Omegalazarus
02-23-2013, 20:56
Hey all, here is the campaign I am doing for me and my friends. We are all pretty new so the Idea is to have different missions that each showcase a different optional rule or scenario and give each player a chance to build a history with their character by tracking the details of each mission and aquiring ace skills.
I talked about it in this thread http://www.wingsofwar.org/forums/showthread.php?13701-Persistent-Character-idea-(lose-campaign)
I am linking it here (https://www.dropbox.com/s/suykq7hyc5p96ru/Zero%20to%20Hero%20Campaign.docx) and uploading it to the files campaign section and it is called "Zero to Hero"
It has the full detail of about 8 different missions fitting into 3 broad categories. It also has all the rules for character progression used in the campaign. Experienced players may not like that there is no character death and no worries about down time. This is meant to be a light play and mainly to intro players to the game. It also is made to be played by any amount of the players in the campaign so that games can be played even if everyone is not available. I set a balance to the victory points to elp make up for this since a player who has several games under their belt might face off against a busy player who hasn't gotten to lay yet.
Each mission can be played at any level (Basic, Standard, Advanced) and I hope that some of these mission variants will be useful. Of course, use all or part of any of the rules or missions and leave comments as I am open to all feedback since this is my first attempt at doing this sort of thing for WoG. Thanks!
I talked about it in this thread http://www.wingsofwar.org/forums/showthread.php?13701-Persistent-Character-idea-(lose-campaign)
I am linking it here (https://www.dropbox.com/s/suykq7hyc5p96ru/Zero%20to%20Hero%20Campaign.docx) and uploading it to the files campaign section and it is called "Zero to Hero"
It has the full detail of about 8 different missions fitting into 3 broad categories. It also has all the rules for character progression used in the campaign. Experienced players may not like that there is no character death and no worries about down time. This is meant to be a light play and mainly to intro players to the game. It also is made to be played by any amount of the players in the campaign so that games can be played even if everyone is not available. I set a balance to the victory points to elp make up for this since a player who has several games under their belt might face off against a busy player who hasn't gotten to lay yet.
Each mission can be played at any level (Basic, Standard, Advanced) and I hope that some of these mission variants will be useful. Of course, use all or part of any of the rules or missions and leave comments as I am open to all feedback since this is my first attempt at doing this sort of thing for WoG. Thanks!