Zirndorf flight used very simple rules for WoG gaming in the past. To offer the guys more feeling for this great game, I tried to bring more challenging elements to our air activities.
9th February 2012 we had our first "real" missions, teaching the guys altitude rules, collisions, AA-fire, limited ammunition and the altitude specials for baloon busting and bombing.
We abstained from Fokker D.VII, Snipe, RAF S.E.5s and the Pfalz and used only R.E.8s and Rolands as twoseaters.
To make it easier I created two simple flowcharts. The one with Immelman, Split-S, climb and dive maneuvers, the other with bombing diagrams.
Mission 1 was a dogfight. Udet’s Albatros D.Va and Richthofen’s (revised) Fokker Dr.I vs. Fergusons RAF R.E.8 and Nungessers Nieuport 17 (controlled by myself). Goal was, to get experience with maneuvers and limited ammunition.
We ended the mission when the Dr.I was shot down by multiple hits from the Entente planes. The Albatros pilot was a bit insecure at the beginning and keeps to much distance. (no photos)
Bookmarks