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Valkyrie_14
09-30-2011, 04:37
How could this story

http://www.awm.gov.au/wartime/44/page58_white/

Be made into a mission. (As in what special rules could be made?) I thought it was quite a weird story and could make for a great WOW/G game.

Cheers, Ash

Flying Officer Kyte
10-01-2011, 01:07
A very interesting story Ash. at the moment, for once, i am bereft of ideas on how to exploit this incredible story.
Rob.

Beer&pretzels
10-03-2011, 14:59
Intriguing story! For a game scenario how about; use either a standard game mat or equal size area. Place three target cards 3/4 of the mat distance from the Aus side. Aus starts with 1 Re8 and 4 trenches, 2 with AA guns, Aus trenches no more than 1/2 distance from Aus side. After the Re8 flies over one of the target cards, Germany enters with 4 fighters (DVa's or DIII's). Next turn, another Re8 enters. Following turn, 2 more German fighters enter (DVa's, Dr.1's, or Pfalz III's). Just to be sporting add in two allied fighters, maybe the Dallas SE5a and another SE5a or Camel. Use altitude rules, put the Re8's at altitude 4, everything else at altitude 2. Victory conditions, overwhelming allied victory if the Re8's fly over the 3 target cards and allies score more kills than Germany. Overwhelming Germany win if they prevent the fly overs, shoot down or drive off all Aus planes and control the skies. Comments and critics welcome.