Norway, April 1940. Beginning of the German invasion. A Stuka (Goago at the helm) equipped with a load of bombs has to sink one of the three ships anchored in the harbour.
To counter it, a frail Norwegian Gloster Gladiator (Monse at the helm) which cannot count on its 14 points of resistance, nor on its armament (B/A), but only on its agility.
Optional "Full Charge" rule for the Stuka, which can only program slow maneuvers until it drops its bomb load.

1. The Norwegian ships lined up in the harbor are overflown by the Gladiator (1 point of damage) which exchanges a first shot with the Stuka (3 points).
The Stuka has made a Climb (Climb counters left at home and replaced by D damage counters).

2. The Gladiator escapes the 2 arcs of fire of the two-seater and makes a devastating short-range shot at the Stuka (6 points).

3. The Stuka's rear gunner cannot shoot at the Gladiator which is in its blind spot (the 2 planes are at the same altitude, the ruler connects the supports in the center of the bases and passes through the rear edge of the two-seater's base. The base of the targeted aircraft is in the first half of the ruler).

4. Exchange of fire at short range between the rear gunner of the Stuka (6 points) and the Gladiator (3 points) which is no longer in its blind spot.
The Stuka has only 3 points of structure left !

5. New mutual shot without consecutive aiming bonus since the 2 planes suffered damage in the previous turn.
The Stuka's base overlaps a ship card.

6. The Stuka performs a vertical dive and moves to altitude level 3, while the Gladiator's base at altitude 4 overlaps the Stuka's.

7. Goago announces that he is going to bomb and then makes another vertical dive. The Easter eggs are dropped from altitude 2 and cause the partial destruction of the ship (center point of the map not covered by the base of the dive bomber).
The Gladiator is about to perform an Immelmann.

8. After a descent to altitude 3, the Gladiator intercepts the Stuka on its way back and shoots it down (3 + 2 bonus points "shooting from higher altitude").

Result : one ship damaged by the Germans.
An Allied air victory.
Goago was unlucky in the damage draw, while the fragile shell of the Gladiator held up well.

As its name does not indicate, a Bf.110 Zerstorer (Destroyer in German) is charged with a peaceful photo reconnaissance mission of an objective known only to its pilot Goago) and noted on a paper before the game begins.
His opponents will be sailing into the unknown, with Edouard on Hurricane and Monse on Gladiator.

1. First meeting and first collision between the Bf.110 (6 points) and the Hurricane (3 points) at the same altitude without Climb counter.

2. The Gladiator takes advantage of its 90° turn to fire at short range at the Bf.110 (4 points) while staying out of the two-seater's shooting angles.

3. The Bf.110 performs a Split-S and finds itself at a lower altitude, a maneuver that was not anticipated by its opponents, who move away from the German aircraft (however, the programming of a stall constitutes a clue).

4. The Bf.110 flies at slow speed over the island target and can quietly return to its camp to repair its 10 points of damage.

Note : it is preferable to choose a target in the opposing camp, because the mission of the defending camp may be impossible to carry out as in this game.

Complete AAR :
  1. 5CC21D82 E8C4 43D8 8032 95DBA61F87D2
  2. 4A3B404D 4F37 4AFD B38B A27DADF346C0
  3. E1F9FE03 4616 4C20 98CD FEC1AB9BAD0B
  4. 6B84AE8C 2E35 4820 99B3 972182C9673B
  5. 7FF280B4 C03E 4D84 B645 B1BD4BB95DE5
  6. 1525098D 1F51 42E9 AAAE 2502BE8929E3
  7. 6EDEBD42 55C7 47B2 A718 6B4AC162CE60
  8. DB0B52B1 54DE 45AC B0CA C2D5D64A43FF
  9. 2CE0D955 C41E 4C0A 8D64 189E40163DAE
  10. 6E13042A 5197 4B82 9AE3 8A07B8A0234E
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