They are up for Pre Order right now.
They are up for Pre Order right now.
You are lucky out there, Cylons. Shipping costs from Colonial One to Kobol are killing me.
"We do not stop playing when we get old, but we get old when we stop playing."
I like this answer! It works, mostly. Even if one were to Rotate into the same direction as the Drift, some amount of reverse thrust would need to be applied to shed Kinetic Energy, to bring the ship down to the planned 3 maneuver.
Very simple. Very much in keeping with the minimalist elegance of Wings.
Thanks.
Mike
"Flying is learning to throw yourself at the ground and miss" Douglas Adams
"Wings of Glory won't skin your elbows and knees while practicing." OldGuy59
I wonder if you purchase Starbuck's Viper, are the cards there to play is as a regular Viper, no special stuff?
Another very good answer. This also works for me, as far as game balance. Having played the game a bit, this maneuvering difference is starting to show.
The maneuverability difference in the show may have been something written in to give the Humans some type of edge, whether realistic to me or not. Perhaps this was a Sci-Fi rationale about humans adapting and innovating where machines had to react with programmed responses.
Whatever. Still a good game.
PS: What about Scar, the Cylon Raider? Would he not have 'learned' to adapt and innovate? Would he not be able to push his Raider to maneuver better? And Starbuck, in her 'borrowed' Raider? Guess not, if the actual ship design doesn't allow it.
Last edited by OldGuy59; 01-04-2019 at 11:40.
Mike
"Flying is learning to throw yourself at the ground and miss" Douglas Adams
"Wings of Glory won't skin your elbows and knees while practicing." OldGuy59
Are there any how to videos for the kinetic and inertial movement and turns?
If you use the cards from the starter set, you should be able to use any Viper as a standard ship. Just don't use the Starbuck Pilot card, but one of the pilot tokens.
Also, the Starbuck Raider is supposed to come with standard Cylon cards, so you can use it as a standard Cylon Raider. The 'Starbuck' marking is under the Raider, conveniently, so on a table, you can't see it. Neat.
Last edited by OldGuy59; 01-04-2019 at 18:31.
Mike
"Flying is learning to throw yourself at the ground and miss" Douglas Adams
"Wings of Glory won't skin your elbows and knees while practicing." OldGuy59
If I need to use the pilot cards from the starter kit I'll use the Vipers from there too. It's getting a third standard Viper and pilot to the table. Purchasing the Starter Kit is okay, and I definitely want Starbuck's Viper. That gives me three Vipers.
If Starbuck's Viper does not come with a standard pilot card I would have to buy a fourth Mark II Viper to play three standard Vipers; that's a little disappointing.
Ken,
Pilot cards can be interchanged with Pilot tokens at players' discretion.
BSG - SB Rulebook Page 27
You use what you want, and play that. The ship is a model on the table, at the agreement of the players.
PS: The Ares site for the Vipers states that the contents includes:
> Set of pilot cards
This could be the Pilot card, any skill cards for a particular pilot, perhaps a pilot token or two (being the same size as the Talent cards), and any Talent or Flaw cards (required by a specific pilot like Starbuck, or randomly provided). It would be nice if they actually listed the particulars, but you should have the cards you need with each ship.
I am a bit distressed that the Control Panel doesn't come with each ship, but in a separate accessory pack. Bummed, actually.
Last edited by OldGuy59; 01-04-2019 at 12:22.
Mike
"Flying is learning to throw yourself at the ground and miss" Douglas Adams
"Wings of Glory won't skin your elbows and knees while practicing." OldGuy59
Sorry, I might have meant does Starbuck's Viper come with a standard Mk II spaceship card.
Hmmm... If I want to support my FLGS, this could run north of $20.00 Cdn per ship, probably $22. Darn, but supporting local business can be expensive.
PS: Five ships, and two Control Panel Accessory Packs (cause you need one per ship, and there are only four in a pack. Why did these not come with the ships! Not 'Ready-to-Play-out-of-the-Box'!), and that Additional Counters Set accessory mentioned in the Rulebook. I am going to be in big, BIG, trouble.
Last edited by OldGuy59; 01-04-2019 at 16:38.
Mike
"Flying is learning to throw yourself at the ground and miss" Douglas Adams
"Wings of Glory won't skin your elbows and knees while practicing." OldGuy59
Just put in a pre-order for extra control panels, Starbuck's Viper and Scar at the Aerodrome. Thanks, Herr Oberst!
Well yes, the special abilities for skilled pilots also deals with maneuvring. Same deck of maneuvre cards, but less limits in using them. For example, a Nimble pilot can use cards up to a G value of 5 instead than 4, while a Daredevil can use a non-straight overboost after a difficult maneuvre. More will follow. Plits with these skills can maneuvre somehow better than others.
I think that this is far better for big buyers.
Of course you pay for everything. If each starship pack had its Control Panel, you'd have its cost on every pack. Now you can buy every starship without paying for new Control Panels, and just buy how many of them as you want.
The experience with Wings of Glory and Sails of Glory is that lovers of these games buy far more planes and ships than they use in a single game session. Our friend Exequiel just posted his count of Wings of Glory minis - 235. I doubt he ever used all of them in a single game session...
Imagine next year a player that does not like repainting, so he don't buys a dozen of the same additional ship to personalize them as somebody does. In early 2010 he has bought just the starter set, two additional Vipers Mk.II, three Mk.I (Classical Series Viper), two Mk.VII, a generic additional Raider, Scar, Starbuck's Raider, three Classic Series Raiders, three Raptors and three Heavy Raiders. A nice collection. But he plays with just 5 friends which totally rely on him for gaming components, and he does not like to use more that two starships each. So he just buys two sets of 4 additional Control Panels to have 12 of them in all, and he is fine with that.
If a control panel was in each additional starship pack, in early 2010 he would have bought (and paid for) 23 Control Panels instead than 12, and 11 of them would just stay there to take dust unused. Better for Ares Games, not for him.
After a couple more years with far more releases, well... his situation might only get far worse with every release if he had to buy a panel with each new ship. While with the actual way the panels are marketed, he can just buy new ones if his gaming group enlarges with more people refusing to buy stuff for themselves.
For small buyers, well... You decide how many panels do you want. Depending f you plan to play with no more than 4, 8, 12, 16, whatever starships, you can buy Control Panels accordingly to match that number.
True, these are in packs of 4. So, worst case, if you decide to play with no more than 5, 11, 15, 19, 23... starships at the same time, you might end with no more than 3 useless panels you bought and paid for. But I think that this is a lesser issue that forcing to buy a panel with every starship.
I therefore think that selling the Control Panels separately is money-wise for users, and a sign of respect to them.
I've always suggested to people to buy half and half from FLGS and me. That way they can support both and still save a little bit of money.
I also agree that the control panels should have come with the ships. I think it was a "price point" decision that they had to make. The CPs work out to $4 each, so if they were included in the ships, the ships would have cost over $20 each at full retail.
Edit:
Andrea has some god points above as well.
I did think of another possible issue with the way it is done. What happens when a store sells out of control panels but has ships left? A customer expanding with additional ships for the first time could buy the ships, but not be able to use them. The CP product is going to sell slower than the ships, but the store is going to have to stock them. Not so great for the store as they tie up funds and inventory space for a slow moving product.
Yes, I have seen this, as I play more games, and use the Aces Talents. Need more experience to see how well this works.
So far, I love Daredevil (Any Overboost after a Difficult Maneuver - Unlimited Use) and Nimble Pilot (allows 5G maneuvers - Unlimited use). I have fallen victim to Sharp Reflexes (allows the altering of the Rotation heading after seeing the moves of other ships - Twice per game). So, yes, experienced pilots do get better at flying, and bending the rules. The Exceptional Pilot Talent (Use two Maneuver Talents in a single turn - Three times in a game) will be nasty running into very experienced pilots.
Not fair, using math and logic, Andrea. For the build-up of a fleet, it might be a bit more costly. As you get a larger collection, I could see it being an issue. So, the design of the replaceable ID tabs is important for future expansion, and perhaps mixing fleets between players, too. At the start, though, it looks like more cost.
Yeah, I don't want to publish what I have for a collection of planes, cause then I'd have a clear view of my addiction. And despite the feeble attempt to limit the damage of WGS to Battle of Britain, that collection is still climbing, and new bombers coming this year isn't going to help, at all. You can only use so many cockpits, despite all the planes you might have. The exeption being that I have put almost the entirety of my WGS collection on a table at one time, in the past. And I have tried to put on demo games at conventions with over 20 planes. If cockpits came with each WoG plane, though, I'd have extras in storage, it's true.
InCON 2016 - Battle of Britain Scenario:
This day, I had five players start, but eight eventually played. I kept throwing in Rotte and Vics as people showed up. Over 20 planes on the table in this instance. Way too much fun. And I could have had twenty consoles on the table, if I had them. Management cards for the bombers were used in desperation.
Mike
"Flying is learning to throw yourself at the ground and miss" Douglas Adams
"Wings of Glory won't skin your elbows and knees while practicing." OldGuy59
Keith,
Good point, and a very good option. My FLGS has had a lot of issues with its distributor, so I might be getting a lot of my purchases from you. And they don't carry the awesome Aerodrome BSG Range Rulers, either.
We'll see what the FLGS can bring in, and go from there. I will need a few more ships for demos in February and May. I would have liked to showcase BSG at CoVaCon 2019 in Comox, but I won't be there. Someone might be using my collection in my absence, though?
Mike
"Flying is learning to throw yourself at the ground and miss" Douglas Adams
"Wings of Glory won't skin your elbows and knees while practicing." OldGuy59
Andrea, will Ares guarantee that the control panels that the control panels will always be in stock? The problem with the control panels for Sails of Glory was that they went out of stock and were not reprinted until very recently and even now they reprinted ones have still not filtered through to my local games shop.
There are similar problems with the two-plane starter sets and RAP packs for WGF. Ares need to keep 'beginners' supplies in shops all of the time.
I hope so but I can not assure... I am not in the production process.
A lot of games have a how to play on You Tube. I think this game would benefit from that, especially the Kinetic Energy and Rotation.
A lot of games, this one included!
Quickstart rules:
Thanks I didn't see those. I will definitely watch them.
Nice looking template work, Mike
My thoughts on selling the control panels separately:
At first, I was a little bit disappointed that each fighter doesn't come with its own control panel. But then I realized that as a casual player, I probably would not need to buy more than 1 box of extra control panels, since most of my Wings of Glory games have 2-6 players participating. And since I plan to get at least 4 of the new fighters, and probably will talk myself into getting more (lol), being able to meet my needs with just 4 extra control panels will give me more space to store extra ships if I want to buy them, lol. So for a player like myself, I think Ares' marketing choice makes sense.
Regarding Viper xpacs there is the Viper MkII and Starbuck's Viper. I'm assuming there will be a Mk VII. But will there be other pilots for the MkII? I only want a view Vipers and Raiders, so I know I'll be getting one or two xpacs for each. But I'd much rather get the pilot xpacs then the standard Viper.
Does anyone know the future of releases? I guess the same would be true for Raiders as well.
Of course there's a P.S. Is there any word on the Token xpac? I wonder if it would be cheaper to get another core game over two xpacs with a Token xpac?
Thanks,
And Colonial Template is done. The stats on the card are just my SWAG, and in no way official, nor are they done using any sort of formula.
Decent quality line drawings of any BSG ships are pretty hard to come by, so the blueprint drawing is not very good. I have drawings for a few Viper variants, a few shuttles from TOS, but couldn't find any for the Raptor, nor full drawings of the Blackbird.
Last edited by OldGuy59; 01-07-2019 at 13:19.
Mike
"Flying is learning to throw yourself at the ground and miss" Douglas Adams
"Wings of Glory won't skin your elbows and knees while practicing." OldGuy59
Will the new single ship pack Vipers have the tiny callsigns on the side, too?
Voilเ le soleil d'Austerlitz!
And the Cylon template is done. Again, stats are a WAG, not even scientific. I can't remember the original series, except the toasters got shot up a lot.
This too, suffers from low quality line graphics.
Oh! And I found a character image of a Cylon from Season 1, Episode 5. Very appropriate:
Note: Yes, a toaster of this particular manufacturer and model did appear on the show.
Last edited by OldGuy59; 01-07-2019 at 17:39.
Mike
"Flying is learning to throw yourself at the ground and miss" Douglas Adams
"Wings of Glory won't skin your elbows and knees while practicing." OldGuy59
I thought I saw an image somewhere that showed "Hardball" on the side of a Viper. Right. On the side of the other Viper in the Starter Set. I would expect that if they could do "Apollo" and "Hardball" on the first two, we'll see "Starbuck" and something else on the next two? That's if the generic ship comes with a specific pilot card, or just tokens.
BBG Pilot Card: Battlestar Galactica - Starship Battles Starter Set - Pilot Card
Not my work, someone beat me to this.
Mike
"Flying is learning to throw yourself at the ground and miss" Douglas Adams
"Wings of Glory won't skin your elbows and knees while practicing." OldGuy59
Is you Apollo's Viper really scratched up? If that way for effect or is mine messed up? Also I thought Apollo flew a Mk VII?
No - Apollos Viper has a "used" look - should be ok.
Voilเ le soleil d'Austerlitz!
I noticed that the newest planes on Board Game Geeks hasn't been added. Now I also see that the expansions for Battlestar Galactica aren't there either. I know fans can add these but most publishers make the entries to promote their games. No this isn't a call out saying I'm going to do it. Sees odd that Ares isn't keen on it.
Last edited by Ken at Sunrise; 01-08-2019 at 14:01. Reason: spell'in n grammer
Mike
"Flying is learning to throw yourself at the ground and miss" Douglas Adams
"Wings of Glory won't skin your elbows and knees while practicing." OldGuy59
Depends on the Publisher. On some games we get emails from the publisher asking us to rate their game on Board Game Geeks (BGG). Some are using it as the default location of their FAQ also emailing links to the BGG page. Publishers like Portal Games, Pandasaurs Games, Restoration Games, Andrea Angiolino from Ares and many others are often on the site talking with and answering question of users. We love this and it's one of the many reasons BGG is so popular.
A lot of people go there for reference to see ratings, reviews, rule questions, expansions and reprints. Some is definitely fans and some is definitely publishers. But if the publisher knows that this is an important site for fans why would a publishers neglect their own product page?
P.S.
A) A dedicated site like this is awesome too. BGG offers something different as a resource for a variety of games and gaming genres.
B) Mike (OldGuy59) your Player Aid for Battlestar Galactica (BSG) is fantastic. Thank you.
C) I was on the fence about getting BSG, but I'm glad I did. Thank you Andrea and Ares.
Another data point on Control Panels being sold separately:
I like that they are sold separately because it reduces the cost of the xpac but mostly because it cuts down on clutter.
I will almost certainly end up with far more ships than can be played in a round and I don't need dozens of control panels
that end up cluttering the house or end up in a landfill.
However I do acknowledge the concern of those who fear that extra control panels may not be readily available for purchase when needed.
Just got a stellar review here -- https://therewillbe.games/articles-b...battles-review
This is Barnes, 20 year veteran reviewer really calling out this new game as best-of-breed. Short, worth a look.
Good review. Thanks for sharing.
If they ever develop solo rules I think I will be in!
I am going to hold out on any Ares Games related expenditures until they make good on the airplanes teased for WGS Series 7.
They have been posted and discussed there:
https://boardgamegeek.com/article/30966956#30966956
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