Scenario 4: Midway Rising
Historical Background:
The Battle of Midway is widely regarded as the most important naval battle of the Pacific Campaign of World War II. Between 4 and 7 June 1942, only six months after Japan's attack on Pearl Harbor, and one month after the Battle of the Coral Sea, the United States Navy decisively defeated an Imperial Japanese Navy (IJN) attack against Midway Atoll, inflicting irreparable damage on the Japanese fleet.
The Japanes launched their carrier based fighter squadrons agein to become air superiority over the Midway Islands to destroy as many US-planes as possible, clear the path for their Val and Kate bombers to prepare the invasion of ground troops.
US Navy, USAF and USMC defend Midway with all planes they could bring up in the air. As long as the Japanese carriers are undetected and are still a threat, the US forces need to keep the Midway airbase operational at all cost.
Setup:
The Japanese attackers planes start on one side of the gaming area, the US defenders on the other side. If you use carrier based US Navy planes and US Army planes or USMC planes, they start in different corners of their side. Choose any formation you want.
Mission goal:
This is a standart dogfight mission without special rules.
Shoot down as many enemy fighters as possible.
Planes:
Japan: Mitsubishi Zero fighter planes
US Navy: Wildcat F4F-3 & Wildcat F4F-4 & Wildcat FM-1
USAAF: Curtiss P40 Warhawk
USMC: Wildcat F4F-3 & Wildcat F4F-4 & Wildcat FM-1 & Brewster F2A Buffalo
Number of planes for a solo game:
Count the number of your planes and take one and a half enemy fighters per own plane. Round up if needed.
2 own versus 3 enemies
3 own versus 5 enemies
4 own versus 6 enemies
etc...
If it's get too hot with 3 vs. 5 and 4 vs. 6 - you can bring one own reinforcement after the 10th maneuver.
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