Page 7 of 7 FirstFirst 1234567
Results 301 to 329 of 329

Thread: Battlestar Galactica – Starship Battles

  1. #301

    Default

    Quote Originally Posted by Ken at Sunrise View Post
    We often use laser lines like the ones from Harbor Freight or Home Depot.

    Be careful though, on some of the cheaper ones the line curves. It's easy to spot if you put the line next to a ruler.
    How can a line of laser light curve???
    Karl
    It is impossible for a man to begin to learn what he thinks he knows. -- Epictetus

  2. #302

    Scrivner's Avatar
    Users Country Flag


    Name
    Bart
    Location
    Mississippi
    Sorties Flown
    74
    Join Date
    Feb 2011

    Default

    Quote Originally Posted by Jager View Post
    How can a line of laser light curve???
    When it passes through a cheaply manufactured lens.

    Also if it is near a source of strong gravitational pull. But that probably doesn't apply to most case.

  3. #303

    Default

    Quote Originally Posted by Jager View Post
    How can a line of laser light curve???
    Karl


    a very large gravity well. and im not accusing any players of anything

  4. #304

    Default

    The laser, which is a dot, goes through a bezel that draws straight line on the table. About 4 to 12 inches depending on how far away you hold the laser. If the bezel/lens is not right the line it draws is curved. The one I got from Harbor Freight is fine and we use it often in any game which we need line-of-sight measurements. But others prefer the Black and Decker one that attaches to skill saws, without the saw of course.


    [Edit: or of course a strong gravity well]

  5. #305

    Default

    I ordered a limited number of the BSG Starter Sets to see how much interest their is among us Wings players. They are up on the AA site now for anyone wanting one.

    I must say that the quality of the paint jobs on the production minis is way better than the photos they have up on the Ares site (I had to use the same photos). They are really nice. I'm also pretty sure I'll be making some replacement combat rulers. They are made out of the typical thick card stock that warps and wares out pretty quick. I might be inclined to make some replacement token sets as well.

  6. #306

    Default

    Went out to do the weekly chore of putting out the garbage today, and tripped over a package. It must have been there yesterday, but being that we drive into/out-of the garage, we didn't see it.

    Click image for larger version. 

Name:	IMG_20181206_083933Comp.jpg 
Views:	93 
Size:	48.7 KB 
ID:	259031
    Celophane and sunlight don't add up to a good picture, sorry.

    Click image for larger version. 

Name:	IMG_20181206_084017Comp.jpg 
Views:	89 
Size:	119.0 KB 
ID:	259032
    And Ares included the Starbuck Ace card, too!

    After muddling through the Quick Start Rules, this was the end turn:
    Click image for larger version. 

Name:	IMG_20181206_113452Comp.jpg 
Views:	87 
Size:	155.9 KB 
ID:	259033
    The Toaster gets turned into scrap! There were lots of misses, but a few too many solid hits on the Cylon. Plan, Move, Shoot works just like WGS, but you have to roll to see if you hit. Damage is a draw from the chit bin, but if you draw a "+" chit, you have to draw another (only once per hit, so you don't keep drawing on "+"s). My buddy drew several plusses, I didn't draw any. A Cylon Raider has 15 Structure, so with the damage drawn for this hit, the Cylon was out of the fight.

    We didn't use the Kinetic Energy rules in the Quick Start version, but we attempted to track it. Also, you have to watch the "G" ratings on your maneuvers. I messed that up twice, but caught it on the second time, as we re-read the rules.

    My gaming partner wants to play again, and use all the rules, now that we are 'warmed up'. Well, I am. He's in the cold embrace of hard vacuum after this encounter.

    Note: A very BIG Thank You to Ares Games for sending me a complementary game. I am now scheduling demo games in Courtenay and Nanaimo to introduce it to Vancouver Island.

    PS: The multi-faceted randomization devices are not included in the set. It did come with black-spotted white things, but they weren't cool enough for a first battle. The above items are Chessex "Fire" (Link:Chessex.com - Fire) and "Stealth" (Link: Chessex.com - Stealth) speckled versions.

    PPS: The Cylon Raider is not sporting a one-tone paint job, as indicated on the Ares site. Look at this:
    Click image for larger version. 

Name:	IMG_20181206_113452Cylon.jpg 
Views:	85 
Size:	69.2 KB 
ID:	259036
    So, not a three-color lozenge pattern (Link: Battlestar Galactica - Post #36), but not a bland color scheme, either.
    Last edited by OldGuy59; 12-06-2018 at 16:23.
    Mike
    "Flying is learning to throw yourself at the ground and miss" Douglas Adams
    "Wings of Glory won't skin your elbows and knees while practicing." OldGuy59

  7. #307

    Default

    The models look fantastic. Do they use the same detail process as the last wave of BoB WFS?

    If we should have to fight, we should be prepared to do so from the neck up instead of from the neck down. -Jimmy Doolittle

  8. #308

    Default

    Nice looking models... thanks for sharing!

  9. #309

    Default

    Way to go Mike
    A nice little present from Pere Noel.
    Do I sense a grudging acceptance of di in this game


    I'm learning to fly, but I ain't got wings
    Coming down is the hardest thing

  10. #310

    Default

    Quote Originally Posted by Tokhuah View Post
    The models look fantastic. Do they use the same detail process as the last wave of BoB WFS?
    I'm not sure to what you are referring? The Squadron Packs of WGS planes are crap. Decals are applied to the planes, and they are too small, up to 20% too small for the Crappicanes, to cover the whole upper surface of the planes. Ares did some creative selection of the color scheme for the Bf.109 to allow them to get away with the poor decalling, and still have it look reasonable.

    These models (Battlestar Galactica - Starship Battles) are very much like X-Wing, in that they appear to be 100% painted. If you've seen X-Wing minis, these are as good, or better.

    Quote Originally Posted by tikkifriend View Post
    Way to go Mike
    A nice little present from Pere Noel.
    Do I sense a grudging acceptance of di in this game
    Paul, I didn't buy this game, and I had to choke down the fact that it isn't Wings of Glory, but a different game. I use multi-facetted randomization devices in lots of games, I just don't want them in Wings of Glory. It is a grudging compromise.

    I can see this game using a chart/table for damage, but Andrea went with the damage chit system again. Same issues with diminishing chances of special damage as the game goes on. If you are flying two ships each, there could be a chance that you'd never get two pilot wounds on one ship, depending on if there have been wounds drawn by other ships already. Things like that can happen in WoG with multiple planes (especially with single sets of chits), I can see it in this game, too.

    More playing to check out the rules. Oh! And no collisions. If two ships might overlap, then the faster ship is placed beyond the slower. This caused a few lost shot opportunities in the close dogfighting we did today. That toaster would have been on the scrap heap a lot sooner.
    Last edited by OldGuy59; 12-07-2018 at 08:58.
    Mike
    "Flying is learning to throw yourself at the ground and miss" Douglas Adams
    "Wings of Glory won't skin your elbows and knees while practicing." OldGuy59

  11. #311

    Default

    Like most games a personal tweek can improve the dynamics. Waiting for the European release so I can relive the Prague experience brief as it was


    I'm learning to fly, but I ain't got wings
    Coming down is the hardest thing

  12. #312

    Default

    They look neat Mike. Dread to think how big the BSG and Cylon Command ships will be to scale! Will they be be bringing out the other small troop carrier ship from BSG in the future, that long since I watched it can't remember what its called.

    Can see this game being hit and run and minor skirmish or protecting a smaller transport/supply ship type battle.

    Now where did I put my polystyrene asteroid field!
    See you on the Dark Side......

  13. #313

    Default

    The back of the rule book does reference additional ships and accessories that will be coming out that you can buy to expand your games.

    "The Battlestar Galactica - Starship Battles game is growing month after month, with new exciting releases"

    Based on Wings and Sails release schedules, I find that quote a little amusing.

  14. #314

    Default

    Quote Originally Posted by Skafloc View Post
    Dread to think how big the BSG and Cylon Command ships will be to scale! Will they be be bringing out the other small troop carrier ship from BSG in the future, that long since I watched it can't remember what its called.

    Can see this game being hit and run and minor skirmish or protecting a smaller transport/supply ship type battle.
    A "Galactica" type Battlestar works out at around 9 metres long (30 feet!) (apparently!).

    A Cylon Base Star would be bigger

    The Colonial Viper Mk.VII and Raptor are being added, as is the Cylon Heavy Raider.
    1st Cylon War Viper and 3-crewed Raider should be coming as well.

  15. #315

    Default

    Ares said that the Battlestar Galactica itself and Cylon Base Star models would be in a different scale.

  16. #316
    Mike
    "Flying is learning to throw yourself at the ground and miss" Douglas Adams
    "Wings of Glory won't skin your elbows and knees while practicing." OldGuy59

  17. #317

    Default

    I just ordered mine from the Aerodrome store. Pity about the exchange rate but it looks like a well crafted game. I am watching the TV series for the first time for scenarios too. The four series set that starts with the episode called 33.

  18. #318

    Default

    Quote Originally Posted by Baxter View Post
    I just ordered mine from the Aerodrome store. Pity about the exchange rate but it looks like a well crafted game. I am watching the TV series for the first time for scenarios too. The four series set that starts with the episode called 33.
    Have you watched the two-disc Mini-series first?
    It fills in the exposition you really need before the series kicks off with "33" (one of my favourite episodes!)

  19. #319

    Default

    Quote Originally Posted by Flying Helmut View Post
    Have you watched the two-disc Mini-series first?
    It fills in the exposition you really need before the series kicks off with "33" (one of my favourite episodes!)
    No but I will have to track that down. Starting with 33 did not make sense.

  20. #320

    Default

    Quote Originally Posted by Baxter View Post
    No but I will have to track that down. Starting with 33 did not make sense.
    I started to make the same mistake. I started episode 1 and was really confused when they started showing the "previously on BSG".

  21. #321

    Default

    Quote Originally Posted by Oberst Hajj View Post
    I started to make the same mistake. I started episode 1 and was really confused when they started showing the "previously on BSG".
    That's precisely what happened to me!

    "previously....."!!!!!!

    Had to wait 3 days before I could snag a Mini-Series

  22. #322

    Default

    Quote Originally Posted by Baxter View Post
    No but I will have to track that down. Starting with 33 did not make sense.
    Quote Originally Posted by Flying Helmut View Post
    That's precisely what happened to me!

    "previously....."!!!!!!

    Had to wait 3 days before I could snag a Mini-Series
    Those who saw the re-imagined series kick-off with the 4-hour miniseries had to wait nearly a year between that and "33"...

    After that long of a wait, "33" was a great way to jump back in. Outstanding episode.

  23. #323

    Default

    Over the weekend I worked up the AA replacement rulers for this game. They are made from the same acrylic that my cockpits are and they are double sided as well. Let me know what you guys think:






  24. #324

    Default

    Those look pretty cool, Keith! I will have to look at the game when it comes out to see how things work - I imagine that these are far superior to what comes in the box (just like your AA bits and bobs are for WWI and WWII)

    All the best,
    Matt

  25. #325

    Default

    Cool Keith


    I'm learning to fly, but I ain't got wings
    Coming down is the hardest thing

  26. #326

    Default

    Very nice, Keith. The red & white one really pops.

  27. #327

    Default

    Quote Originally Posted by Oberst Hajj View Post
    Over the weekend I worked up the AA replacement rulers for this game. They are made from the same acrylic that my cockpits are and they are double sided as well. Let me know what you guys think:

    Click image for larger version. 

Name:	giphy.gif 
Views:	15 
Size:	100.1 KB 
ID:	259191

    P.S, Could you do the same for the 3&3 Templates too?

  28. #328

    Default

    Quote Originally Posted by fast.git View Post
    Very nice, Keith. The red & white one really pops.
    Thanks Chris. I was trying to use colors that were faction appropriate. The matte gray and dark blue was the closest I could come up with for the Cylons and I really wanted to do red on white for the Colonials, but white on red was all that I could get.

    Quote Originally Posted by Zoe Brain View Post
    P.S, Could you do the same for the 3&3 Templates too?
    Lol, I'd be happy to take your money here Zoe. I do also plan on making upgraded templates for 3&3 as soon as I get my hands on a set to work from.

  29. #329

    Default

    Quote Originally Posted by Oberst Hajj View Post
    Thanks Chris. I was trying to use colors that were faction appropriate. The matte gray and dark blue was the closest I could come up with for the Cylons and I really wanted to do red on white for the Colonials, but white on red was all that I could get.

    ...
    Hmmm... Looking at the cards and graphics in the Starter Set, I have used Navy Blue for the Colonials and Red-Orange for the Cylons. Which is why I picked the dice I have started using, as well. Interesting choices we picked, Keith.
    Mike
    "Flying is learning to throw yourself at the ground and miss" Douglas Adams
    "Wings of Glory won't skin your elbows and knees while practicing." OldGuy59

Page 7 of 7 FirstFirst 1234567


Similar Missions

  1. General Air battles over Palestine
    By Nightbomber in forum Historical Discussions
    Replies: 2
    Last Post: 09-16-2016, 12:58
  2. Really large air battles
    By mik in forum House Rules
    Replies: 7
    Last Post: 08-18-2013, 13:06
  3. Shiny new mat for battles!
    By Rat of Vengence in forum General Discussions
    Replies: 17
    Last Post: 01-18-2013, 09:42
  4. Belgium Battles
    By Doug in forum Hobby Room
    Replies: 1
    Last Post: 08-22-2012, 10:43
  5. Multiplayer: Underway air battles
    By Anav in forum Mission Discussions
    Replies: 4
    Last Post: 02-18-2011, 11:02

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •