Marechallannes
10-22-2012, 00:22
Scenario 2: Find the Flat Tops!
Historical Background:
The Battle of Midway is widely regarded as the most important naval battle of the Pacific Campaign of World War II. Between 4 and 7 June 1942, only six months after Japan's attack on Pearl Harbor, and one month after the Battle of the Coral Sea, the United States Navy decisively defeated an Imperial Japanese Navy (IJN) attack against Midway Atoll, inflicting irreparable damage on the Japanese fleet.
The Carriers Task Forces sent out patrols to detetec the position of the enemy fleet and flattops. With a smaler radius than the long range patrol planes, carrier based fightes fly combat air patrols in search for enemy activity.
http://www.wingsofwar.org/forums/attachment.php?attachmentid=63471&d=1350889843
Scenario Rules:
Each side send out a cap with fighters to detect enemy activity. You are free to place all planes on the map and in formation as you wish.
USN: Grumman Wildcats
JIN: Mitsubishi Zeros
You can start with any number of planes from 2 - 4.
The AI controlled side send in one more plane.
Victory Conditions:
You win if you defeat the enemy.
Special rules:
Retreat is possible by leaving the map to you own side. AI planes will not retreat.
The last plane of each side has to stay till the end because if it retreats, the oposing side will locate the direction of the enemy carrier.
AI controlled Japanese side has a minimum of one ace pilot.
AI controlled US side has a minimum of one veteran pilot.
Historical Background:
The Battle of Midway is widely regarded as the most important naval battle of the Pacific Campaign of World War II. Between 4 and 7 June 1942, only six months after Japan's attack on Pearl Harbor, and one month after the Battle of the Coral Sea, the United States Navy decisively defeated an Imperial Japanese Navy (IJN) attack against Midway Atoll, inflicting irreparable damage on the Japanese fleet.
The Carriers Task Forces sent out patrols to detetec the position of the enemy fleet and flattops. With a smaler radius than the long range patrol planes, carrier based fightes fly combat air patrols in search for enemy activity.
http://www.wingsofwar.org/forums/attachment.php?attachmentid=63471&d=1350889843
Scenario Rules:
Each side send out a cap with fighters to detect enemy activity. You are free to place all planes on the map and in formation as you wish.
USN: Grumman Wildcats
JIN: Mitsubishi Zeros
You can start with any number of planes from 2 - 4.
The AI controlled side send in one more plane.
Victory Conditions:
You win if you defeat the enemy.
Special rules:
Retreat is possible by leaving the map to you own side. AI planes will not retreat.
The last plane of each side has to stay till the end because if it retreats, the oposing side will locate the direction of the enemy carrier.
AI controlled Japanese side has a minimum of one ace pilot.
AI controlled US side has a minimum of one veteran pilot.