My local campaign has been going on for over 2 months and we have flown over 25 sorties. During all this time it has become apparent that two-seater planes under my campaign rules have a distinct advantage. There are several reasons for this
1. They have more then twice the shooting opportunities
2. They can earn Ace skills for a single plane faster
3. They carry more bombs then a fighter does
4. They can Recon targets more easily then fighters
5. They are more difficult to attack safely
Reason 5 could be reduced some by using altitude in the campaign. I've left altitude out since we can have up to 8 planes on a single table and it slows things down at those numbers. Altitude could also help out on reason 1 as well.
Reasons 3 & 4 are solely due to my campaign trying to add more realism to the game.
So, besides adding altitude to our games, does anyone have any thoughts on what I can do to bring them back more in line with fighters?
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