After a year of trying I finally convinced a local shop to let me run a game. My plan is to run a 10-player game, 5v5, three missions.
First mission: 5v5 dogfight, all scouts, three mats with the No-Man's Land mat in the center, 2 trench cards and a B machine gun card on each side of No-Man's Land. Each player will have an objective which will score points for success: Two scouts are to recon opposing mat, one scout is tasked to strafe the B machine gun, and the other two scouts are assigned to intercept enemy fighters on the friendly side of the line.
If either or both teams successfully recon enemy territory in the first mission the second mission will be a photo recon mission. The successful team(s) will get 3 scouts and 2 observation aircraft and try to recon any of a number of targets across the line. 2 scouts will be tasked to photo recon, one scout either escorts or strafes enemy trenches, and the other 2 scouts are assigned to defend.
If the photo recon succeeds, the final mission will be to bomb the targets reconned in Mission 2. One bomber, 4 scouts for the attacking side, 5 scouts for the defending side.
I think the shop is going to offer store credit as prizes for any "winners", so I'm planning to use the scoring system from the Knights of the Air campaign for individual and team scoring, awarding points for kills, completing individual objectives, but also penalizing players 1-4 points for sustaining damage to their own aircraft.
Any thoughts or suggestions?
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