evilsam
09-29-2009, 18:49
We're planning on starting to play dive bomber missions and something on pg 16 of Fire From the Sky didn't make sense to me.
It says if a two seater gets the pilot wounded damage chit, to pull an "A" to see who got hit. If pilot, play as normal, if gunner keep secret. Ok, how can you keep the gunner getting hit secret? If your opponent sees you go for the "A" after getting the damage chit and then do nothing, by default he knows it was the gunner/observer.
How is that a secret?
Also, pg 15 under Two-Seater mentions pulling a jamming damage card. I don't play the WWI game but I'm assuming that's a typo that got carried over.
-J
It says if a two seater gets the pilot wounded damage chit, to pull an "A" to see who got hit. If pilot, play as normal, if gunner keep secret. Ok, how can you keep the gunner getting hit secret? If your opponent sees you go for the "A" after getting the damage chit and then do nothing, by default he knows it was the gunner/observer.
How is that a secret?
Also, pg 15 under Two-Seater mentions pulling a jamming damage card. I don't play the WWI game but I'm assuming that's a typo that got carried over.
-J