Originally Posted by
surfimp
Energy is something that I suspect is very difficult to emulate in a tabletop miniatures game while still keeping the fluidity and ease-of-play that Wings of Glory accomplishes quite well (IMHO). When I want that level of simulation, I find my PC flight sims are by far and away the appropriate solution... on the flipside, I want my tabletop games to be a fun experience, not an exercise in book keeping, and for me, Wings of Glory has proven to be a very good fit. I understand that opinions vary, but that's mine, FWIW.
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