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BwanaJoe

Point system for Wings of Glory

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[QUOTE=Angiolillo;200936]Updated values. Original post quoted under for comparison and notes.

PLANE
Albatros C.III 81
Albatros D.II fire A 78
Albatros D.II fire B 58
Albatros D.III 79
Albatros D.Va 82
Bristol F2B Fighter B/B 91
Bristol F2B Fighter A/B 111
Bristol F2B Fighter B/A 111
Bristol F2B Fighter AB/A 147
Fokker Dr.I 85
SPAD XIII 85
Sopwith Camel 86
Halberstadt CL.II 90
Sopwith Triplane fire A 86
Sopwith Triplane fire B 66
SPAD VII fire A 82
SPAD VII fire B 62
Hanriot fire A 87
Hanriot fire B 67
SS D.III 93
Se5a fire A 92
Se5a fire B 72
Aviatik D.I fire A 82
Aviatik D.I fire B 62
Fokker D.VII 100
Sopwith Snipe 97
Pfalz D.III 83
Ufag C.I 83
DH4 B/B 89
DH4 A/B 109
DH4 B/A 109
DH4 A/A 129
DH4 AB/B 133
Raf Re8 B/B 81
Raf Re8 B/A 101
Rumpler C.IV B/B 85
Breguet XIV B2 B/B 90
Breguet XIV B2 B/A 110
Breguet XIV B2 A/A 130
Roland fire B 64
Roland fire B/B 92
Nieuport 17/23 fire A 76
Nieuport 17/23 fire B 56
Nieuport 11 50
Nieuport 16 47
SS D.I 58
Airco DH2 58
Halbestadt D.III 60
Fokker E.III 48
Morane Saulnier Type N 46
Phönix D.I 84
Sopwith 1 1/2 Stutter 86
Sopwith 1 1/2 Stutter Comic 78
Caproni Ca.3 143
Gotha G.V 142
Curtiss H.16 179
Felixstowe F.2.A 216
Caproni Ca.4 fire B/B 169 (to upgrade front machinegun to A: 21 points)
Zeppelin Staaken 239
Friedrichshafen G.III 164
O/400 fire B/B 157
O/400 fire B/A 182
O/400 fire A/B 182
O/400 fire A/A 197
Macchi M.5 84
Nieuport Ni.28 87
Fokker E.V 89
Hannover CL.IIIa 93


SKILLS
Acrobatic Pilot: 8
Daredevil: 6
Height control: 6
Good at Escaping: 7
Lucky Pilot: 7
Chivalrous Aptitude: -5
Strong Constitution: 5
Super Ace: 8
Bullet Checker: 8
Incendiary Bullets: 6
Technical Eye: 5
Itchy Trigger Finger: 6
Perfect Aim: 8
Sniper: 8
Fire control expert: 5
Balloon buster: 6
Sharp eye: 7
Weapon specialist: 5
Intuitive: 5
Team cohordination: 5
Double ace: 6

TWO-SEATERS AND MULTI-ENGINE PLANES SKILLS
Nimble pilot: 5
Rookie pilot: 5
Experienced pilot: 8
Agile guy: 5
Precision bomb aimer: 7
Nimble gunner: 7

DISVANTAGES
All the crew is rookie -10 (penalties as by the rules kit and no ace skills allowed)
For each damage point that the plane starts with (max 3 if total Damage of the plane is up to 19, max 5 if 20+) -2

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