OTT Daring Young Men Campaign 1916
We are closing fast on the end of the OTT The Bitter End Campaign so for those interested we will be starting a new early war campaign, that has the working title of OTT - Daring Young Men Campaign, which will commence on January 1st 2016.
I'm happy to provide the full admin for those that play and will be preparing documents/threads to assist us with that.
For this early period if some people want to stretch the storyline of the Bulldogs further then we have no objection to there being French or Belgian Bulldogs, or, Italian or Naval ones, come to that, and even A-H Eagles !
For the info of all Players:
There will be four games to each campaign month eg 5th, 10th, 15th, 25th January but we will still only play 1 game a month.
This means that for the first 3 months of the period we will get 12 months of gaming, we also get longer use of some of the kit. This also affects injury times for pilots and crew.
As usual, all those that play are expected to provide a scenario (or two) at some point.
Please check the Daring Young Men rules sticky (now under construction), particularly you old campaigners as some changes will be made to the Crash and E&E results.
Here are some of the ideas for this campaign:
Before I fully commit to the rules sticky here are some of the ideas rolling about my head - any vehement objections should be discussed here.
4 Missions per campaign month - 12 in total = 1 years gaming.
Start as rookie pilots for first three weeks - part of your flight will be experienced chaps (no kills) part rookies.
Fly as just one pilot until unavailable through death or injury - lets see who makes it to three weeks !
Ace skill - start with a 'one use' inherent ace skill - randomly picked by Uncle/Onkel for your pilots. This is the skill they master when they become aces proper.
Ace skills - adopt WoG version with some tweaks.
Re-nag of saves:
There will no longer be a +3RTB save but a +1 RTB - this means you have a chance of losing a wounded pilot on snake eyes. :eek:
Do away with Ace save advantage ? yes/no adjust/delete ? Maybe just for flying skills.
Medals for Brits adjusted - MC for 2 kills and 5 missions.
Recording changes to roster - E=EXP; F(E; W; F; D) = FRTB (Eng;WIA;Fire;Dam)
How many pilots do you want for Bulldogs to start the Campaign?
:D Hi Dave.
How many pilots do you suggest we would need to start the campaign & what ranks do you want to award?