DentedHead

12-13-2009, 02:22

OK, a bunch of us are nutting out point systyems for WoW, I figured we should do one for DoW too.

While comparing the decks, I noticed they are all very similar in terms of maneuvers. Apart from the I deck for dive-bombers, 14 of the 18 maneuvers are the same: 2 straights, 4 gentle turns (2 left, 2 right) 4 hard turns (2 left, 2 right), stall, immellmann, climb and dive. The remaining 4 are broken into L/R sideslips, L/R rolls (steep sidelips) and L/R fast only wide sideslips (I've dubbed them "hardslips").

With this in mind, I'm wondering how much these 6 maneuvers can impact on a decks comparitive value. Of the 3 types of maneuver, I rated the sideslips highest, as they are not steep, and can be performed at either fast or slow speed. The rolls next, as while they are steep, they still have fast/slow speeds, and the hardslips the lowest as they have only fast speeds (meaning engine damage prevents their use, and the acceleration rules limit their use further). Rating them at 5pts for a set of sideslips (left and right), 4pts for a set of rolls, and 3 pts for a set of hardslips, this leaves all decks (other than I deck) between 6 to 10 pts (not counting the 14 identicle maneuvers each deck shares), leaving me wondering if the maneuverability is as big a factor as we think.

The speed variance (the differance between high and low speed) and firepower seem to be the main variables in WW2 aircraft. Would you folks agree?

Dent.

While comparing the decks, I noticed they are all very similar in terms of maneuvers. Apart from the I deck for dive-bombers, 14 of the 18 maneuvers are the same: 2 straights, 4 gentle turns (2 left, 2 right) 4 hard turns (2 left, 2 right), stall, immellmann, climb and dive. The remaining 4 are broken into L/R sideslips, L/R rolls (steep sidelips) and L/R fast only wide sideslips (I've dubbed them "hardslips").

With this in mind, I'm wondering how much these 6 maneuvers can impact on a decks comparitive value. Of the 3 types of maneuver, I rated the sideslips highest, as they are not steep, and can be performed at either fast or slow speed. The rolls next, as while they are steep, they still have fast/slow speeds, and the hardslips the lowest as they have only fast speeds (meaning engine damage prevents their use, and the acceleration rules limit their use further). Rating them at 5pts for a set of sideslips (left and right), 4pts for a set of rolls, and 3 pts for a set of hardslips, this leaves all decks (other than I deck) between 6 to 10 pts (not counting the 14 identicle maneuvers each deck shares), leaving me wondering if the maneuverability is as big a factor as we think.

The speed variance (the differance between high and low speed) and firepower seem to be the main variables in WW2 aircraft. Would you folks agree?

Dent.