The timer idea for planning would be a great addition to a game of the size experienced on Sunday perhaps after a couple of turns to give the rookies a chance to get a handle on what's going on. The random manoeuver card penalty is perhaps the best penalty in order to keep the pace up, the rookie pass token is a good idea too although if there are several rookies it could still extend the game if they all play them on consecutive turns.
A couple of bombers coming in after a few turns would have possibly brought the two sides more together rather than the 3 zones that seemed to develop.
It was a really good event and well run considering the numbers involved so hats of to you. Now I need to get some more practice in for future events
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