Ares Games
Results 1 to 3 of 3

Thread: Bombing Rules Clarification for Fighters

  1. #1

    Default Bombing Rules Clarification for Fighters

    Reading the bombing rules in the WGS rulebook included in the BOB starter set it appears the rules for fighters are subtly different than I understood from previous rulesets (WOW Fire from the sky). The BoB rulebook explicitly states that the standard level bombing rules are for multi-engine bombers. Any "different type of airplane (except a dive bomber)" may "use the same rules, but can only drop a bomb if it is at altitude 1 or 2, and only just after a stall, dive or the straight of an overdive is executed".

    This means a more protracted straight run at the target is required than the standard level bombing rules. I can understand the thought here that the traditional level bombing rules are for aircraft with bombsights and low AoB/rate of turn and these rules represent a fighter pilot lining up on his target.

    However some clarity is required:

    - I am assuming the "just after a stall/dive/overdive" requirement fits with the actual release of the bombs and that, per the level bombing rules the bombing must be declared before executing that particular manoeuvre.

    - As the dive and overdive result in high speed, this means there is no way for a fighter to execute a "low speed" bombing attack (i.e. the bombs can only travel "stall" or "high-speed straight" distance once dropped). Due to the shorter distance and number of cards involved it may actually be easier to judge a "stall" bombing run than a dive/overdive attack which seems a little counter-intuitive given diving attacks would generally achieve higher accuracy?

    This is my current interpretation of the rules in pictoral form.
    Click image for larger version. 

Name:	WGS_Bombing_Fighters.jpg 
Views:	106 
Size:	135.2 KB 
ID:	259691

    Does this match with your interpretation of the rules? Am I wildly incorrect?

  2. #2

    Default

    Hmmm... I just bomb the way the rules in Dawn of War provide, or by multi-engine bombing rules. Being that I don't fly with altitude rules, it makes it pretty simple. Fighters can't fly fast with bombs, so any straight is at slow speed, or the pilot can use a stall. High speed isn't an option, and overdives haven't cropped up.

    But, that's just me.

    I like the graphic interpretation, thought. Awesome display of the different approaches (minus the slow speed one, of course).
    Mike
    "Flying is learning to throw yourself at the ground and miss" Douglas Adams
    "Wings of Glory won't skin your elbows and knees while practicing." OldGuy59

  3. #3

    Default

    Very great schemes.
    Last edited by monse; 05-14-2019 at 05:14.



Similar Missions

  1. Replies: 16
    Last Post: 01-01-2018, 12:38
  2. Rules clarification
    By DGH in forum WGS: Rules Help
    Replies: 16
    Last Post: 10-21-2015, 07:43
  3. Rudder Jams Clarification - FA/WYB Rules vs. BD
    By Dwarflord22 in forum WGF: Rules Help
    Replies: 30
    Last Post: 10-16-2012, 11:53
  4. Do you use altitude rules for bombing?
    By Marechallannes in forum Polls
    Replies: 7
    Last Post: 06-07-2012, 02:38
  5. Bomb rules help/clarification
    By ste_marthe in forum WGS: Rules Help
    Replies: 6
    Last Post: 11-11-2009, 14:53

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •