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  • Wings of Glory and Sails of Glory online registration for the Origins Game Fair 2015 now live!!

    Press Release:

    Wanted to let all you gamer pilots and ship captains know that Registration for Origins Game Fair 2015 Events is now live online on the Origins Game Fair 2015 Events Page!

    The Buckeye Gamers in Flight
    , The Wings of Glory Aerodrome and The Sails of Glory Anchorage are proud to be hosting 23 separate events over 5 days... including Wings of Glory WWI, Wings of Glory WWII, and Sails of Glory. Events will be run by Aerodrome members Oberst Hajj, 7eat51, CappyTom, Jager, Black Sheep One, The Cowman (that's me), and Skafloc, this year's Aerodrome Lend Lease participant. (Those would be our Aerodrome screen names... be sure to check out the site!) (If you register on the Aerodrome or Anchorage site, please list "The Cowman" as your referring member.)

    While online Event registration has just opened, online Badge registration may be closing soon... and our events have limited seating and are sure to fill up quickly. We are giving away a ton of prizes and freebies this year! Basically, if you are looking to join us at the convention, I highly recommend that you jump on it as soon as possible, and avoid the lines at Registration!!!!!

    WINGS OF GLORY WORLD WAR I EVENTS
    June 3rd 4:00 P.M. Event # 1128 – Over the Trenches and Through the Clouds - $2.00 - 120 Minutes SOLD OUT
    June 4th 11:00 A.M. Event # 1134 - Aerodrome vs. Aerodrome $4.00 - 180 Minutes SOLD OUT
    June 4th 3:00 P.M. Event # 1127 – Contact Patrol! $4.00 - 180 Minutes
    June 5th 11:00 A.M. Event # 1135 – Burn Drachen Burn! $4.00 - 180 Minutes
    June 5th 3:00 P.M. Event # 1131 – A Picture is Worth 1,000 Men $2.00 - 120 Minutes SOLD OUT
    June 6th 9:00 A.M. Event # 1124 - Bombing the Trains! - $4.00 - 180 Minutes
    June 6th 11:00 A.M. Event # 1136 – Staaken! - $2.00 - 180 Minutes
    June 6th 2:00 P.M. Event # 1125 – The Green Field Beyond? $4.00 - 180 Minutes
    June 6th 6:00 P.M. Event # 1132- Aerodrome Invitational Tournament 2013 $4.00 - 240 Minutes
    June 7th 10:00 A.M. Event #1126 – Sink the Monitor (Again)!! - $4.00 - 180 Minutes

    WINGS OF GLORY WORLD WAR II EVENTS
    June 3rd 1:00 P.M. Event # 1140 – Furball Over the Pacific $2.00 - 120 Minutes
    June 4th 12:00 P.M. Event # 1133 – Bounce the Box $4.00 - 180 Minutes
    June 5th 9:00 A.M. Event # 1146 - Taranto $2.00 - 120 Minutes SOLD OUT
    June 5th 2:00 P.M. Event # 1130 – The Shell Game $2.00 - 120 Minutes
    June 5th 6:00 P.M. Event # 1138 – The Big Furball Tournament - $4.00 - 240 Minutes
    June 6th 9:00 A.M. Event # 1139 – Bombers Inbound - $2.00 - 120 Minutes
    June 6th 12:00 P.M. Event # 1137 – Taking Out the Radar - $2.00 - 120 Minutes
    June 6th 3:00 P.M. Event # 1129 – Devil in the Slot - $2.00 - 120 Minutes

    SAILS OF GLORY EVENTS
    June 4th 9:00 A.M. Event # 1143 – A Storm is Coming! - $4.00 - 180 Minutes SOLD OUT
    June 5th 11:00 A.M. Event # 1141 – Did Someone Say Gold? - $2.00 - 120 Minutes SOLD OUT
    June 5th 3:00 P.M. Event # 1142 – Breakout! - $2.00 - 120 Minutes
    June 6th 9:00 A.M. Event # 1144 – The Fog of War! - $4.00 - 180 Minutes
    June 6th 2:00 P.M. Event # 1145 – Capture the Spy! - $4.00 - 180 MinutesJ

    Our complete event list flyer, including event numbers for the Con, can be also found online here.
    Please feel free to print off a few and pass them out to all your gaming buddies...

    We can't tell you how much we all look forward to seeing you at the convention. Columbus Ohio, June 3rd - 7th!

    UPDATE: We just did the math and came up with the total retail value of prizes for Origins 2015. Are you ready for this folks? Try $1910.00!!! That is courtesy of our sponsors: Ares Games, Aerodrome Accessories, The Buckeye Gamers in Flight/Wings of Glory Aerodrome and The Soldiery!

    What are we giving away??? Well, we can't really say... so if you want to find out, you have to come to the convention and visit the Buckeye Gamers in Flight area in the Minis Hall. See you there!!


    The Buckeye Gamers in Flight

  • Recent Posts

    Carl_Brisgamer

    What ruleset to folks generally use?

    I use all rules including altitude and most of the optional rules all the time. I have been playing WGS since 2010 so they are second nature to me.

    Carl_Brisgamer Today, 15:24 Go to last post
    Future Pilot

    My Gimbal Installation Method (Detail)

    Thank you! And great job.

    Future Pilot Today, 15:02 Go to last post
    NewFlyBoy

    Franklin and Eleanor Roosevelt National Historic Site

    Excellent ! At the brewery I recommend the Big Easy Blond (that's a beer not a waitress...)

    NewFlyBoy Today, 14:03 Go to last post
    Boreas

    End of WW2

    Here here!

    Boreas Today, 14:02 Go to last post
    Boreas

    Be Dazzled!

    Heh heh - no worries Joe!
    But yes, your supposition as to my intent was correct.
    They pointed out in the show that the intent was to confuse,

    Boreas Today, 13:58 Go to last post
    Nightbomber

    What ruleset to folks generally use?

    That is correct!

    Nightbomber Today, 13:47 Go to last post
    Shadowcat

    April 2018 Workbench

    I think Clipper is using paint thinner in a closed room again...sigh

    Shadowcat Today, 13:33 Go to last post
    Teaticket

    What ruleset to folks generally use?

    I have run games with non-AI flown Stukas, Vals and Dauntless without altitude. You can either drop the bomb card in front of the plane or use the plane's

    Teaticket Today, 13:29 Go to last post
    Teaticket

    Is there a list of planes and their decks?

    If you look in the files section (both WWI and WW2) there are 'Unofficial' lists of all plane stats, decks, armaments, hits.....

    I have deck

    Teaticket Today, 13:25 Go to last post
    Popsical

    Is there a list of planes and their decks?

    Hi guys, I am looking at getting some Valom kits and wonder if there is a font of deck wisdom to be looked into?
    Also, are there any scanned decks

    Popsical Today, 13:22 Go to last post
    Nightbomber

    What ruleset to folks generally use?

    Alt rules truly slow down a game. However, I play with them much more often than I used to do before. It really depends on your group. The more advanced

    Nightbomber Today, 13:20 Go to last post
    BobP

    Franklin and Eleanor Roosevelt National Historic Site

    Very interesting. I did see one episode of the Oak Island series where they went there to do some research. Looks like a good place to visit.

    BobP Today, 13:20 Go to last post
    BobP

    April 2018 Workbench

    Those are great looking. Can't wait to see the elephants.

    BobP Today, 13:11 Go to last post
    Skafloc

    100 Years Ago Today

    Not after midnight I tend to turn into one of those furbie things with teeth.

    I'll give you a ring on the way up. Could you PM me your mobile

    Skafloc Today, 12:41 Go to last post
    Flying Officer Kyte

    100 Years Ago Today

    That will be fine.
    Will you need feeding?
    Rob.

    Flying Officer Kyte Today, 12:27 Go to last post
    Jager

    I Think I've Found The Perfect Beer For This Place...

    Ah, Space, the final frontier :

    Jager Today, 12:27 Go to last post
    Trumpet

    BoB Starter

    Thinking of picking up the BOB starter and was just wondering if there is anything else I would need , I do fancy getting a hurricane and a Stuka though

    Trumpet Today, 12:02 Go to last post
    flash

    The Bristol - AAR

    Have a look here chaps: https://www.wingsofwar.org/forums/do...p?do=cat&id=63
    Found in the files under WW1 - Scenario - solo rules, and

    flash Today, 11:31 Go to last post
    flash

    Question: House Rules about leaving the map board

    Pete has that spot on for you Ken.
    There are two 'wounded pilot' cards in each single A and B damage deck - In the A deck the damage number values

    flash Today, 11:26 Go to last post
    Ken at Sunrise

    Question: House Rules about leaving the map board

    Ah, I see. If another damage/wound combination had been received they might keep flying. Of course they would be risking a second wound ending the game,

    Ken at Sunrise Today, 11:24 Go to last post
    Stumptonian

    Question: House Rules about leaving the map board

    Ken
    The A5 and B3 are the highest damage and wound combinations for the respective decks - that’s why those two cards were selected.

    Stumptonian Today, 11:11 Go to last post
    mikeemagnus

    WMMS 2018

    Uh oh - don't think I can make 8th July - that's a shame Anyway, sorry Mark, not ignoring you - just got back from a trip to Lanzarote Great to

    mikeemagnus Today, 10:52 Go to last post
    peterh58

    What ruleset to folks generally use?

    Don't worry about grammar, as long as you get the Oxford comma in place you will be fine.

    peterh58 Today, 10:39 Go to last post
    Ken at Sunrise

    Question: House Rules about leaving the map board

    I like these and think we'll adopt them. Playing both this and Star Wars: X-Wing with new players I've seen people run off the board; it isn't as rare

    Ken at Sunrise Today, 10:35 Go to last post
    clipper1801

    April 2018 Workbench

    . . . all the better for the victory roast, long poles, impaled peeps, roasting on an open fire! Reminds me of a favorite family Christmas Carol, "Chipmunks

    clipper1801 Today, 10:34 Go to last post
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