Hi everyone! I've thought up a mission, but I need your take on it.
Okay, a squad of 3 or 4 fighters (side doesn't matter right now) flying towards an enemy base (possibly an aerodrome) each carrying 1 25 pound bomb. I looked in the Flight Of The Giants rulebook and checked the bomb load list, and found that some fighters can carry a bomb load of about 36 Ibs or slightly more. Governing the "Full Load" optional rule I think that should apply to these fighters, but wear off when the bomb is dropped. I also think that they shouldn't be able to do Immelmanns, and also if they get engine damage before they drop the bomb...*bumbum, bumbum, bumbumbumbumbumbum*..... BOOM!!!
Anyway, back to the mission. I think there should be one less target card than the number of attacking fighters, so they can only afford to miss one target. Alighnment is not decided yet, so I will take ideas on that. If the base is an aerodrome, then the enemy planes should be on the ground and have to take off, and the playing surface should be slightly larger. If the base isn't an aerodrome, the playing surface should be smaller and the enemy planes should start in the air. Around the target cards I think there should be about 2 AA cannons (all in all, not around each). From there, I guess the battle should be the battle and planes should go boom.
Any comments, suggestions, and critizisms are encouraged, and will be accepted and acknowledged.
Hunter
Bookmarks