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Thread: Newbie Optional Rules Question

  1. #1

    Default Newbie Optional Rules Question

    Hi,

    Sorry if this has been asked before, but here goes.

    I've got a good grasp of the basic rules (Burning Drachens) under my belt, but was wondering if anyone had any thoughts on how my son and I should start to introduce the optional rules.

    I've thought about just adding them one at a time in the order they are printed, but wondered what other peoples views are on the matter. As the other option would be to cherry pick, but I want to make sure the way we introduce them is logical.

    Thanks for any input.

    Aled
    Last edited by Pope; 09-30-2010 at 15:40. Reason: spelling mistake

  2. #2

    Default

    Aled, the easiest rules to add in are the special damage rules and I would add all of them in at the same time. They are not hard to play with at all. When you add in altitude, add in all the other optional rules that "fall under" them as well.

  3. #3

    Default

    We found the best optional rule to add first is the Bullet Checker rule (GREEN JAM does not jam your guns) The pilot who gets 5 kills without crashing gets to use this ability. OR you can assign this ability to a novice player to help them out. Have fun!

  4. #4

    Default

    Thanks for the advice, I give the extra rules a go on Thursday. At least the rules pack is quite small compared to other systems and unless I'm very unlucky I shouldn't blow my plane up two days running

    Cheers,

    Aled

  5. #5

    Default

    When my son Hunter and I decided to go beyond the basics, we just jumped in head first with the altitude rules and everything that goes with them. They're not hard to grasp and the biggest thing for us was the increased game time.

    Scott

  6. #6

    matthew_mole
    Guest


    Default Optional Rules first time out

    My group played multiple games in a single afternoon the first time I introduced WoW to them. We have so far introduced all the optional rules up to altitude which I think we will probably have a crack at this Sunday evening.

    We have done basic ground fire and balloons from Burning Drachens but nothing else. I've noticed that my players only want stuff active in the game that is represented by a model so I'm going to send off for some of the Skytrex AA models and other items.

    I don't think we'll have bullet checkers and other ace abilities until we get our first campaign going but I like the idea of having a single plane with a special ability.

    Likewise I don't think we'll be playing with bombers (or Zeppelins) until I get some models sorted out.

    Regards
    Matt

  7. #7

    Default

    We intoduced the extra rules up to altitude and your right it is quite simple as long as you have the rules in front of you. I'm going to play a couple of games with the altitude rules next Tuesday at my LGS and then try them out in a game with James.

    Thanks for all the input. Aled



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