Woof
12-24-2018, 05:33
Reading the bombing rules in the WGS rulebook included in the BOB starter set it appears the rules for fighters are subtly different than I understood from previous rulesets (WOW Fire from the sky). The BoB rulebook explicitly states that the standard level bombing rules are for multi-engine bombers. Any "different type of airplane (except a dive bomber)" may "use the same rules, but can only drop a bomb if it is at altitude 1 or 2, and only just after a stall, dive or the straight of an overdive is executed".
This means a more protracted straight run at the target is required than the standard level bombing rules. I can understand the thought here that the traditional level bombing rules are for aircraft with bombsights and low AoB/rate of turn and these rules represent a fighter pilot lining up on his target.
However some clarity is required:
- I am assuming the "just after a stall/dive/overdive" requirement fits with the actual release of the bombs and that, per the level bombing rules the bombing must be declared before executing that particular manoeuvre.
- As the dive and overdive result in high speed, this means there is no way for a fighter to execute a "low speed" bombing attack (i.e. the bombs can only travel "stall" or "high-speed straight" distance once dropped). Due to the shorter distance and number of cards involved it may actually be easier to judge a "stall" bombing run than a dive/overdive attack which seems a little counter-intuitive given diving attacks would generally achieve higher accuracy?
This is my current interpretation of the rules in pictoral form.
259691
Does this match with your interpretation of the rules? Am I wildly incorrect?
This means a more protracted straight run at the target is required than the standard level bombing rules. I can understand the thought here that the traditional level bombing rules are for aircraft with bombsights and low AoB/rate of turn and these rules represent a fighter pilot lining up on his target.
However some clarity is required:
- I am assuming the "just after a stall/dive/overdive" requirement fits with the actual release of the bombs and that, per the level bombing rules the bombing must be declared before executing that particular manoeuvre.
- As the dive and overdive result in high speed, this means there is no way for a fighter to execute a "low speed" bombing attack (i.e. the bombs can only travel "stall" or "high-speed straight" distance once dropped). Due to the shorter distance and number of cards involved it may actually be easier to judge a "stall" bombing run than a dive/overdive attack which seems a little counter-intuitive given diving attacks would generally achieve higher accuracy?
This is my current interpretation of the rules in pictoral form.
259691
Does this match with your interpretation of the rules? Am I wildly incorrect?