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Thread: Tripods & Triplanes - An invasion from Mars

  1. #351

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    I don't wish to rain on anyone's parade, but I've been giving the WWII version of this game a few thoughts.

    Though there may be a desire on Ares Games' part to please customers, it may not be so easy to switch out the rules. Skyguy001 and I just ran through the mental check of cannon armed planes in WWII versus the Tripods. Not counting any other issues, this could be a big play-balance issue. Like a straffing run from a Beaufighter or two, and a WWI tripod would be a mess. So, shields would have to be tightened up, or some other mechanic would have to be contrived.

    This doesn't even consider the movement issues of ground based targets versus fast planes. The ground scale of 1/2250-ish would most likely have the tripods moving once per two-three moves of the planes, or the Martians would have to be on Speed.

    Tripods & Triplanes (WWI Version) was in development before I joined in, and I have been working on polishing the final rules for almost a year. The rules haven't even touched large bombers, yet. WWII bombers would drop significantly more explosives, as well.

    Just keep this in mind. Ares might put a WWII Version in as a Stretch Goal, but IMHO it won't likely be coming out with the WWI version next Summer.
    Mike
    "Flying is learning to throw yourself at the ground and miss" Douglas Adams
    "Wings of Glory won't skin your elbows and knees while practicing." OldGuy59

  2. #352

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    Maybe WWII will have fliers like the old movie did. Faster and more maneuverable then walkers...and tougher.

  3. #353

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    My thought is that the rules and some support components for the tripods would be different for WWII but not the models. Technology advances will be represented in abilities and the larger comparative size, meaning Tripods are the same physical size to us but are considerably larger in the 1/200 world of WGS. And thinking on that line, WGF and WGS are really in alternate scale universes anyway so there is nothing that cannot be done with some cardboard and the design skills of Andrea Angiolino. Raising hand to volunteer as a playtester.

  4. #354

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    Pledged for the "Invasion" level plus 20 USD add ons (extra tokens and cards) so far.
    This is the project and expansion worth supporting and a lovely twist to already fine game. I am sure my group will love the theme and new figures.
    Also think ARES made a fantastic market move that would (hopefully) draw attention of a new group of s-f and so to say steampunk fans.
    While waiting for the release I strongly suggest to listen to War of the Worlds musical/soundtrack by Jeff Wayne which is a perfect background for this expansion (I remember the blast I had while listetning the musical for the first time in 80-ies and... I was totally thrilled and sold to the theme).

    Moreover, I recently came across a 1-2 player boardgame War of the Worlds by Bill Banks published in ARES Magazine! Amazing little game with lots of funny/climatic rules. Counters punched, ready for this weekend trial. Recommended.

    So I can not pass by without recalling the lyrics, chaps...

    No one would have believed in the last years of the nineteenth century
    That human affairs were being watched from the timeless worlds of space
    No one could have dreamed that we were being scrutinized
    As someone with a microscope studies creatures that swarm and multiply in a drop of water
    Few men even considered the possibility of life on other planets
    And yet, across the gulf of space
    Minds immeasurably superior to ours regarded this Earth with envious eyes
    And slowly and surely
    They drew their plans against us

    At midnight, on the 12th of August
    A huge mass of luminous gas erupted from Mars and sped towards Earth
    Across two hundred million miles of void
    Invisibly hurtling towards us
    Came the first of the missiles that were to bring so much calamity to Earth

    As I watched, there was another jet of gas
    It was another missile, starting on its way

    And that's how it was for the next ten nights
    A flare, spurting out from Mars
    Bright green, drawing a green mist behind it
    A beautiful, but somehow disturbing sight
    Ogilvy, the astronomer, assured me we were in no danger
    He was convinced there could be no living thing on that remote
    Forbidding planet

    The chances of anything coming from Mars
    Are a million to one, he said
    The chances of anything coming from Mars
    Are a million to one, but still, they come

    Then came the night the first missile approached Earth
    It was thought to be an ordinary falling star
    But next day there was a huge crater in the middle of the common
    And Ogilvy came to examine what lay there

    A cylinder, thirty yards across, glowing hot
    With faint sounds of movement coming from within
    Suddenly the top began moving, rotating, unscrewing
    And Ogilvy feared there was a man inside trying to escape
    He rushed to the cylinder but the intense heat stopped him
    Before he could burn himself on the metal

    The chances of anything coming from Mars
    Are a million to one, he said
    The chances of anything coming from Mars
    Are a million to one, but still, they come

    Yes, the chances of anything coming from Mars
    Are a million to one, he said
    The chances of anything coming from Mars
    Are a million to one, but still, they come

    It seems totally incredible to me now that
    Everyone spent that evening as though it were just like any other
    From the railway station came the sound of shunting trains
    Ringing and rumbling, softened almost into melody by the distance

    It all seemed so safe and tranquil
    <img src=http://www.wingsofwar.org/forums/image.php?type=sigpic&userid=2554&dateline=1409073309 border=0 alt= />
    "We do not stop playing when we get old, but we get old when we stop playing."

  5. #355


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    Quote Originally Posted by Stumptonian View Post
    If Earth technology changed as much as it did in 20+ years, so should theirs ...

    I'm not sure I buy that their technology should change as much as earth technology, it could but it's not should for me.

    Flight and industrial war were both brand new innovations during the First World War, it's not surprising that there were rapid advances to be made in a brand new field. When technology is older, it has often reached a point where it is incremental improvement rather than radical reinvention. It's possible that the Martians have been using their walkers for a millennia at the time of their invasion and they struggle to recognise or accept the necessity to update them. Maybe like the Greek's persisting with a historically very successful phalanx tactic that the Roman's had rendered obsolete, or the Scots refusing to move on from the successful tactics of Bannockburn for four hundred years even after the invention of gunpowder.

    It's also worth remembering that in the Wells storyline one of the motives for the alien invasion is that Mars is spent. This a push for survival and to claim a new home world. It's more Aeneas fleeing Troy than Caesar taking Gaul. They maybe can't devote the resources to a new generation of technologies, maybe better air filters are necessary, but Earth is not fighting a civilisation on the top of it's game.

    I think the suggestion above that the same models are used, but they're bigger, is quite a neat solution. More of the same; thicker armour, heavier guns, but all on the same basic frame.
    Last edited by BlackSpy; 12-01-2017 at 01:11.

  6. #356

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    Ares Games have now added Rules and Components to fight using WW2 aeroplanes as a 'Stretch Goal' of the Kickstarter Project.

    It occurred to me that it is appropriate for Ares Games to offer this game because Ares was the Greek god of war, who was called Mars by the Romans. I expect many of you worked that out long ago.

  7. #357

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    ww2 planes should be fighting a 50s style concepts of martians, IE: little green men in flying saucers!

  8. #358

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    Quote Originally Posted by OldGuy59 View Post
    I don't wish to rain on anyone's parade, but I've been giving the WWII version of this game a few thoughts.

    Though there may be a desire on Ares Games' part to please customers, it may not be so easy to switch out the rules...
    You're no doubt correct. Though I applaud Ares as well, I'm curious to see how they deal with expected (maybe too strong... how about "supposed") balance issues.

    Quote Originally Posted by Shadowcat View Post
    Maybe WWII will have fliers like the old movie did. Faster and more maneuverable then walkers...and tougher.
    Quote Originally Posted by Davey Jones View Post
    ww2 planes should be fighting a 50s style concepts of martians, IE: little green men in flying saucers!
    Now that's what I'm talking about!

  9. #359

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    This is really cool - Ares have released a print-and-play PDF with the basic rules for Tripods as well as a couple scenarios. Awesome!

    https://www.kickstarter.com/projects.../posts/2060399

    I'll be checking it out this weekend. Can't wait!

  10. #360

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    3&3 just hit the $40k mark...

    On to solo rules and the WW2 conversion!

    And Ball's rocket-armed N.16 has been added as a $12 add-on. Cool...
    Last edited by fast.git; 12-01-2017 at 10:26.

  11. #361

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    Quote Originally Posted by fast.git View Post
    3&3 just hit the $40k mark...

    On to solo rules and the WW2 conversion!
    I do share your excitement, Chris.
    To my mind this will be much more coolest expansion than the big bombers.
    <img src=http://www.wingsofwar.org/forums/image.php?type=sigpic&userid=2554&dateline=1409073309 border=0 alt= />
    "We do not stop playing when we get old, but we get old when we stop playing."

  12. #362

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    Definitely want Ball or Navarre's Nieuport 16! Or both.

  13. #363

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    Anyone in the UK backing this who would be happy to include an extra couple of N16s in their pledge? I really have no interest in the tripods expansion but the planes look good

  14. #364

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    If it funds for WWII I am willing to be an agent of WWI plane distribution but due to shipping costs it would be great to keep this sort of transaction regional.

  15. #365

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    Quote Originally Posted by Nightbomber View Post
    To my mind this will be much more coolest expansion than the big bombers.
    I love the big bombers! They're awesome. They'll be great to use for dealing with Tripods, too, I think

    All the things! That's what I want. All of them!

  16. #366

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    I thought Albert Ball had most of his kills in a Ni. 17? Did he often fly with rockets?

  17. #367

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    Ok, i am an idiot. I cannot access the place to "manage your pledge" to make an addition. Is it possible to add an item before the final day> Or can I add the individual new offered planes now? I have a password and all that, but no where to log it in and no place to "manage it all" help me me wizard!!!!

    I need the web address and a guide before the elves decide to revolt and make the planes themselves . . . .

  18. #368

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    Just got an-Email from Roberto with my Print and play module.
    Looks great. As fo Albert Ball, I'll take ten.
    Rob.
    "Courage is the art of being the only one who knows you're scared to death."

  19. #369

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    Quote Originally Posted by Ken at Sunrise View Post
    I thought Albert Ball had most of his kills in a Ni. 17? Did he often fly with rockets?
    Albert BALL’s Nieuport 16 has been equipped with rockets eventhough he failed destroying a balloon.

    From Osprey Nieuport Aces :
    One of No.11 Squadron's Nie.16s flown by Albert Ball, A134 (former N995) had been Transferred from the RNAS on April 14, 1916.
    It Went to No.11 Squadron from No.2 AD on June 21.
    On July 2 Ball shot down a Roland C.II Aviatik two-seater.
    Next day, with A134 armed with Le Prieur rockets, Ball attacked observation balloon near Pelves but failed to set it alight.
    A134 returned to No.2 AD on August.

    BALL had 6 victories in a Nieuport 16 (including one balloon but it seems without rocket).
    http://www.theaerodrome.com/aces/england/ball.php

    So it is a true historical plane (maybe used for just one mission with the rockets). But Tripods are not really historical, aren't they ?
    Gamers who want the generic Ball's Nieuport 16 can remove the rockets.

    But this model with rockets seems to be famous among die cast modelers (despite the flaming balloon on the picture below is not correct, according to the Osprey) :


  20. #370

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    Quote Originally Posted by Flying Officer Kyte View Post
    Just got an-Email from Roberto with my Print and play module.
    Looks great. As fo Albert Ball, I'll take ten.
    Rob.
    Great to know Ball miraculously survived the war, Rob! What if is what if, then.
    I know he would have written to his beloved mother those days: "Fighting these metal monsters is great sport."
    <img src=http://www.wingsofwar.org/forums/image.php?type=sigpic&userid=2554&dateline=1409073309 border=0 alt= />
    "We do not stop playing when we get old, but we get old when we stop playing."

  21. #371

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    Quote Originally Posted by clipper1801 View Post
    Ok, i am an idiot. I cannot access the place to "manage your pledge" to make an addition. Is it possible to add an item before the final day> Or can I add the individual new offered planes now? I have a password and all that, but no where to log it in and no place to "manage it all" help me me wizard!!!!

    I need the web address and a guide before the elves decide to revolt and make the planes themselves . . . .
    I got in through here Dave.

    https://www.kickstarter.com/projects.../posts/2060399

    Rob.
    "Courage is the art of being the only one who knows you're scared to death."

  22. #372

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    Did some more number crunching. getting base set and the extra plane will run $57 USD plus shipping. You can keep the extra walker and cards for larger games and sell the 2 planes for roughly $30 to $40 USD and offset your costs while getting another walker, and cards and peices. This means you get all the extras for $17 to $22 USD and a friend gets both the planes for his historical collection. If not interested in the Martians, get together with a buddy/club and double up/

  23. #373

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    Quote Originally Posted by clipper1801 View Post
    Ok, i am an idiot. I cannot access the place to "manage your pledge" to make an addition. Is it possible to add an item before the final day> Or can I add the individual new offered planes now? I have a password and all that, but no where to log it in and no place to "manage it all" help me me wizard!!!!

    I need the web address and a guide before the elves decide to revolt and make the planes themselves . . . .
    Are you using a computer or mobile device?

    Using Chrome: On the upper right of the screen is a large green Manage Your Pledge button. Actually the button is green and the text is white. If you are on the Campaign tab you can scroll down to the right where it indicates the pledge "You selected" and click on that field. Either way works.

    On my mobile Android device the pledge manager button is directly below the main graphic.

    Using Explorer: Get Chrome
    Last edited by Tokhuah; 12-01-2017 at 12:49. Reason: FUBAR

  24. #374

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    Funny thing is between the 2 rocket armed fighters in the balloon sets, 2 in KS, and Ancillotto in a recent release there are lots of rocket armen Nieuports avalible...need some German rocket armed planes now.

  25. #375

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    Quote Originally Posted by Tokhuah View Post
    Are you using a computer or mobile device?

    Using Chrome: On the upper right of the screen is a large green Manage Your Pledge button. Actually the button is green and the text is white. If you are on the Campaign tab you can scroll down to the right where it indicates the pledge "You selected" and click on that field. Either way works.

    On my mobile Android device the pledge manager button is directly below the main graphic.

    Using Explorer: Get Chrome
    Man, I hate these things! Yes, i had to use my "You just backed . . . " email. Opened found a green "manage" text, clicked it, took me to the site, offers me 4 options, one is the one I chose, "invasion" it has a highlighted box "Continue" I do and it starts my original pledge sequence all over again, no place to add a new item, just redo my current one! i get 4 options all locked as "no change", confirm or cancel.then it freezes. on Chrome on laptop, and on tablet, and on my S8. Done, I guess I will just let this ride out . . . had similar problems with the Giants, ended up just buying them from Keith. I surrender to the Martians. End of communications . . .

  26. #376

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    If there are any exclusives you want PM me and I will add. From past experience I am thinking the project will hit $50K with 8-10 days to go and then jump up a bit from there so there may be goodies you cannot live without. I heard the Corsair was an excellent plane for fighting Tripods...

  27. #377


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    Interested to try a Snow Speeder against one. Those harpoon guns were made for the job.

  28. #378

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    Quote Originally Posted by BlackSpy View Post
    I'm not sure I buy that their technology should change as much as earth technology, it could but it's not should for me.
    Whenever folks talk about Tech Advancement, I use the "Japan example":

    If one were born in Japan in the 1860s, one would have seen tech advance from "agrarian feudalism" to "bullet trains" in a single lifetime.

  29. #379

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    So between 1918 and let's say 1943 (it cannot be the end of the war like WWI because then it would be totally unrealistic) Tripods increase in size by almost 39%. IMO, that is a major engineering feat considering the the earth's gravity, propulsion, and weapons scaling.

  30. #380

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    Quote Originally Posted by BlackSpy View Post
    Interested to try a Snow Speeder against one. Those harpoon guns were made for the job.
    Hmmm... There might be a version of this for Tripods & Triplanes.

    The Aerodrome.com - Polkovnik Aleksandr A. Kozakov

    "Having made several unsuccessful attempts to bring down enemy aircraft by dangling explosives and grappling hooks beneath his plane, Kozakov scored his first victory in the spring of 1915 by ramming his opponent."

    There might be something in the final rules about trailing anchors?

    PS: More info: The Aerodrome.com - Thread: Ivan Smirnov and the Boat Anchor
    Mike
    "Flying is learning to throw yourself at the ground and miss" Douglas Adams
    "Wings of Glory won't skin your elbows and knees while practicing." OldGuy59

  31. #381

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    Quote Originally Posted by clipper1801 View Post
    Man, I hate these things! Yes, i had to use my "You just backed . . . " email. Opened found a green "manage" text, clicked it, took me to the site, offers me 4 options, one is the one I chose, "invasion" it has a highlighted box "Continue" I do and it starts my original pledge sequence all over again, no place to add a new item, just redo my current one! i get 4 options all locked as "no change", confirm or cancel.then it freezes. on Chrome on laptop, and on tablet, and on my S8. Done, I guess I will just let this ride out . . . had similar problems with the Giants, ended up just buying them from Keith. I surrender to the Martians. End of communications . . .
    Dave,
    I've been looking at modifying my pledge, too. I've come the the conclusion that you just put your money in, and wait for the end. Once the Kickstarter is closed, they put up a "management page". That is where you pick and choose.

    So, for now, I have upped my original pledge from $80 to $90, and I'll wait until near the end to decide if I want to put more money on the line. I started with the Invasion set, and want to add in an extra set of Damage Cards. Cause I want to run BIG battles at Cons. I will need the extra set of damage cards. Perhaps extra rulers, too. If I can get more money approved from the Financial Advisor, I'd go for the extra plane, too. However, I have three rocket armed planes, now.

    I would like to be able to apportion my money right now, but that isn't possible based on what shows up on my screen. I suspect it is the same for everyone else.

    Patience, my A55!
    Mike
    "Flying is learning to throw yourself at the ground and miss" Douglas Adams
    "Wings of Glory won't skin your elbows and knees while practicing." OldGuy59

  32. #382

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    I just added $32 to my original $80 pledge.
    That will get me extra counters, maneuver decks and Ball's aircraft.

  33. #383

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    Quote Originally Posted by clipper1801 View Post
    I need the web address and a guide before the elves decide to revolt and make the planes themselves . . . .
    It's simpler than you think, David. All you need to do is add the $ amount of the the things you want to add - no specifics necessary.

    Click image for larger version. 

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  34. #384

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    Quote Originally Posted by Stumptonian View Post
    I just added $32 to my original $80 pledge.
    That will get me extra counters, maneuver decks and Ball's aircraft.
    Same here. Looking forward to it!

  35. #385

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    Okay, not really into the sci-fi concept, but it looks like I will be in for the planes. That Navarre is a must buy, and I have to have that Ball as well. Guess I will be in on the KS + Ball at this point. I plan on offering the rest of the game components up here for cheap.

  36. #386

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    Ball's Nieuport!

    Seems that I have to throw more money in!!!

  37. #387

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    Quote Originally Posted by Marechallannes View Post
    Ball's Nieuport!

    Seems that I have to throw more money in!!!
    I'm mixed about 'Ball's Nieuport'. He didn't make it to the end of the war, and he only flew a rocket-armed plane for a few missions. Being that you can put rocket tokens on any plane, I would much rather have another pilot flying with the rockets, and put Ball in an SE5a, with the next series. However, looking at the response to the name, 'marketing over historical accuracy' wins?
    Mike
    "Flying is learning to throw yourself at the ground and miss" Douglas Adams
    "Wings of Glory won't skin your elbows and knees while practicing." OldGuy59

  38. #388

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    Hey, why not anything like a secret dark magic Reich program that allow to revive fallen fighter aces?

    I can live with a "smelly" Ball that will save mankind from the Martians.

  39. #389

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    I guess you could always trim the rockets off

    (thinking about it I already have a Ball Nieuport, one of my Shapeways models)

  40. #390

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    That's not that easy, David.

    Did this once for a Balloon Buster set plane and it was... "difficult".




    Raised the budget with 24 $ to get two Balls.

  41. #391

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    Quote Originally Posted by Marechallannes View Post
    That's not that easy, David.
    It wasn't an entirely serious suggestion

  42. #392

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    I just plunged in for the $80.00 pledge with a $12.00 Ball. I'm sure more will be added by the time the KS is over.
    This will be my third kickstarter in the last 30 days, I need another job.

    Does anyone know if they will be running Tripod & Triplane games at Origins?

  43. #393

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    We are now over $45K which means solo is funded. I want to post something on the BGG solo guild tomorrow but am not going to be able set up what I wanted. My only WWI plane is an Italian dragonboat, I do not know where the Q deck is and the print and play components will not sell the game, especially a Tripod printed on a scrap of paper. What I need to do is post something more moderate with the embedded playthrough video and a link to the KS page. Based on my experience with the Guild there is more interest in WWII than WWI so the 50K stretch goal will be a major selling point.

    I may post a photo with a WGF and WGS plane side by side for the good of the Guild. This next part may not be shared by others but it is an IMO moment... When I watched the video on KS I thought the 1/144 scale planes looked a bit large compared to the Tripods. I think Tripod scale will actually look more monstrous, and therefore more impressive, next to 1/200 scale airplanes. I only have 2/3 of the equation so if someone (meaning Mike) can confirm the height of the taller MKI it would help provide an accurate account of the Tripod model dimensions.

  44. #394

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    I hope that the WW II rules are ready to publish and nothing extra we have to "wait" for like the WGF APP of the last KS.

    Most of us have smart phones now. A usefull app could make some Con activities or plane management much easier or comfortable.

  45. #395

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    For WW2 it really has to be flying saucers. Get some foo fighters sculpted up!

  46. #396

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    Quote Originally Posted by Tokhuah View Post
    ...

    I may post a photo with a WGF and WGS plane side by side for the good of the Guild. This next part may not be shared by others but it is an IMO moment... When I watched the video on KS I thought the 1/144 scale planes looked a bit large compared to the Tripods. I think Tripod scale will actually look more monstrous, and therefore more impressive, next to 1/200 scale airplanes. I only have 2/3 of the equation so if someone (meaning Mike) can confirm the height of the taller MKI it would help provide an accurate account of the Tripod model dimensions.
    Scott,
    The playtesting team has never provided me with the actual dimesions of the tripods. The stands are 61mm wide (on the square). If you can extrapolate the height of a tripod from the width of the stand, that will tell you how big they are. I think the tallest one is around 8 altitude pegs high, at a guess.

    Click image for larger version. 

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    This is the Mk.III "Cuttlefish', and from this angle, the stand is 68mm across (measured across the knocked-off corners).

    PS: The figure in the photo measures out to a height of 87mm using my grid in Photoshop, but that is only as accurate as the photo orientation. Should be close to that.

    PPS:

    Click image for larger version. 

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    Mk.I 'Locust': approx 65mm

    Click image for larger version. 

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    Mk.II 'Scarab': approx 63mm

    Click image for larger version. 

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    Mk.IV 'Squid': Approx 45mm (to the top of the tentacles, which rise 12mm above the head)

    Note: above images captured from the Kickstarter video, so only as accurate as the prototypes, and the images allow.

    PPPS:
    Click image for larger version. 

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    My prototype stand (not official, but close to that published in the PnP). Printed to 61mm (68mm across from 'corner' to 'corner').
    Last edited by OldGuy59; 12-03-2017 at 01:32.
    Mike
    "Flying is learning to throw yourself at the ground and miss" Douglas Adams
    "Wings of Glory won't skin your elbows and knees while practicing." OldGuy59

  47. #397

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    Thanks Mike. That is actually bigger than I imagined. The MKIII is going to be impressive in size. Looking forward to seeing the actual models! For the record, I am going to keep my opinions about size ratios with WGF/WGS to myself when discussing with civilians. In truth the Tripods probably fit thematically better with WGF anyway.

  48. #398

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    Here a photo. But perspective again - 87 mm is more accurate, base excluded.

    Click image for larger version. 

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  49. #399

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    Quote Originally Posted by OldGuy59 View Post
    "Having made several unsuccessful attempts to bring down enemy aircraft by dangling explosives and grappling hooks beneath his plane, Kozakov scored his first victory in the spring of 1915 by ramming his opponent."

    There might be something in the final rules about trailing anchors?
    Good guess, we playtested that!

    After a couple of weeks since tripods appeared, Russian ace Aleksandr Aleksandrovič Kazakov volunteered to form an Imperial Expeditionary Force of Russian airmen to join the Entente aviators facing the invasors. As an effect of the truce, Germans left them cross their country by train: pilots, technicians and a selection of Nieuport fighters with Russian cockades where thus deployed against Martians.
    Having heard of the bullet-proof shields of the tripods, Kazakov equipped his plane with a boat anchor tied to a steel cable. At the opposite end of the cable an iron ball was secured. On a chilly morning he let it dangling from his plane, neared a tripod, threw the ancor so to grab a leg of the enemy machine and then flew
    around it to trip its legs, finally throwing the iron ball around another leg to bound both of them with the cable. The huge tripod fell to the ground and struggled hard to get free, while the rest of the patrol hit it twice with their rockets: when the tripod was able to walk again it was in flames, and fell again destroyed after a few paces. From then, the anchor was whidely used by many other pilots as an anti-tripods device.

  50. #400

    Default

    Those Tripods look mighty fine Andrea.
    Rob.
    "Courage is the art of being the only one who knows you're scared to death."

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