Originally Posted by
usmc1855
There are some very good points regarding Fire, Fire Damage and the duration of the Fire in this thread.
Two of the most attractive things about Wings of War, are the Miniature, and the games ease of playability (due in most part I think to the simplicity of the rules), therefore I have been hesitant to develop 'House Rules' since the rules provided seem to work so well. But... with regards to the duration of Fires, I think in our next games I'll run it with Fires burning until that aircraft draws a smoke card, at which time the Fire is considered out, but the plane smokes, or until the plane leaves the playing filed, lands or is destroyed. Of concern however is the amount of damage the Fire card usually inflicts each turn.
Let's consider the damage caused by the Fire. Drawing from the 'A' deck is likely to result in the plane being forced out of the fight, or destroyed very early in the gaming session, so how about drawing a 'B' damage card, vice the "A' card as prescribed for in the rules?
For Campaign games, I think these changes would be appropriate, but for quick, one time scenarios, the rules as written will probably suffice.
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