This past Saturday night, we mixed it up over Bremen. The Germans were up against over-whelming odds, and the results confirmed it.
We had 5 x Messerschmitt 109s and 5 x Focke-wulfs trying to knock down 6 x B-17s with 8 x P-51s as escort.
We were playing the Fast Play rules, with the newly added "Per Barrel Damage" - which amped up the damage inflicted.
Plan was to spearhead through the line of P-51s Roger had set-up in front of his B-17s. The Focke-wulfs went in first.
A Focke-wulf burned after first shots fired from the P-51. But, the FW's wing man returned fire, downing the only P-51 casualty of the night.
Jousting with P-51s proved to be disastrous. 2 x Focke-wulfs fell from one encounter with a 51. The 51 only suffering minor engine damage.
Only one FW and 3x Messers pushed through the 51s to find the B-17s licking their chops. The crossfire was horrendous.
As the first bombs fell on the Deschimag U-Boat Base (8 x 1,000 pounders) the AA guns went silent.
Only 1 Focke-wulf survived the onslaught.
CHANGES IN THE RULES: Our version of house rules "FAST PLAY" - worked very well. The addition of pitch to every play encouraged altitude change and made the dog fighting more 3D. The increased damage with the "Per Barrel Damage" made the game move faster and was very deadly. I liked both additions and thought they added to the play.
Here are a few pix from the slaughter... and I've included a copy of the FAST PLAY house rules (version 10)
Rog and John strategizing
Jousting with 51s - Bad very bad!
No match for 51s and 17s...
Damn.... Was that another one!
"Bombs Away!"
FAST PLAY v.X.pdf
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