kills for SAR missions.

  18. #18

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    Quote Originally Posted by Zoe Brain View Post
    Wrecked spacecraft.

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    No, no models were harmed to make them. These are manufactured deliberately distressed (so they can't be used as genuine models) resin casts, that have been further broken, had holes drilled in, etc. Useful as terrain, or to mark kills for SAR missions.
    These will be great slowly drifting across the battlespace.

  19. #19

    matt56's Avatar May you forever fly in blue skies.
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    Those look great, Zoe! Who manufactures them, or are they home-made?

    All the best,
    Matt

  20. #20

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    Quote Originally Posted by Zoe Brain View Post
    Wrecked spacecraft.

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    No, no models were harmed to make them. These are manufactured deliberately distressed (so they can't be used as genuine models) resin casts, that have been further broken, had holes drilled in, etc. Useful as terrain, or to mark kills for SAR missions.
    Quote Originally Posted by Teaticket View Post
    These will be great slowly drifting across the battlespace.
    Hmmm... Having just played a game where an orbiting planetoid took out two ships, I can see these carreening about the mat, causing havoc. The scenario, "Looking for Water" have the wandering planetoid rules that could be used for such debris.
    Mike
    "Flying is learning to throw yourself at the ground and miss" Douglas Adams
    "Wings of Glory won't skin your elbows and knees while practicing." OldGuy59

  21. #21

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    Space Intruder Detector (SID) from the series UFO.

    This still showing spacewalking astronauts servicing it suggests that the commercially available Konami model is somewhere between 1/144 and 1/160 in scale. 1/160 is BSG scale.

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    Model

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    Useful as a terrain piece, a scenario objective (ancient technology, with both Cylon like and human like characteristics), an alien device...

  22. #22

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    Nice!
    Good possibilities there!
    Thanks Zoe.
    I laugh in the face of danger - then I hide until it goes away!

  23. #23

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    That bottom one reminds me of Starbug
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    I have a Corgi model of it, and the Red Dwarf.

  24. #24

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    Now that would make it a 'rag-tag' fleet, Pete.

  25. #25

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    Hmm, I've had these done for a year but forgot to post 'em up.

    Painted consoles
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    Painted bases and asteroids (the Zoe method)
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  26. #26

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    Awesome!

    I really like the blue and red fire arcs... I'll be copying that idea!
    I laugh in the face of danger - then I hide until it goes away!

  27. #27

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    Very cool Chris. Like Tim I'll be borrowing your colors on bases and consoles.

  28. #28

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    Thanks, guys. I used oil-based ink pens on the bases. They tended to gush a bit so a little hard to control but once in the swing of it they turned out pretty well. It may be easier to just brush paint them, perhaps oil paint would be more opaque and faster.

    I think it was acrylic ink pens for the consoles and I'm happy with the look but not sure about the durability. Maybe a couple more coats of clear spray would be a good idea

  29. #29

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    Just don't get any spray in the "hollows" of the sliders - if they stick, you're frakked!
    I laugh in the face of danger - then I hide until it goes away!

  30. #30

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    Quote Originally Posted by Flying Helmut View Post
    Just don't get any spray in the "hollows" of the sliders - if they stick, you're frakked!
    I masked them off with tape the first go-round. The dials stuck but came loose with some persuasion.

    "If you're a Cylon, I'd like to know."
    -President Roslin

  31. #31

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    Looks good, Chris. You have quite the armada.
    I need to get mine out of the packaging at least ...

  32. #32

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    Quote Originally Posted by Stumptonian View Post
    Looks good, Chris. You have quite the armada.
    I need to get mine out of the packaging at least ...
    Thanks, Pete. I'm finishing up my storage on these, hope to post a thread/album soon. I'm able to fit everything into one Game Plus bag, except for Galactica. The inventory is:

    Viper Mk II Hardball 4
    Viper Mk II Apollo 3
    Viper Mk II Starbuck 1
    Viper Mk VII Apollo 2
    Viper Mk VII Pegasus 2
    Viper Mk VII Pegasus Veteran 2
    Raptor Boomer 1
    Raptor SAR/ESM 2
    Raptor Assault/Combat 3
    Cylon Raider Starbuck 1
    Heavy Raider Captured 1
    Galactica
    Colonial One
    Amduatey
    Enkidu
    Blackbird

    Cylon Raider base game 6
    Cylon Raider blister pack 1
    Cylon Raider Scar 1
    Heavy Raider Combat/Transport 2
    Heavy Raider Veteran 2
    BaseStar
    Last edited by malachi; 08-09-2021 at 19:39.



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